Player Matchup

Fenrir
Fenrir
D__2Fast4You__D
Fenrir
Level 64
God Stats
23W - 19L
1,584 SR
Queue Stats
119W - 117L
1,462 Elo+
Party 1
Anhur
Anhur
Gaga_Mudi
Anhur
Level 64
God Stats
12W - 8L
1,615 SR
Queue Stats
135W - 113L
1,505 Elo+
Party 1
Bellona
Bellona
Malec1983
Bellona
Level 47
God Stats
5W - 5L
1,464 SR
Queue Stats
87W - 85L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
Markisey
Cthulhu
Level 27
God Stats
43W - 38L
1,552 SR
Queue Stats
45W - 41L
1,461 Elo+
Party 1
Scylla
Scylla
VDP_Nure-Jin
Scylla
Level 157
God Stats
3W - 3L
1,502 SR
Queue Stats
258W - 275L
1,482 Elo+
Party 1
Team Averages
Level 72
1,543 SR
1,477 Elo+

VS

Team Averages
Level 39
1,397 SR
1,446 Elo+
Cerberus
Cerberus
Cutny
Cerberus
Level 24
God Stats
32W - 29L
1,514 SR
Queue Stats
332W - 321L
1,439 Elo+
Party 2
King Arthur
King Arthur
FIN_Pommi
King Arthur
Level 66
God Stats
9W - 11L
1,500 SR
Queue Stats
176W - 172L
1,443 Elo+
Party 2
Fenrir
Fenrir
JBDkuscio
Fenrir
Level 42
God Stats
120W - 137L
1,462 SR
Queue Stats
424W - 454L
1,356 Elo+
Solo
Nox
Nox
TimiNax
Nox
Level 47
God Stats
0W - 3L
1,197 SR
Queue Stats
52W - 57L
1,443 Elo+
Party 2
Anhur
Anhur
tetsoni
Anhur
Level 14
God Stats
0W - 2L
1,315 SR
Queue Stats
18W - 16L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 6
9,672
569
9,834
9,076
4,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Gaga_Mudi
Anhur
13
2 / 4 / 2
7,634
449
7,840
10,355
2,419
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Malec1983
Bellona
15
4 / 1 / 7
8,985
529
7,025
12,211
8,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Markisey
Cthulhu
13
1 / 1 / 7
8,034
473
4,319
12,927
6,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
16
5 / 1 / 9
9,829
578
12,868
9,310
2,945
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cutny
Cerberus
11
1 / 2 / 5
7,275
428
6,764
14,454
9,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
FIN_Pommi
King Arthur
11
0 / 6 / 1
6,846
403
3,501
14,825
5,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
JBDkuscio
Fenrir
12
2 / 6 / 4
7,498
441
7,074
14,709
4,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nox
14
3 / 4 / 1
8,258
486
8,138
7,641
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
tetsoni
Anhur
12
2 / 4 / 3
7,081
417
6,162
9,187
2,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
22
Kills
8
8
Deaths
22
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Cutny
Cerberus
1
2
5
1.75
W
10
1
6
13
L
King Arthur
FIN_Pommi
King Arthur
0
6
1
0.08
W
Anhur
Gaga_Mudi
Anhur
2
4
2
0.75
L
Fenrir
JBDkuscio
Fenrir
2
6
4
0.67
W
Bellona
Malec1983
Bellona
4
1
7
7.5
W
Cthulhu
Markisey
Cthulhu
1
1
7
4.5
L
Nox
3
4
1
0.88
W
Scylla
5
1
9
9.5
L
Anhur
tetsoni
Anhur
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,886
Damage
31,639
53,879
Taken
60,816
24,150
Mitigated
25,155
22,589
Healing
17,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Cutny
Cerberus
6,764
336
0
5,416
14,454
9,394
0
3,719
10,735
33,288
0
W
9,834
3,232
0
3,332
9,076
4,066
0
2,371
6,591
0
44,725
L
King Arthur
FIN_Pommi
King Arthur
3,501
827
0
2,667
14,825
5,774
0
2,601
12,224
0
31,871
W
Anhur
Gaga_Mudi
Anhur
7,840
4,869
0
3,720
10,355
2,419
1,102
3,133
7,140
0
45,780
L
Fenrir
JBDkuscio
Fenrir
7,074
2,033
0
5,809
14,709
4,994
0
4,202
10,507
0
41,639
W
Bellona
Malec1983
Bellona
7,025
2,181
0
4,698
12,211
8,229
1,400
3,027
9,054
0
55,233
W
Cthulhu
Markisey
Cthulhu
4,319
108
291
6,645
12,927
6,491
250
3,240
9,667
30,898
0
L
Nox
8,138
782
0
360
7,641
2,694
558
3,269
4,372
45,080
0
W
Scylla
12,868
2,849
150
3,753
9,310
2,945
1,083
2,638
6,525
67,803
0
L
Anhur
tetsoni
Anhur
6,162
3,290
0
2,921
9,187
2,299
0
3,396
5,791
0
31,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,154
Gold Earned
36,958
460
Minions Killed
329
0
Camps Cleared
0
1,562,996
Distance Traveled
1,465,883
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,275
428
53
3
0
317,077
5
W
Fenrir
9,672
569
78
5
0
355,542
2
L
King Arthur
6,846
403
70
4
0
269,944
3
W
Anhur
7,634
449
81
5
0
255,196
1
L
Fenrir
7,498
441
63
4
0
299,799
0
W
Bellona
8,985
529
122
7
0
298,667
4
W
Cthulhu
8,034
473
50
3
0
351,086
0
L
Nox
8,258
486
91
5
0
309,132
5
W
Scylla
9,829
578
129
8
0
302,505
1
L
Anhur
7,081
417
52
3
0
269,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role