Player Matchup

Artemis
Artemis
KaiqueSilva0157
Artemis
Level 5
God Stats
0W - 2L
1,346 SR
Queue Stats
0W - 2L
1,299 Elo+
Solo
Discordia
Discordia
MAGNAT41092
Discordia
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,111 Elo+
Solo
Ullr
Ullr
WiFi06
Ullr
Level 12
God Stats
0W - 2L
1,248 SR
Queue Stats
36W - 50L
1,344 Elo+
Solo
Agni
Agni
missjullye
Agni
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
216W - 246L
1,364 Elo+
Solo
Baron Samedi
Baron Samedi
shiryudedragao
Baron Samedi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 14
1,419 SR
1,323 Elo+

VS

Team Averages
Level 16
1,485 SR
1,421 Elo+
Skadi
Skadi
CaioRenNarigudo
Skadi
Level 13
God Stats
12W - 11L
1,734 SR
Queue Stats
26W - 33L
1,425 Elo+
Party 1
Yemoja
Yemoja
FreakierVICTOR
Yemoja
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Sydney0321
Bellona
Level 8
God Stats
4W - 10L
1,278 SR
Queue Stats
7W - 20L
1,324 Elo+
Party 1
Olorun
Olorun
YoKiMuRaBR
Olorun
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Hel
Hel
yelena11
Hel
Level 8
God Stats
12W - 15L
1,414 SR
Queue Stats
14W - 19L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
7,600
760
0
0
0
Discordia
MAGNAT41092
Discordia
16
6 / 4 / 2
10,577
1,058
16,194
11,080
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
WiFi06
Ullr
16
0 / 4 / 10
9,367
937
9,010
14,229
6,043
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 9 / 7
9,732
973
9,426
15,963
10,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
shiryudedragao
Baron Samedi
16
6 / 8 / 6
10,881
1,088
14,341
18,901
9,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

117

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 7
10,156
1,016
15,001
10,694
4,279
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 0 / 14
10,923
1,092
6,555
8,598
6,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
Sydney0321
Bellona
17
11 / 3 / 8
12,176
1,218
12,020
15,333
11,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
YoKiMuRaBR
Olorun
16
5 / 2 / 9
10,675
1,068
15,936
9,814
4,309
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 1 / 12
10,207
1,021
5,896
10,896
5,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
75
13
Kills
25
25
Deaths
13
25
Assists
50
Player
Kills
Deaths
Assists
KDA
W
6
7
7
1.36
W
1
0
14
8
L
0
0
0
0
L
Discordia
MAGNAT41092
Discordia
6
4
2
1.75
W
Bellona
Sydney0321
Bellona
11
3
8
5
L
Ullr
WiFi06
Ullr
0
4
10
1.25
W
Olorun
YoKiMuRaBR
Olorun
5
2
9
4.75
L
1
9
7
0.5
L
Baron Samedi
shiryudedragao
Baron Samedi
6
8
6
1.13
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,971
Damage
55,408
60,173
Taken
55,335
29,453
Mitigated
32,268
7,365
Healing
20,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,001
10,101
0
0
10,694
4,279
0
6,531
4,163
0
21,642
W
6,555
934
5,132
2,528
8,598
6,958
0
6,715
1,883
20,954
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
MAGNAT41092
Discordia
16,194
1,174
340
767
11,080
4,061
0
5,972
5,108
33,468
0
W
Bellona
Sydney0321
Bellona
12,020
4,119
0
955
15,333
11,350
0
10,043
5,290
372
25,384
L
Ullr
WiFi06
Ullr
9,010
5,880
0
203
14,229
6,043
0
4,936
9,293
0
19,203
W
Olorun
YoKiMuRaBR
Olorun
15,936
7,891
501
2,471
9,814
4,309
0
7,765
2,049
27,416
0
L
9,426
1,178
0
1,049
15,963
10,071
0
8,985
6,978
23,655
0
L
Baron Samedi
shiryudedragao
Baron Samedi
14,341
1,076
1,948
3,058
18,901
9,278
0
8,860
10,041
29,810
0
W
5,896
434
4,718
4,017
10,896
5,372
0
8,907
1,989
34,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,157
Gold Earned
54,137
124
Minions Killed
190
0
Camps Cleared
3
606,695
Distance Traveled
853,949
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,156
1,016
15
2
0
128,441
0
W
Yemoja
10,923
1,092
18
2
1
178,213
1
L
Artemis
7,600
760
0
0
0
0
0
L
Discordia
10,577
1,058
38
4
0
158,504
1
W
Bellona
12,176
1,218
35
4
1
217,661
2
L
Ullr
9,367
937
18
2
0
138,774
0
W
Olorun
10,675
1,068
31
3
1
135,398
0
L
Agni
9,732
973
39
4
0
137,406
0
L
Baron Samedi
10,881
1,088
29
3
0
172,011
0
W
Hel
10,207
1,021
91
9
0
194,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role