Player Matchup

Cerberus
Cerberus
ChaosKuzenbo
Cerberus
Level 124
God Stats
3W - 1L
1,720 SR
Queue Stats
398W - 337L
1,661 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Hammarachi
Tsukuyomi
Level 119
God Stats
12W - 13L
1,641 SR
Queue Stats
321W - 315L
1,646 Elo+
Party 1
Horus
Horus
HolySpaceCow
Horus
Level 98
God Stats
18W - 13L
1,729 SR
Queue Stats
319W - 305L
1,661 Elo+
Party 1
Nu Wa
Nu Wa
MHAM
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
necrogue
Neith
Level 141
God Stats
15W - 13L
1,557 SR
Queue Stats
292W - 255L
1,605 Elo+
Party 2
Team Averages
Level 122
1,629 SR
1,615 Elo+

VS

Team Averages
Level 116
1,603 SR
1,611 Elo+
Gilgamesh
Gilgamesh
Ext1rpation
Gilgamesh
Level 144
God Stats
9W - 8L
1,667 SR
Queue Stats
233W - 201L
1,622 Elo+
Solo
Ah Puch
Ah Puch
IRacu
Ah Puch
Level 158
God Stats
2W - 2L
1,731 SR
Queue Stats
165W - 145L
1,618 Elo+
Solo
Cupid
Cupid
LordAn00bis
Cupid
Level 118
God Stats
1W - 2L
1,264 SR
Queue Stats
117W - 105L
1,605 Elo+
Solo
Sun Wukong
Sun Wukong
SilentM3rc
Sun Wukong
Level 76
God Stats
5W - 5L
1,851 SR
Queue Stats
46W - 41L
1,608 Elo+
Solo
Terra
Terra
Thanasios
Terra
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 184L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChaosKuzenbo
Cerberus
6
1 / 2 / 1
4,194
599
2,492
5,791
2,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Hammarachi
Tsukuyomi
8
2 / 1 / 0
4,477
640
1,889
4,252
1,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 1 / 1
4,327
618
4,012
5,793
1,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
MHAM
Nu Wa
8
0 / 0 / 1
4,485
641
2,475
3,192
837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
necrogue
Neith
7
1 / 1 / 1
4,105
586
2,751
3,807
947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ext1rpation
Gilgamesh
8
1 / 0 / 2
4,634
662
2,840
4,378
1,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
IRacu
Ah Puch
8
2 / 0 / 1
4,781
683
2,619
2,555
671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
1 / 2 / 0
3,835
548
2,318
2,867
827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
SilentM3rc
Sun Wukong
8
1 / 1 / 0
4,717
674
3,257
6,808
2,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Terra
Thanasios
Terra
6
0 / 1 / 3
4,232
605
1,920
4,912
1,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
4
Kills
5
5
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ChaosKuzenbo
Cerberus
1
2
1
0.75
L
Gilgamesh
Ext1rpation
Gilgamesh
1
0
2
2
W
Tsukuyomi
Hammarachi
Tsukuyomi
2
1
0
2
W
0
1
1
0.5
L
Ah Puch
IRacu
Ah Puch
2
0
1
2.5
L
1
2
0
0.5
W
Nu Wa
MHAM
Nu Wa
0
0
1
0.5
L
Sun Wukong
SilentM3rc
Sun Wukong
1
1
0
1
L
Terra
Thanasios
Terra
0
1
3
1.5
W
Neith
necrogue
Neith
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,619
Damage
12,954
22,835
Taken
21,520
6,977
Mitigated
6,916
8,270
Healing
8,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ChaosKuzenbo
Cerberus
2,492
110
0
679
5,791
2,173
0
1,778
4,013
12,098
0
L
Gilgamesh
Ext1rpation
Gilgamesh
2,840
574
0
1,638
4,378
1,408
0
1,280
3,098
0
22,254
W
Tsukuyomi
Hammarachi
Tsukuyomi
1,889
377
0
1,848
4,252
1,178
0
465
3,787
0
16,454
W
4,012
1,673
136
2,655
5,793
1,842
0
0
5,793
0
20,130
L
Ah Puch
IRacu
Ah Puch
2,619
224
0
813
2,555
671
0
1,294
1,261
25,454
0
L
2,318
1,544
115
426
2,867
827
0
887
1,980
0
8,541
W
Nu Wa
MHAM
Nu Wa
2,475
452
0
1,137
3,192
837
0
1,543
1,649
27,437
0
L
Sun Wukong
SilentM3rc
Sun Wukong
3,257
523
0
2,758
6,808
2,434
0
81
6,727
0
24,682
L
Terra
Thanasios
Terra
1,920
758
133
2,242
4,912
1,576
0
1,425
3,487
10,889
0
W
Neith
necrogue
Neith
2,751
1,452
0
1,815
3,807
947
272
753
3,054
0
18,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,588
Gold Earned
22,199
202
Minions Killed
194
0
Camps Cleared
0
740,106
Distance Traveled
707,821
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,194
599
24
3
0
144,720
2
L
Gilgamesh
4,634
662
44
6
0
177,319
2
W
Tsukuyomi
4,477
640
44
6
0
181,735
2
W
Horus
4,327
618
45
6
0
140,286
3
L
Ah Puch
4,781
683
66
9
0
151,797
2
L
Cupid
3,835
548
17
2
0
91,669
0
W
Nu Wa
4,485
641
53
8
0
140,137
1
L
Sun Wukong
4,717
674
47
7
0
141,057
1
L
Terra
4,232
605
20
3
0
145,979
2
W
Neith
4,105
586
36
5
0
133,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role