Player Matchup

Discordia
Discordia
 
Discordia
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Bubble_Titan
Hercules
Level 87
God Stats
1W - 7L
1,268 SR
Queue Stats
197W - 187L
1,499 Elo+
Party 3
Heimdallr
Heimdallr
ChesseNugget254
Heimdallr
Level 66
God Stats
4W - 7L
1,214 SR
Queue Stats
151W - 161L
1,447 Elo+
Party 3
Bacchus
Bacchus
JeRmZ sAy HiGh
Bacchus
Level 82
God Stats
27W - 25L
1,604 SR
Queue Stats
832W - 884L
1,500 Elo+
Solo
Thor
Thor
N1ghtH4wk5_
Thor
Level 78
God Stats
1W - 8L
1,219 SR
Queue Stats
150W - 151L
1,506 Elo+
Party 3
Team Averages
Level 76
1,361 SR
1,490 Elo+

VS

Team Averages
Level 98
1,509 SR
1,563 Elo+
Cernunnos
Cernunnos
Megaleío
Cernunnos
Level 109
God Stats
1W - 0L
1,546 SR
Queue Stats
95W - 106L
1,592 Elo+
Party 2
Gilgamesh
Gilgamesh
Room_Temp_IQ
Gilgamesh
Level 126
God Stats
67W - 40L
1,470 SR
Queue Stats
854W - 833L
1,524 Elo+
Party 1
Merlin
Merlin
char1957
Merlin
Level 122
God Stats
7W - 6L
1,559 SR
Queue Stats
439W - 377L
1,559 Elo+
Party 2
Ymir
Ymir
hotrodrambo
Ymir
Level 105
God Stats
9W - 5L
1,468 SR
Queue Stats
274W - 261L
1,485 Elo+
Party 1
Thor
Thor
imaginewarding
Thor
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
1 / 4 / 1
7,481
499
5,815
6,667
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Bubble_Titan
Hercules
12
3 / 4 / 1
7,450
497
7,383
13,205
10,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
ChesseNugget254
Heimdallr
11
2 / 6 / 2
6,824
455
9,698
12,361
3,670
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 6 / 3
5,995
400
5,925
14,356
9,134
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 5 / 2
6,652
443
3,719
12,819
3,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Megaleío
Cernunnos
15
5 / 2 / 6
8,928
595
11,342
13,457
4,947
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Room_Temp_IQ
Gilgamesh
15
3 / 3 / 4
8,978
599
10,504
12,482
7,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
char1957
Merlin
15
4 / 1 / 5
9,073
605
6,869
7,185
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 2 / 7
8,115
541
4,192
9,221
5,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
10 / 0 / 4
9,903
660
9,872
10,257
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
8
Kills
25
25
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
4
1
0.38
L
Hercules
Bubble_Titan
Hercules
3
4
1
0.88
L
Heimdallr
ChesseNugget254
Heimdallr
2
6
2
0.5
L
1
6
3
0.42
W
Cernunnos
Megaleío
Cernunnos
5
2
6
4
L
1
5
2
0.4
W
Gilgamesh
Room_Temp_IQ
Gilgamesh
3
3
4
1.67
W
Merlin
char1957
Merlin
4
1
5
6.5
W
3
2
7
3.25
W
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,540
Damage
42,779
59,408
Taken
52,602
29,240
Mitigated
24,538
15,712
Healing
19,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,815
157
0
680
6,667
2,097
0
2,981
3,686
48,424
0
L
Hercules
Bubble_Titan
Hercules
7,383
2,421
0
4,668
13,205
10,385
576
1,462
11,743
0
32,966
L
Heimdallr
ChesseNugget254
Heimdallr
9,698
4,416
0
2,452
12,361
3,670
0
2,023
10,338
0
47,496
L
5,925
736
918
1,637
14,356
9,134
0
2,973
11,383
19,413
0
W
Cernunnos
Megaleío
Cernunnos
11,342
7,596
0
7,693
13,457
4,947
3,344
2,556
10,861
0
54,579
L
3,719
943
429
4,928
12,819
3,954
0
1,622
11,197
0
34,212
W
Gilgamesh
Room_Temp_IQ
Gilgamesh
10,504
2,575
0
2,856
12,482
7,181
540
764
11,265
0
49,816
W
Merlin
char1957
Merlin
6,869
522
0
2,327
7,185
2,481
244
4,692
2,052
51,739
0
W
4,192
541
0
2,785
9,221
5,714
105
2,524
6,627
29,293
0
W
9,872
4,397
0
4,152
10,257
4,215
0
608
9,582
0
73,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,402
Gold Earned
44,997
338
Minions Killed
467
0
Camps Cleared
0
1,342,858
Distance Traveled
1,572,305
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,481
499
97
6
0
269,711
3
L
Hercules
7,450
497
71
5
0
269,700
0
L
Heimdallr
6,824
455
77
5
0
247,965
2
L
Bacchus
5,995
400
24
2
0
270,120
10
W
Cernunnos
8,928
595
99
7
0
288,982
3
L
Thor
6,652
443
69
5
0
285,362
2
W
Gilgamesh
8,978
599
91
6
0
275,493
0
W
Merlin
9,073
605
109
7
0
276,217
3
W
Ymir
8,115
541
43
3
0
363,472
1
W
Thor
9,903
660
125
8
0
368,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role