Player Matchup

Ares
Ares
MexicanCornGod
Ares
Level 29
God Stats
9W - 11L
1,500 SR
Queue Stats
503W - 522L
1,537 Elo+
Solo
Cupid
Cupid
NHeartlessR_KOS
Cupid
Level 10
God Stats
16W - 11L
1,602 SR
Queue Stats
27W - 22L
1,466 Elo+
Solo
Horus
Horus
RIP Z3RO
Horus
Level 25
God Stats
5W - 9L
1,347 SR
Queue Stats
156W - 189L
1,281 Elo+
Solo
Scylla
Scylla
Smite Sweat9237
Scylla
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Vida_LoKa35
Kukulkan
Level 8
God Stats
0W - 1L
1,296 SR
Queue Stats
13W - 13L
1,560 Elo+
Solo
Team Averages
Level 15
1,449 SR
1,469 Elo+

VS

Team Averages
Level 18
1,500 SR
1,464 Elo+
Da Ji
Da Ji
MrJiggles12
Da Ji
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 120L
1,554 Elo+
Solo
Chaac
Chaac
TheSpiderFox714
Chaac
Level 23
God Stats
11W - 7L
1,677 SR
Queue Stats
147W - 168L
1,502 Elo+
Solo
Neith
Neith
lagunasdanny
Neith
Level 8
God Stats
8W - 6L
1,500 SR
Queue Stats
296W - 262L
1,529 Elo+
Solo
Hades
Hades
rare_laugh0
Hades
Level 26
God Stats
12W - 15L
1,504 SR
Queue Stats
58W - 67L
1,508 Elo+
Solo
Bellona
Bellona
ししぁも
Bellona
Level 26
God Stats
3W - 3L
1,319 SR
Queue Stats
113W - 230L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 5
8,956
426
9,523
19,931
11,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 4 / 0
8,482
404
982
6,217
1,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
RIP Z3RO
Horus
14
5 / 5 / 3
9,390
447
7,509
11,507
7,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 6 / 7
9,233
440
7,225
14,476
4,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Vida_LoKa35
Kukulkan
15
3 / 6 / 5
10,030
478
9,234
9,109
3,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 4
9,819
468
4,681
10,994
3,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 4 / 10
9,567
456
10,075
17,065
8,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

19
9 / 2 / 6
12,058
574
14,348
7,453
3,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 2 / 2
12,777
608
11,643
14,742
10,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
ししぁも
Bellona
14
0 / 6 / 3
9,452
450
2,475
15,351
11,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
53
16
Kills
28
28
Deaths
17
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
7
5
1.07
W
4
3
4
2
L
1
4
0
0.25
L
Horus
RIP Z3RO
Horus
5
5
3
1.3
L
2
6
7
0.92
W
3
4
10
2
L
Kukulkan
Vida_LoKa35
Kukulkan
3
6
5
0.92
W
9
2
6
6
W
12
2
2
6.5
W
Bellona
ししぁも
Bellona
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,473
Damage
43,222
61,240
Taken
65,605
29,443
Mitigated
37,365
11,386
Healing
26,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,523
1,471
0
5,456
19,931
11,585
54
1,896
18,035
32,664
0
W
4,681
661
0
3,450
10,994
3,961
172
4,083
6,843
0
47,524
L
982
499
25
461
6,217
1,983
0
0
6,217
0
26,765
L
Horus
RIP Z3RO
Horus
7,509
2,251
170
917
11,507
7,745
232
3,593
7,914
0
32,809
L
7,225
1,489
0
3,982
14,476
4,609
270
2,158
12,318
51,745
0
W
10,075
2,532
0
8,338
17,065
8,890
341
6,621
10,398
0
53,393
L
Kukulkan
Vida_LoKa35
Kukulkan
9,234
998
0
375
9,109
3,521
490
3,996
5,113
48,274
0
W
14,348
6,380
0
2,226
7,453
3,086
3,429
4,131
3,228
0
101,631
W
11,643
80
651
7,699
14,742
10,014
834
4,807
9,681
93,579
0
W
Bellona
ししぁも
Bellona
2,475
360
0
3,744
15,351
11,414
824
5,730
9,473
0
33,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,091
Gold Earned
53,673
366
Minions Killed
544
0
Camps Cleared
0
1,696,536
Distance Traveled
1,832,990
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,956
426
35
2
0
348,590
6
W
Da Ji
9,819
468
87
4
0
381,368
3
L
Cupid
8,482
404
64
3
0
290,285
0
L
Horus
9,390
447
64
3
0
390,689
4
L
Scylla
9,233
440
93
4
0
367,701
7
W
Chaac
9,567
456
64
3
0
356,427
0
L
Kukulkan
10,030
478
110
5
0
299,271
2
W
Neith
12,058
574
162
8
0
355,775
9
W
Hades
12,777
608
155
7
0
356,701
7
W
Bellona
9,452
450
76
4
0
382,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role