Player Matchup

Chaac
Chaac
Devyatiu9
Chaac
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
31W - 41L
1,152 Elo+
Party 1
Nox
Nox
MaxpoinT
Nox
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,400 Elo+
Party 1
Gilgamesh
Gilgamesh
f1kone
Gilgamesh
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 46L
1,246 Elo+
Party 1
Team Averages
Level 16
1,500 SR
1,266 Elo+

VS

Team Averages
Level 14
1,371 SR
1,485 Elo+
Odin
Odin
Daaros
Odin
Level 24
God Stats
5W - 2L
1,429 SR
Queue Stats
30W - 37L
1,396 Elo+
Party 2
Agni
Agni
SelomQues
Agni
Level 12
God Stats
4W - 1L
1,242 SR
Queue Stats
33W - 27L
1,644 Elo+
Solo
Merlin
Merlin
sapzero
Merlin
Level 7
God Stats
4W - 2L
1,443 SR
Queue Stats
4W - 4L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Devyatiu9
Chaac
16
5 / 6 / 10
12,009
667
13,548
21,510
16,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 5 / 9
11,545
641
8,857
12,489
4,600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
f1kone
Gilgamesh
15
6 / 7 / 9
12,683
705
9,937
15,016
10,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Daaros
Odin
15
6 / 3 / 8
12,973
721
9,351
16,839
15,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
17
4 / 6 / 12
12,430
691
18,320
12,454
6,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
sapzero
Merlin
17
8 / 6 / 9
13,664
759
14,755
12,056
4,814
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
47
15
Kills
18
18
Deaths
15
28
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Odin
Daaros
Odin
6
3
8
3.33
L
Chaac
Devyatiu9
Chaac
5
6
10
1.67
L
4
5
9
1.7
W
Agni
4
6
12
1.67
L
Gilgamesh
f1kone
Gilgamesh
6
7
9
1.5
W
Merlin
sapzero
Merlin
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,342
Damage
42,426
49,015
Taken
41,349
31,515
Mitigated
26,987
8,273
Healing
8,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Daaros
Odin
9,351
3,763
561
3,393
16,839
15,209
72
3,940
12,899
0
38,596
L
Chaac
Devyatiu9
Chaac
13,548
1,392
0
5,735
21,510
16,115
209
15,690
5,820
500
48,711
L
8,857
897
0
2,390
12,489
4,600
569
9,522
2,967
48,309
0
W
Agni
18,320
1,077
0
2,520
12,454
6,964
535
3,265
9,189
78,505
0
L
Gilgamesh
f1kone
Gilgamesh
9,937
2,966
0
148
15,016
10,800
123
8,098
6,918
0
29,696
W
Merlin
sapzero
Merlin
14,755
2,242
312
1,891
12,056
4,814
934
2,180
9,876
55,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,237
Gold Earned
39,067
193
Minions Killed
212
0
Camps Cleared
0
875,747
Distance Traveled
895,503
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,973
721
50
3
0
333,060
0
L
Chaac
12,009
667
56
3
0
315,921
4
L
Nox
11,545
641
102
6
0
286,785
6
W
Agni
12,430
691
92
5
0
288,722
1
L
Gilgamesh
12,683
705
35
2
0
273,041
1
W
Merlin
13,664
759
70
4
0
273,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role