Player Matchup

Artemis
Artemis
Axeltrv04
Artemis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,246 Elo+
Party 1
Thor
Thor
CapitanMike19
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,354 Elo+
Party 1
Ra
Ra
JayLee1231
Ra
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 14L
1,343 Elo+
Solo
Tiamat
Tiamat
RaxiRaxi
Tiamat
Level 28
God Stats
6W - 2L
1,399 SR
Queue Stats
26W - 14L
1,227 Elo+
Solo
Mercury
Mercury
yakelind27
Mercury
Level 13
God Stats
12W - 14L
1,284 SR
Queue Stats
49W - 51L
1,248 Elo+
Solo
Team Averages
Level 18
1,437 SR
1,284 Elo+

VS

Team Averages
Level 13
1,483 SR
1,272 Elo+
Neith
Neith
ALUCARD KRESNIK
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,160 Elo+
Solo
Sol
Sol
DARTH BLUT
Sol
Level 17
God Stats
34W - 32L
1,487 SR
Queue Stats
147W - 146L
1,405 Elo+
Solo
Bastet
Bastet
PhernandaNeira
Bastet
Level 6
God Stats
2W - 1L
1,713 SR
Queue Stats
3W - 12L
1,145 Elo+
Solo
Scylla
Scylla
UltraGioberto
Scylla
Level 27
God Stats
35W - 37L
1,495 SR
Queue Stats
80W - 84L
1,419 Elo+
Solo
Thanatos
Thanatos
vito3001
Thanatos
Level 8
God Stats
0W - 3L
1,222 SR
Queue Stats
2W - 6L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Axeltrv04
Artemis
19
5 / 3 / 18
12,720
1,156
12,267
12,770
5,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
7 / 3 / 14
11,893
1,081
8,893
17,895
6,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
8 / 2 / 18
13,213
1,201
14,155
12,424
4,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
RaxiRaxi
Tiamat
19
7 / 5 / 22
13,024
1,184
15,609
13,029
7,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
yakelind27
Mercury
19
20 / 6 / 13
14,531
1,321
22,018
15,355
6,860
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

212

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 11 / 10
11,247
1,022
10,139
15,600
6,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
10 / 10 / 5
13,968
1,270
20,222
18,863
7,227
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 7 / 7
11,779
1,071
10,904
15,634
6,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 14 / 13
12,810
1,165
19,784
22,513
8,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
vito3001
Thanatos
15
0 / 6 / 4
9,293
845
1,721
7,041
2,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
58
47
Kills
19
19
Deaths
48
85
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
11
10
0.55
W
Artemis
Axeltrv04
Artemis
5
3
18
4.67
W
7
3
14
4.67
L
10
10
5
1.25
W
8
2
18
8.5
L
5
7
7
1.21
W
Tiamat
RaxiRaxi
Tiamat
7
5
22
3.6
L
3
14
13
0.68
L
Thanatos
vito3001
Thanatos
0
6
4
0.33
W
Mercury
yakelind27
Mercury
20
6
13
4.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,942
Damage
62,770
71,473
Taken
79,651
30,851
Mitigated
31,744
10,770
Healing
7,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,139
5,698
0
743
15,600
6,727
0
6,513
9,087
0
25,833
W
Artemis
Axeltrv04
Artemis
12,267
6,420
0
1,650
12,770
5,008
0
9,085
3,685
0
25,912
W
8,893
3,451
621
1,124
17,895
6,852
0
11,639
6,256
0
20,553
L
20,222
11,053
0
2,052
18,863
7,227
0
7,026
11,837
32,563
0
W
14,155
454
1,850
2,002
12,424
4,937
0
5,899
6,525
50,159
0
L
10,904
3,449
0
341
15,634
6,068
0
7,149
8,485
0
23,268
W
Tiamat
RaxiRaxi
Tiamat
15,609
2,255
0
3,280
13,029
7,194
0
6,089
6,940
24,653
0
L
19,784
5,495
0
4,229
22,513
8,808
0
7,925
14,588
53,298
0
L
Thanatos
vito3001
Thanatos
1,721
283
0
460
7,041
2,914
0
1,151
5,890
0
5,613
W
Mercury
yakelind27
Mercury
22,018
17,125
0
243
15,355
6,860
0
7,294
8,061
0
28,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,381
Gold Earned
59,097
161
Minions Killed
167
7
Camps Cleared
1
975,585
Distance Traveled
791,782
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,247
1,022
17
2
0
189,650
0
W
Artemis
12,720
1,156
29
3
0
148,978
1
W
Thor
11,893
1,081
24
2
1
203,852
0
L
Sol
13,968
1,270
22
2
1
182,788
0
W
Ra
13,213
1,201
81
7
3
223,554
2
L
Bastet
11,779
1,071
23
2
0
149,596
2
W
Tiamat
13,024
1,184
17
2
0
189,617
0
L
Scylla
12,810
1,165
101
9
0
164,307
0
L
Thanatos
9,293
845
4
0
0
105,441
2
W
Mercury
14,531
1,321
10
1
3
209,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role