Player Matchup

Erlang Shen
Erlang Shen
BranTheBeginner
Erlang Shen
Level 24
God Stats
5W - 2L
1,886 SR
Queue Stats
60W - 69L
1,405 Elo+
Party 1
Yemoja
Yemoja
Butterfingerz77
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,469 Elo+
Party 2
Apollo
Apollo
Kalmondy
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,334 Elo+
Party 2
Gilgamesh
Gilgamesh
SalamiVendor
Gilgamesh
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,553 Elo+
Solo
Tsukuyomi
Tsukuyomi
xPxOxOxPx420
Tsukuyomi
Level 24
God Stats
9W - 17L
1,375 SR
Queue Stats
59W - 69L
1,400 Elo+
Party 1
Team Averages
Level 14
1,552 SR
1,432 Elo+

VS

Team Averages
Level 19
1,537 SR
1,459 Elo+
Mercury
Mercury
APOLOBJJ1234
Mercury
Level 12
God Stats
1W - 0L
1,332 SR
Queue Stats
71W - 65L
1,527 Elo+
Solo
Neith
Neith
ProjetoZeta14
Neith
Level 12
God Stats
39W - 21L
1,220 SR
Queue Stats
69W - 52L
1,464 Elo+
Solo
Ymir
Ymir
incontinensia
Ymir
Level 17
God Stats
1W - 0L
1,748 SR
Queue Stats
40W - 26L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
pangadulce
Gilgamesh
Level 26
God Stats
9W - 5L
1,538 SR
Queue Stats
117W - 145L
1,424 Elo+
Solo
Medusa
Medusa
sniby
Medusa
Level 27
God Stats
10W - 6L
1,847 SR
Queue Stats
187W - 204L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BranTheBeginner
Erlang Shen
10
1 / 8 / 2
6,406
458
5,320
11,217
5,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 6 / 4
6,013
430
2,082
9,322
5,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Kalmondy
Apollo
10
2 / 8 / 2
6,565
469
3,679
9,149
2,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
SalamiVendor
Gilgamesh
10
3 / 7 / 1
6,432
459
5,100
12,137
5,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
xPxOxOxPx420
Tsukuyomi
12
4 / 8 / 4
8,069
576
8,065
11,864
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
APOLOBJJ1234
Mercury
14
10 / 2 / 9
8,999
643
6,919
8,549
3,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
10 / 0 / 12
8,949
639
9,970
6,295
2,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
6 / 1 / 14
8,512
608
5,524
9,249
7,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
pangadulce
Gilgamesh
13
6 / 2 / 6
8,565
612
9,837
9,384
5,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Medusa
sniby
Medusa
12
5 / 5 / 9
7,584
542
9,966
8,172
2,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
87
10
Kills
37
37
Deaths
10
13
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Mercury
APOLOBJJ1234
Mercury
10
2
9
7.25
L
Erlang Shen
BranTheBeginner
Erlang Shen
1
8
2
0.25
L
0
6
4
0.33
L
Apollo
Kalmondy
Apollo
2
8
2
0.38
W
10
0
12
16
L
Gilgamesh
SalamiVendor
Gilgamesh
3
7
1
0.5
W
6
1
14
13
W
Gilgamesh
pangadulce
Gilgamesh
6
2
6
4.5
W
Medusa
sniby
Medusa
5
5
9
1.9
L
Tsukuyomi
xPxOxOxPx420
Tsukuyomi
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,246
Damage
42,216
53,689
Taken
41,649
23,382
Mitigated
21,556
4,549
Healing
8,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
APOLOBJJ1234
Mercury
6,919
4,896
0
750
8,549
3,605
0
156
8,393
0
52,201
L
Erlang Shen
BranTheBeginner
Erlang Shen
5,320
3,354
390
1,064
11,217
5,866
1,050
595
10,622
0
23,945
L
2,082
480
900
475
9,322
5,642
81
1,400
7,922
11,260
0
L
Apollo
Kalmondy
Apollo
3,679
1,825
0
0
9,149
2,762
92
1,625
7,524
0
26,891
W
9,970
4,721
0
2,587
6,295
2,333
1,574
600
5,695
0
47,277
L
Gilgamesh
SalamiVendor
Gilgamesh
5,100
1,506
0
53
12,137
5,515
0
1,103
11,034
0
20,785
W
5,524
836
0
1,492
9,249
7,219
54
690
8,559
30,172
0
W
Gilgamesh
pangadulce
Gilgamesh
9,837
2,872
0
2,271
9,384
5,590
354
384
9,000
0
39,369
W
Medusa
sniby
Medusa
9,966
3,953
279
882
8,172
2,809
1,844
252
7,920
0
34,811
L
Tsukuyomi
xPxOxOxPx420
Tsukuyomi
8,065
2,378
0
1,667
11,864
3,597
0
801
10,943
0
26,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,485
Gold Earned
42,609
216
Minions Killed
367
0
Camps Cleared
0
1,210,228
Distance Traveled
1,334,805
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,999
643
91
7
0
307,280
4
L
Erlang Shen
6,406
458
58
4
0
261,792
0
L
Yemoja
6,013
430
21
2
0
229,872
0
L
Apollo
6,565
469
46
3
0
225,919
2
W
Neith
8,949
639
102
7
0
246,247
0
L
Gilgamesh
6,432
459
38
3
0
247,594
4
W
Ymir
8,512
608
43
3
0
272,428
7
W
Gilgamesh
8,565
612
76
5
0
271,646
2
W
Medusa
7,584
542
55
4
0
237,204
0
L
Tsukuyomi
8,069
576
53
4
0
245,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role