Player Matchup

Neith
Neith
Gold III
DAriusss2
Neith
Gold III
Level 105
God Stats
6W - 5L
1,599 SR
Queue Stats
245W - 246L
1,550 MMR
Party 1
Hercules
Hercules
Gold III
Damnbru
Hercules
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver I
Gatodín
Ra
Silver I
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,633 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
NotK4riya
Ao Kuang
Platinum V
Level 109
God Stats
8W - 6L
1,538 SR
Queue Stats
647W - 646L
1,661 MMR
Solo
Cupid
Cupid
Gold I
Vaidenasi
Cupid
Gold I
Level 144
God Stats
31W - 34L
1,609 SR
Queue Stats
366W - 365L
1,712 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,549 SR
1,611 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,609 SR
1,639 MMR
Anhur
Anhur
Gold I
CaspianTR
Anhur
Gold I
Level 60
God Stats
15W - 10L
1,765 SR
Queue Stats
40W - 41L
1,657 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Villame
Sun Wukong
Gold II
Level 142
God Stats
8W - 7L
1,561 SR
Queue Stats
117W - 108L
1,626 MMR
Solo
Geb
Geb
Gold II
felimaxe
Geb
Gold II
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 52L
1,627 MMR
Solo
Janus
Janus
Gold II
ilCapitano207
Janus
Gold II
Level 127
God Stats
15W - 14L
1,579 SR
Queue Stats
60W - 53L
1,661 MMR
Solo
Nemesis
Nemesis
Platinum IV
lather666
Nemesis
Platinum IV
Level 140
God Stats
9W - 8L
1,639 SR
Queue Stats
263W - 253L
1,622 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DAriusss2
Neith
8
0 / 0 / 1
4,367
624
2,561
3,784
878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
Damnbru
Hercules
7
1 / 1 / 5
4,705
672
2,891
4,110
1,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 3 / 2
4,349
621
3,421
4,160
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
NotK4riya
Ao Kuang
9
3 / 1 / 0
5,225
746
1,438
3,393
909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
Vaidenasi
Cupid
8
3 / 1 / 1
5,238
748
2,128
3,446
672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
ScyllaTiamatSetAthenaTsukuyomi

VS

Bans
ApolloAgniSobekChang'eTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CaspianTR
Anhur
5
1 / 3 / 1
3,792
542
1,865
3,867
489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Villame
Sun Wukong
8
0 / 1 / 0
4,402
629
1,625
4,279
2,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 2 / 2
4,460
637
2,090
4,852
1,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 1 / 2
4,202
600
1,076
3,120
884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
lather666
Nemesis
7
3 / 1 / 1
4,372
625
2,156
3,627
1,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
8
Kills
6
6
Deaths
8
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
CaspianTR
Anhur
1
3
1
0.5
W
Neith
DAriusss2
Neith
0
0
1
0.5
W
Hercules
Damnbru
Hercules
1
1
5
3.5
W
1
3
2
0.67
W
Ao Kuang
NotK4riya
Ao Kuang
3
1
0
3
W
Cupid
Vaidenasi
Cupid
3
1
1
3.5
L
Sun Wukong
Villame
Sun Wukong
0
1
0
0
L
1
2
2
1
L
1
1
2
2
L
Nemesis
lather666
Nemesis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,439
Damage
8,812
18,893
Taken
19,745
4,649
Mitigated
6,804
8,062
Healing
6,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
CaspianTR
Anhur
1,865
915
0
1,326
3,867
489
0
0
3,867
0
8,471
W
Neith
DAriusss2
Neith
2,561
1,105
0
2,863
3,784
878
0
0
3,534
0
19,666
W
Hercules
Damnbru
Hercules
2,891
1,275
0
1,798
4,110
1,138
0
663
3,447
0
12,163
W
3,421
249
69
1,034
4,160
1,052
0
1,410
2,692
20,520
0
W
Ao Kuang
NotK4riya
Ao Kuang
1,438
366
0
752
3,393
909
0
505
2,839
26,304
0
W
Cupid
Vaidenasi
Cupid
2,128
1,724
0
1,546
3,446
672
0
506
2,940
0
26,384
L
Sun Wukong
Villame
Sun Wukong
1,625
195
0
1,750
4,279
2,609
0
329
3,950
0
19,153
L
2,090
661
0
1,151
4,852
1,633
0
1,176
3,546
10,955
0
L
1,076
369
0
1,110
3,120
884
0
1,853
1,173
19,240
0
L
Nemesis
lather666
Nemesis
2,156
735
0
686
3,627
1,189
0
1,177
2,350
0
18,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,884
Gold Earned
21,228
226
Minions Killed
168
0
Camps Cleared
0
689,066
Distance Traveled
635,282
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,792
542
21
3
0
89,740
1
W
Neith
4,367
624
41
6
0
112,025
1
W
Hercules
4,705
672
20
3
0
153,979
2
W
Ra
4,349
621
45
6
0
138,283
2
W
Ao Kuang
5,225
746
65
9
0
158,068
0
W
Cupid
5,238
748
55
8
0
126,711
2
L
Sun Wukong
4,402
629
37
5
0
111,703
0
L
Geb
4,460
637
21
3
0
147,392
4
L
Janus
4,202
600
45
6
0
137,163
2
L
Nemesis
4,372
625
44
6
0
149,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role