Player Matchup

Bakasura
Bakasura
Beast_Is_TheName
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Charleytje
Gilgamesh
Level 26
God Stats
4W - 4L
1,501 SR
Queue Stats
73W - 62L
1,445 Elo+
Solo
Artemis
Artemis
TTVINSANEraptor
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,630 Elo+
Party 2
Tiamat
Tiamat
little-_-prince0
Tiamat
Level 7
God Stats
4W - 7L
1,464 SR
Queue Stats
7W - 10L
1,464 Elo+
Solo
Set
Set
lucapaglialunga
Set
Level 4
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 3L
1,154 Elo+
Solo
Team Averages
Level 8
1,451 SR
1,439 Elo+

VS

Team Averages
Level 24
1,536 SR
1,439 Elo+
Athena
Athena
C4lum8jnr
Athena
Level 29
God Stats
13W - 8L
1,706 SR
Queue Stats
117W - 119L
1,412 Elo+
Solo
Tiamat
Tiamat
Mouad-la-terreur
Tiamat
Level 27
God Stats
11W - 10L
1,716 SR
Queue Stats
99W - 111L
1,515 Elo+
Party 1
King Arthur
King Arthur
NiceLadyForever
King Arthur
Level 11
God Stats
3W - 1L
1,196 SR
Queue Stats
4W - 5L
1,249 Elo+
Solo
Neith
Neith
SKiBiLiPaPaBmbm
Neith
Level 29
God Stats
21W - 19L
1,560 SR
Queue Stats
125W - 115L
1,531 Elo+
Party 1
Nemesis
Nemesis
Skycroz89
Nemesis
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 87L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 0
3,881
388
1,454
5,166
1,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Charleytje
Gilgamesh
8
0 / 2 / 0
4,738
474
2,941
6,292
2,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 6 / 2
4,009
401
2,199
4,921
1,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 1 / 0
5,338
534
2,535
3,307
2,055
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 4 / 0
4,389
439
2,167
5,397
1,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
C4lum8jnr
Athena
10
4 / 0 / 7
6,624
662
3,748
5,397
2,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 1 / 0
6,251
625
2,321
3,483
1,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
NiceLadyForever
King Arthur
9
3 / 1 / 0
5,688
569
3,392
5,054
1,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
4 / 1 / 6
5,653
565
4,295
3,420
994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Skycroz89
Nemesis
9
4 / 0 / 1
5,902
590
1,516
4,404
1,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
18
19
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Athena
C4lum8jnr
Athena
4
0
7
7.5
L
Gilgamesh
Charleytje
Gilgamesh
0
2
0
0
W
3
1
0
3
W
King Arthur
NiceLadyForever
King Arthur
3
1
0
3
W
4
1
6
7
W
Nemesis
Skycroz89
Nemesis
4
0
1
4.5
L
0
6
2
0.17
L
2
1
0
2
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,296
Damage
15,272
25,083
Taken
21,758
9,024
Mitigated
7,955
3,471
Healing
5,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,454
1,176
0
423
5,166
1,512
0
1,787
3,339
0
7,450
W
Athena
C4lum8jnr
Athena
3,748
1,304
0
960
5,397
2,549
1,025
618
4,704
21,310
0
L
Gilgamesh
Charleytje
Gilgamesh
2,941
798
0
1,124
6,292
2,597
0
332
5,960
0
21,861
W
2,321
212
0
1,317
3,483
1,407
1,345
1,418
2,065
25,717
0
W
King Arthur
NiceLadyForever
King Arthur
3,392
871
0
0
5,054
1,959
860
0
5,044
0
23,157
W
4,295
2,481
0
528
3,420
994
1,294
72
3,313
0
20,375
W
Nemesis
Skycroz89
Nemesis
1,516
305
0
2,942
4,404
1,046
0
427
3,977
0
20,673
L
2,199
1,393
0
165
4,921
1,376
0
1,190
3,703
0
9,956
L
2,535
252
0
1,030
3,307
2,055
0
1,139
2,098
26,448
0
L
2,167
1,162
0
729
5,397
1,484
132
1,439
3,914
0
11,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,355
Gold Earned
30,118
173
Minions Killed
220
0
Camps Cleared
0
853,679
Distance Traveled
928,413
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,881
388
19
2
0
180,071
2
W
Athena
6,624
662
34
3
0
177,719
1
L
Gilgamesh
4,738
474
52
5
0
146,659
1
W
Tiamat
6,251
625
59
6
0
164,116
2
W
King Arthur
5,688
569
43
4
0
188,460
1
W
Neith
5,653
565
37
4
0
179,701
3
W
Nemesis
5,902
590
47
5
0
218,417
2
L
Artemis
4,009
401
22
2
0
157,878
2
L
Tiamat
5,338
534
54
5
0
167,613
1
L
Set
4,389
439
26
3
0
201,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role