Player Matchup

Gilgamesh
Gilgamesh
Manbearelephant
Gilgamesh
Level 34
God Stats
24W - 27L
1,569 SR
Queue Stats
113W - 150L
1,316 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Ringomortis
Kumbhakarna
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 113L
1,318 Elo+
Party 2
Achilles
Achilles
Xenzakurai
Achilles
Level 33
God Stats
17W - 31L
1,500 SR
Queue Stats
63W - 108L
1,315 Elo+
Party 2
Kukulkan
Kukulkan
puma8
Kukulkan
Level 25
God Stats
41W - 42L
1,440 SR
Queue Stats
81W - 98L
1,313 Elo+
Party 3
Anhur
Anhur
xRuben1
Anhur
Level 63
God Stats
94W - 128L
1,450 SR
Queue Stats
257W - 343L
1,385 Elo+
Party 3
Team Averages
Level 42
1,492 SR
1,329 Elo+

VS

Team Averages
Level 35
1,437 SR
1,294 Elo+
Athena
Athena
ChaosTurk
Athena
Level 35
God Stats
37W - 51L
1,413 SR
Queue Stats
259W - 287L
1,354 Elo+
Solo
Danzaburou
Danzaburou
Danielza
Danzaburou
Level 43
God Stats
55W - 62L
1,353 SR
Queue Stats
151W - 195L
1,300 Elo+
Party 4
Gilgamesh
Gilgamesh
Skycommander65
Gilgamesh
Level 29
God Stats
2W - 9L
1,670 SR
Queue Stats
13W - 51L
1,254 Elo+
Party 1
Discordia
Discordia
Zebulah
Discordia
Level 27
God Stats
9W - 8L
1,448 SR
Queue Stats
110W - 160L
1,315 Elo+
Party 4
Bellona
Bellona
xBIackpipe
Bellona
Level 43
God Stats
19W - 23L
1,299 SR
Queue Stats
350W - 463L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Manbearelephant
Gilgamesh
20
14 / 2 / 5
17,828
594
26,418
24,605
18,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kumbhakarna
Ringomortis
Kumbhakarna
19
3 / 7 / 18
14,218
474
9,991
35,602
34,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
Xenzakurai
Achilles
20
2 / 3 / 14
14,233
474
11,959
21,360
20,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
puma8
Kukulkan
20
3 / 3 / 16
14,888
496
20,336
13,001
5,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
xRuben1
Anhur
20
6 / 1 / 10
14,772
492
16,694
20,220
9,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ChaosTurk
Athena
19
3 / 2 / 10
13,243
441
10,778
24,557
32,455
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Danielza
Danzaburou
20
7 / 9 / 7
13,813
460
25,432
25,846
10,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Skycommander65
Gilgamesh
18
1 / 5 / 4
11,280
376
9,043
23,276
19,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Zebulah
Discordia
20
3 / 6 / 3
13,174
439
17,849
18,558
8,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
xBIackpipe
Bellona
17
1 / 6 / 2
11,042
368
7,169
20,629
12,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
41
28
Kills
15
16
Deaths
28
63
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Athena
ChaosTurk
Athena
3
2
10
4
L
Danzaburou
Danielza
Danzaburou
7
9
7
1.17
W
Gilgamesh
Manbearelephant
Gilgamesh
14
2
5
8.25
W
Kumbhakarna
Ringomortis
Kumbhakarna
3
7
18
1.71
L
Gilgamesh
Skycommander65
Gilgamesh
1
5
4
0.6
W
Achilles
Xenzakurai
Achilles
2
3
14
3
L
Discordia
Zebulah
Discordia
3
6
3
0.75
W
Kukulkan
puma8
Kukulkan
3
3
16
3.67
L
Bellona
xBIackpipe
Bellona
1
6
2
0.33
W
Anhur
xRuben1
Anhur
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,398
Damage
70,271
114,788
Taken
112,866
88,322
Mitigated
82,652
38,533
Healing
29,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
ChaosTurk
Athena
10,778
2,555
2,857
6,160
24,557
32,455
612
5,961
18,382
38,218
0
L
Danzaburou
Danielza
Danzaburou
25,432
11,895
3,048
7,657
25,846
10,660
436
9,310
16,332
0
107,384
W
Gilgamesh
Manbearelephant
Gilgamesh
26,418
5,051
2,241
13,152
24,605
18,356
1,192
7,388
16,803
0
158,813
W
Kumbhakarna
Ringomortis
Kumbhakarna
9,991
1,523
0
5,097
35,602
34,997
267
7,389
28,025
44,303
0
L
Gilgamesh
Skycommander65
Gilgamesh
9,043
1,140
0
3,611
23,276
19,041
0
6,646
16,452
0
87,764
W
Achilles
Xenzakurai
Achilles
11,959
4,768
1,350
5,944
21,360
20,094
2,388
4,708
16,496
0
62,407
L
Discordia
Zebulah
Discordia
17,849
1,385
274
2,982
18,558
8,054
136
4,353
13,861
88,192
0
W
Kukulkan
puma8
Kukulkan
20,336
55
682
3,711
13,001
5,673
392
5,693
6,876
99,244
0
L
Bellona
xBIackpipe
Bellona
7,169
977
0
2,924
20,629
12,442
0
3,057
17,432
0
48,613
W
Anhur
xRuben1
Anhur
16,694
7,330
0
6,356
20,220
9,202
897
4,435
15,653
0
136,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,939
Gold Earned
62,552
656
Minions Killed
571
0
Camps Cleared
0
2,885,367
Distance Traveled
2,695,444
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
13,243
441
55
2
0
560,381
9
L
Danzaburou
13,813
460
162
5
0
447,301
3
W
Gilgamesh
17,828
594
187
6
0
625,047
1
W
Kumbhakarna
14,218
474
45
2
0
525,745
7
L
Gilgamesh
11,280
376
104
3
0
597,218
8
W
Achilles
14,233
474
102
3
0
567,682
6
L
Discordia
13,174
439
160
5
0
493,866
5
W
Kukulkan
14,888
496
167
6
0
592,289
0
L
Bellona
11,042
368
90
3
0
596,678
4
W
Anhur
14,772
492
155
5
0
574,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role