Player Matchup

Loki
Loki
Diamond III
Escanor-Chan
Loki
Diamond III
Level 160
God Stats
107W - 60L
1,707 SR
Queue Stats
460W - 443L
2,276 MMR
Party 1
Cupid
Cupid
Diamond IV
Guille--1990
Cupid
Diamond IV
Level 160
God Stats
11W - 13L
1,705 SR
Queue Stats
235W - 213L
2,222 MMR
Party 2
Discordia
Discordia
Diamond II
TwitchA7zoner
Discordia
Diamond II
Level 158
God Stats
13W - 11L
1,775 SR
Queue Stats
146W - 142L
2,415 MMR
Party 2
Fenrir
Fenrir
Diamond II
guillemTO
Fenrir
Diamond II
Level 158
God Stats
4W - 4L
1,614 SR
Queue Stats
165W - 140L
2,354 MMR
Solo
Artio
Artio
Diamond IV
sinned_bcn
Artio
Diamond IV
Level 159
God Stats
21W - 26L
1,554 SR
Queue Stats
387W - 382L
2,170 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,671 SR
2,287 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,686 SR
2,291 MMR
Janus
Janus
Masters
Breezyy 2K
Janus
Masters
Level 121
God Stats
3W - 5L
1,542 SR
Queue Stats
276W - 256L
2,251 MMR
Solo
Rama
Rama
Masters
Payback__27
Rama
Masters
Level 138
God Stats
11W - 7L
1,738 SR
Queue Stats
418W - 382L
2,535 MMR
Party 3
Nemesis
Nemesis
Diamond II
eZeero-
Nemesis
Diamond II
Level 148
God Stats
2W - 2L
1,569 SR
Queue Stats
21W - 25L
2,277 MMR
Party 3
Sun Wukong
Sun Wukong
Diamond IV
koutun
Sun Wukong
Diamond IV
Level 157
God Stats
5W - 6L
1,887 SR
Queue Stats
287W - 279L
2,119 MMR
Solo
Tyr
Tyr
Diamond III
ljpg23
Tyr
Diamond III
Level 146
God Stats
51W - 39L
1,695 SR
Queue Stats
347W - 331L
2,275 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 12
14,629
585
13,787
21,022
15,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
4 / 2 / 10
15,397
616
15,386
23,959
10,951
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
TwitchA7zoner
Discordia
20
3 / 5 / 9
13,592
544
12,572
15,538
6,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
guillemTO
Fenrir
20
24 / 2 / 4
16,464
659
29,578
24,272
21,451
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artio
17
1 / 4 / 11
11,752
470
10,193
25,822
26,253
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
TiamatSetApolloAthenaAo Kuang

VS

Bans
TsukuyomiGebAphroditeDanzaburouScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
1 / 10 / 3
10,481
419
14,529
15,258
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 9 / 1
12,754
510
14,757
21,117
7,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
eZeero-
Nemesis
19
0 / 5 / 5
11,440
458
8,864
21,725
11,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
koutun
Sun Wukong
18
5 / 6 / 6
11,898
476
16,904
28,720
20,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tyr
ljpg23
Tyr
19
5 / 3 / 1
12,543
502
10,319
26,336
23,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
29
33
Kills
13
13
Deaths
33
46
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
1
10
3
0.25
W
1
0
12
7
W
4
2
10
4.5
L
2
9
1
0.28
W
Discordia
TwitchA7zoner
Discordia
3
5
9
1.5
L
Nemesis
eZeero-
Nemesis
0
5
5
0.5
W
Fenrir
guillemTO
Fenrir
24
2
4
13
L
Sun Wukong
koutun
Sun Wukong
5
6
6
1.33
L
Tyr
ljpg23
Tyr
5
3
1
1.83
W
Artio
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,516
Damage
65,373
110,613
Taken
113,156
80,520
Mitigated
68,829
50,021
Healing
29,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
14,529
792
385
2,144
15,258
4,685
251
4,133
10,685
79,838
0
W
13,787
2,914
0
8,756
21,022
15,235
2,390
3,669
17,353
0
110,658
W
15,386
12,569
1,073
14,889
23,959
10,951
4,776
2,577
21,382
0
129,712
L
14,757
11,614
0
4,098
21,117
7,738
791
3,349
17,510
0
106,947
W
Discordia
TwitchA7zoner
Discordia
12,572
834
0
3,976
15,538
6,630
1,616
1,931
13,607
84,297
0
L
Nemesis
eZeero-
Nemesis
8,864
5,266
0
8,801
21,725
11,967
0
3,255
18,094
0
97,884
W
Fenrir
guillemTO
Fenrir
29,578
6,578
0
11,178
24,272
21,451
4,538
3,539
19,923
0
114,118
L
Sun Wukong
koutun
Sun Wukong
16,904
3,107
0
4,072
28,720
20,872
395
6,515
21,995
0
70,923
L
Tyr
ljpg23
Tyr
10,319
1,812
0
10,157
26,336
23,567
176
4,639
21,387
0
75,432
W
Artio
10,193
604
1,669
8,480
25,822
26,253
32
5,496
20,326
45,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,834
Gold Earned
59,116
748
Minions Killed
731
0
Camps Cleared
0
2,620,294
Distance Traveled
2,410,438
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,481
419
145
6
0
459,478
11
W
Loki
14,629
585
216
9
0
537,970
4
W
Cupid
15,397
616
183
7
0
481,310
6
L
Rama
12,754
510
185
7
0
404,578
3
W
Discordia
13,592
544
145
6
0
484,125
8
L
Nemesis
11,440
458
155
6
0
554,255
2
W
Fenrir
16,464
659
148
6
0
581,075
5
L
Sun Wukong
11,898
476
101
4
0
463,846
1
L
Tyr
12,543
502
145
6
0
528,281
6
W
Artio
11,752
470
56
2
0
535,814
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role