Player Matchup

Fenrir
Fenrir
Bronze III
Mr Youngsteins
Fenrir
Bronze III
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 1L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
NXPZ18
Guan Yu
Bronze III
Level 149
God Stats
2W - 1L
1,669 SR
Queue Stats
17W - 8L
1,487 MMR
Party 2
Baron Samedi
Baron Samedi
Silver III
TheCollector_ABS
Baron Samedi
Silver III
Level 104
God Stats
3W - 1L
1,707 SR
Queue Stats
14W - 19L
1,461 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,625 SR
1,483 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,576 SR
1,439 MMR
Hera
Hera
Silver II
JAVIERLP
Hera
Silver II
Level 99
God Stats
6W - 8L
1,732 SR
Queue Stats
23W - 34L
1,502 MMR
Party 1
Neith
Neith
Gold V
JGR14
Neith
Gold V
Level 115
God Stats
2W - 5L
1,390 SR
Queue Stats
74W - 80L
1,334 MMR
Party 1
Cerberus
Cerberus
Gold III
MAMPvigo
Cerberus
Gold III
Level 108
God Stats
67W - 74L
1,606 SR
Queue Stats
158W - 197L
1,481 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 5
11,306
870
12,121
10,107
5,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
NXPZ18
Guan Yu
14
6 / 0 / 10
11,093
853
8,628
15,352
12,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
TheCollector_ABS
Baron Samedi
13
2 / 2 / 8
9,135
703
8,886
8,297
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
TiamatCthulhuPersephoneAthenaScylla

VS

Bans
DanzaburouCu ChulainnThothChaacAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
1 / 8 / 1
7,903
608
4,801
9,164
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
JGR14
Neith
10
1 / 6 / 0
7,799
600
5,680
10,331
3,503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
MAMPvigo
Cerberus
10
1 / 4 / 2
7,767
597
6,060
14,256
13,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
18
Kills
3
3
Deaths
18
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hera
1
8
1
0.19
L
Neith
JGR14
Neith
1
6
0
0.17
L
Cerberus
MAMPvigo
Cerberus
1
4
2
0.5
W
10
1
5
12.5
W
Guan Yu
NXPZ18
Guan Yu
6
0
10
11
W
Baron Samedi
TheCollector_ABS
Baron Samedi
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,635
Damage
16,541
33,756
Taken
33,751
20,949
Mitigated
19,777
18,322
Healing
4,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
4,801
1,225
0
0
9,164
2,912
0
1,892
7,272
26,618
0
L
Neith
JGR14
Neith
5,680
634
0
1,379
10,331
3,503
0
2,633
7,698
0
25,130
L
Cerberus
MAMPvigo
Cerberus
6,060
226
0
2,955
14,256
13,362
0
4,406
9,850
13,631
0
W
12,121
2,897
0
3,221
10,107
5,329
1,311
2,798
7,309
0
35,934
W
Guan Yu
NXPZ18
Guan Yu
8,628
1,577
1,909
7,803
15,352
12,462
271
5,522
9,830
0
37,506
W
Baron Samedi
TheCollector_ABS
Baron Samedi
8,886
610
1,182
4,207
8,297
3,158
798
2,661
5,636
37,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,534
Gold Earned
23,469
139
Minions Killed
121
0
Camps Cleared
0
784,769
Distance Traveled
614,703
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,903
608
59
5
0
167,904
0
L
Neith
7,799
600
40
3
0
219,950
4
L
Cerberus
7,767
597
22
2
0
226,849
4
W
Fenrir
11,306
870
31
2
0
268,119
1
W
Guan Yu
11,093
853
41
3
0
291,338
0
W
Baron Samedi
9,135
703
67
5
0
225,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role