Player Matchup

Erlang Shen
Erlang Shen
CelticCale
Erlang Shen
Level 106
God Stats
8W - 6L
1,476 SR
Queue Stats
160W - 160L
1,508 Elo+
Solo
Anubis
Anubis
TexturedSurface
Anubis
Level 107
God Stats
21W - 9L
1,717 SR
Queue Stats
101W - 94L
1,547 Elo+
Party 1
Thor
Thor
TheRoastyRoast
Thor
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 171L
1,523 Elo+
Party 1
Team Averages
Level 104
1,564 SR
1,526 Elo+

VS

Team Averages
Level 109
1,521 SR
1,518 Elo+
Ganesha
Ganesha
 
Ganesha
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BakerJoe95
Nu Wa
Level 80
God Stats
16W - 20L
1,562 SR
Queue Stats
168W - 165L
1,544 Elo+
Solo
Heimdallr
Heimdallr
VulcanIsBae
Heimdallr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CelticCale
Erlang Shen
10
2 / 1 / 4
7,176
718
6,072
7,265
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
3 / 0 / 3
7,058
706
4,992
4,710
2,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 4
7,244
724
2,856
5,257
2,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 3 / 1
6,682
668
1,185
6,473
4,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
9
1 / 2 / 0
6,468
647
5,616
4,646
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
VulcanIsBae
Heimdallr
8
0 / 2 / 1
5,937
594
4,466
6,233
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
7
Kills
1
1
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
1
0.17
L
Nu Wa
1
2
0
0.5
W
Erlang Shen
CelticCale
Erlang Shen
2
1
4
4
W
3
0
3
4.5
W
2
0
4
4
L
Heimdallr
VulcanIsBae
Heimdallr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,920
Damage
11,267
17,232
Taken
17,352
7,600
Mitigated
7,624
5,912
Healing
3,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,185
38
306
1,409
6,473
4,558
0
2,241
4,107
10,027
0
L
Nu Wa
5,616
2,103
0
1,232
4,646
1,303
0
1,394
3,227
22,817
0
W
Erlang Shen
CelticCale
Erlang Shen
6,072
1,748
0
2,671
7,265
3,007
0
2,675
4,450
0
22,153
W
4,992
29
0
3,066
4,710
2,105
132
2,460
2,089
34,306
0
W
2,856
532
0
175
5,257
2,488
0
1,299
3,785
0
22,495
L
Heimdallr
VulcanIsBae
Heimdallr
4,466
1,279
0
1,051
6,233
1,763
0
1,373
4,760
0
13,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,478
Gold Earned
19,087
142
Minions Killed
89
0
Camps Cleared
0
642,651
Distance Traveled
524,363
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,682
668
3
0
0
178,640
1
L
Nu Wa
6,468
647
55
6
0
167,882
3
W
Erlang Shen
7,176
718
37
4
0
180,519
1
W
Anubis
7,058
706
61
6
0
195,872
2
W
Thor
7,244
724
44
4
0
266,260
1
L
Heimdallr
5,937
594
31
3
0
177,841
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role