Player Matchup

Zeus
Zeus
Art47
Zeus
Level 30
God Stats
5W - 13L
1,260 SR
Queue Stats
61W - 87L
1,261 Elo+
Solo
Tsukuyomi
Tsukuyomi
MaximP2809
Tsukuyomi
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
114W - 99L
1,324 Elo+
Solo
Aphrodite
Aphrodite
Skyline_1543
Aphrodite
Level 27
God Stats
12W - 11L
1,560 SR
Queue Stats
73W - 71L
1,427 Elo+
Party 1
Neith
Neith
THE-_BEAR100
Neith
Level 35
God Stats
23W - 20L
1,523 SR
Queue Stats
321W - 304L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
gavjak7
Cthulhu
Level 25
God Stats
2W - 3L
1,203 SR
Queue Stats
59W - 72L
1,417 Elo+
Party 1
Team Averages
Level 26
1,409 SR
1,368 Elo+

VS

Team Averages
Level 20
1,472 SR
1,340 Elo+
Artio
Artio
A6354
Artio
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,386 Elo+
Solo
Fenrir
Fenrir
Alenzo66600
Fenrir
Level 26
God Stats
15W - 26L
1,351 SR
Queue Stats
120W - 146L
1,298 Elo+
Solo
Discordia
Discordia
Xx-_-DARKNESS
Discordia
Level 19
God Stats
5W - 3L
1,650 SR
Queue Stats
161W - 138L
1,295 Elo+
Solo
Medusa
Medusa
heldopsneakerz
Medusa
Level 24
God Stats
28W - 30L
1,436 SR
Queue Stats
53W - 65L
1,300 Elo+
Solo
Sun Wukong
Sun Wukong
lufamada
Sun Wukong
Level 26
God Stats
3W - 5L
1,422 SR
Queue Stats
61W - 72L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Art47
Zeus
18
2 / 5 / 4
11,701
488
4,047
12,714
9,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
MaximP2809
Tsukuyomi
19
4 / 3 / 3
12,082
503
7,103
15,796
5,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Skyline_1543
Aphrodite
18
2 / 3 / 12
11,089
462
11,410
14,802
6,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
11 / 1 / 4
11,811
492
12,267
18,152
7,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
gavjak7
Cthulhu
18
3 / 3 / 4
11,510
480
9,429
19,980
16,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
A6354
Artio
6
0 / 2 / 0
7,127
297
942
4,542
1,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
18
7 / 7 / 1
11,292
471
12,901
22,165
9,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Xx-_-DARKNESS
Discordia
19
5 / 3 / 3
11,906
496
17,179
11,557
4,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

15
1 / 7 / 0
9,789
408
9,163
13,766
5,031
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
lufamada
Sun Wukong
16
2 / 3 / 3
9,981
416
10,865
14,213
11,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
22
Kills
15
15
Deaths
22
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artio
A6354
Artio
0
2
0
0
L
Fenrir
7
7
1
1.07
W
Zeus
Art47
Zeus
2
5
4
0.8
W
Tsukuyomi
MaximP2809
Tsukuyomi
4
3
3
1.83
W
Aphrodite
Skyline_1543
Aphrodite
2
3
12
2.67
W
11
1
4
13
L
Discordia
Xx-_-DARKNESS
Discordia
5
3
3
2.17
W
Cthulhu
gavjak7
Cthulhu
3
3
4
1.67
L
1
7
0
0.14
L
Sun Wukong
lufamada
Sun Wukong
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,256
Damage
51,050
81,444
Taken
66,243
46,185
Mitigated
32,474
32,964
Healing
14,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
A6354
Artio
942
133
52
1,444
4,542
1,843
0
1,111
3,153
9,126
0
L
Fenrir
12,901
3,318
0
7,699
22,165
9,947
1,108
3,096
18,965
0
78,985
W
Zeus
Art47
Zeus
4,047
215
74
2,247
12,714
9,554
1,638
3,654
9,060
54,822
0
W
Tsukuyomi
MaximP2809
Tsukuyomi
7,103
1,877
0
6,016
15,796
5,852
0
5,127
10,669
0
87,440
W
Aphrodite
Skyline_1543
Aphrodite
11,410
1,225
5,899
8,588
14,802
6,937
946
2,660
12,142
40,215
0
W
12,267
8,919
0
7,063
18,152
7,699
4,302
2,004
16,148
0
74,828
L
Discordia
Xx-_-DARKNESS
Discordia
17,179
1,623
166
2,717
11,557
4,194
568
5,310
6,173
78,358
0
W
Cthulhu
gavjak7
Cthulhu
9,429
58
268
2,809
19,980
16,143
182
4,676
15,304
53,061
0
L
9,163
4,421
0
857
13,766
5,031
1,929
5,320
8,062
0
49,928
L
Sun Wukong
lufamada
Sun Wukong
10,865
2,419
0
1,412
14,213
11,459
505
9,047
5,004
0
50,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,193
Gold Earned
50,095
533
Minions Killed
407
0
Camps Cleared
0
2,115,891
Distance Traveled
1,821,934
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,127
297
13
1
0
131,356
0
L
Fenrir
11,292
471
103
4
0
441,830
0
W
Zeus
11,701
488
128
5
0
377,247
2
W
Tsukuyomi
12,082
503
152
6
0
476,235
1
W
Aphrodite
11,089
462
69
3
0
426,277
6
W
Neith
11,811
492
99
4
0
399,394
5
L
Discordia
11,906
496
133
6
0
455,019
5
W
Cthulhu
11,510
480
85
4
0
436,738
4
L
Medusa
9,789
408
76
3
0
349,584
2
L
Sun Wukong
9,981
416
82
3
0
444,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role