Player Matchup

Merlin
Merlin
DoppoBaki
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,367 Elo+
Solo
Tsukuyomi
Tsukuyomi
Glyphion_1023
Tsukuyomi
Level 88
God Stats
10W - 11L
1,619 SR
Queue Stats
157W - 147L
1,514 Elo+
Solo
Cthulhu
Cthulhu
Verikx
Cthulhu
Level 89
God Stats
8W - 10L
1,437 SR
Queue Stats
184W - 166L
1,562 Elo+
Solo
Team Averages
Level 60
1,519 SR
1,481 Elo+

VS

Team Averages
Level 66
1,545 SR
1,563 Elo+
Tiamat
Tiamat
I_DEVOUR_ORPHANs
Tiamat
Level 29
God Stats
8W - 5L
1,679 SR
Queue Stats
299W - 97L
1,842 Elo+
Solo
Skadi
Skadi
Tha1stPharaoh
Skadi
Level 141
God Stats
1W - 4L
1,410 SR
Queue Stats
205W - 206L
1,521 Elo+
Party 1
Gilgamesh
Gilgamesh
swami_sacarr
Gilgamesh
Level 28
God Stats
9W - 6L
1,547 SR
Queue Stats
199W - 268L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DoppoBaki
Merlin
11
2 / 6 / 2
8,301
692
4,232
9,151
2,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
Glyphion_1023
Tsukuyomi
12
4 / 7 / 3
8,907
742
9,354
14,181
5,026
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Verikx
Cthulhu
9
2 / 2 / 3
8,046
671
4,227
9,084
8,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 3
9,950
829
13,032
11,147
7,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 3 / 7
9,309
776
8,828
8,481
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
swami_sacarr
Gilgamesh
12
2 / 2 / 7
9,258
772
3,413
8,094
3,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
8
Kills
15
15
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
DoppoBaki
Merlin
2
6
2
0.5
L
Tsukuyomi
Glyphion_1023
Tsukuyomi
4
7
3
0.79
W
9
3
3
3.5
W
4
3
7
2.5
L
Cthulhu
Verikx
Cthulhu
2
2
3
1.75
W
Gilgamesh
swami_sacarr
Gilgamesh
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,813
Damage
25,273
32,416
Taken
27,722
16,300
Mitigated
13,730
2,097
Healing
8,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DoppoBaki
Merlin
4,232
772
126
204
9,151
2,781
0
3,864
5,287
27,182
0
L
Tsukuyomi
Glyphion_1023
Tsukuyomi
9,354
1,934
0
529
14,181
5,026
0
5,702
8,479
0
23,209
W
13,032
621
0
4,718
11,147
7,132
764
2,878
8,269
41,632
0
W
8,828
4,584
0
1,745
8,481
2,898
1,781
1,918
6,563
0
49,694
L
Cthulhu
Verikx
Cthulhu
4,227
388
0
1,238
9,084
8,493
0
3,534
5,550
17,867
0
W
Gilgamesh
swami_sacarr
Gilgamesh
3,413
402
0
1,940
8,094
3,700
293
3,736
4,358
0
14,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,254
Gold Earned
28,517
98
Minions Killed
156
0
Camps Cleared
0
586,488
Distance Traveled
655,400
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,301
692
41
3
0
196,317
0
L
Tsukuyomi
8,907
742
34
3
0
212,510
1
W
Tiamat
9,950
829
61
5
0
218,772
0
W
Skadi
9,309
776
78
7
0
201,663
6
L
Cthulhu
8,046
671
23
2
0
177,661
2
W
Gilgamesh
9,258
772
17
1
0
234,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role