Player Matchup

Danzaburou
Danzaburou
Manasvin
Danzaburou
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 94L
1,505 Elo+
Solo
Cerberus
Cerberus
OneDrin
Cerberus
Level 45
God Stats
29W - 30L
1,531 SR
Queue Stats
400W - 312L
1,625 Elo+
Party 1
Bellona
Bellona
TerazMam
Bellona
Level 13
God Stats
44W - 38L
1,521 SR
Queue Stats
162W - 104L
1,689 Elo+
Party 1
Xing Tian
Xing Tian
Vintetree
Xing Tian
Level 8
God Stats
17W - 8L
1,700 SR
Queue Stats
76W - 39L
1,528 Elo+
Solo
Sobek
Sobek
kizobanger
Sobek
Level 19
God Stats
34W - 17L
1,597 SR
Queue Stats
284W - 218L
1,639 Elo+
Party 1
Team Averages
Level 22
1,570 SR
1,597 Elo+

VS

Team Averages
Level 10
1,552 SR
1,553 Elo+
Hel
Hel
DCHVNCE
Hel
Level 14
God Stats
1W - 1L
1,712 SR
Queue Stats
76W - 57L
1,619 Elo+
Solo
Neith
Neith
Destruktias
Neith
Level 18
God Stats
12W - 1L
1,710 SR
Queue Stats
19W - 7L
1,578 Elo+
Party 2
Mulan
Mulan
FiyingSakura
Mulan
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
P0rtisheadGG
Cu Chulainn
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Solo
Ra
Ra
QueenBasilisk
Ra
Level 8
God Stats
0W - 2L
1,336 SR
Queue Stats
39W - 25L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Manasvin
Danzaburou
18
9 / 0 / 16
12,134
1,213
18,844
8,123
3,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
OneDrin
Cerberus
17
3 / 1 / 25
10,424
1,042
14,138
12,006
6,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
TerazMam
Bellona
17
10 / 1 / 15
11,328
1,133
16,651
8,573
7,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Vintetree
Xing Tian
18
13 / 1 / 18
12,153
1,215
22,430
12,492
7,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
17
4 / 1 / 23
11,498
1,150
9,150
16,530
22,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

305

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
0 / 5 / 0
8,279
828
3,251
5,745
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 6 / 3
9,344
934
14,606
11,241
3,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 11 / 3
9,089
909
7,982
21,772
11,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cu Chulainn
P0rtisheadGG
Cu Chulainn
15
1 / 6 / 3
9,133
913
10,372
30,010
19,563
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 11 / 3
9,614
961
14,459
17,255
5,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
16
39
Kills
4
4
Deaths
39
97
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hel
0
5
0
0
L
1
6
3
0.42
L
1
11
3
0.23
W
Danzaburou
Manasvin
Danzaburou
9
0
16
17
W
Cerberus
OneDrin
Cerberus
3
1
25
15.5
L
Cu Chulainn
P0rtisheadGG
Cu Chulainn
1
6
3
0.42
L
1
11
3
0.23
W
Bellona
TerazMam
Bellona
10
1
15
17.5
W
Xing Tian
Vintetree
Xing Tian
13
1
18
22
W
Sobek
4
1
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,213
Damage
50,670
57,724
Taken
86,023
47,862
Mitigated
42,436
13,275
Healing
7,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
3,251
160
1,276
607
5,745
1,942
0
2,853
2,892
15,439
0
L
14,606
7,136
0
765
11,241
3,883
0
7,029
4,212
0
25,708
L
7,982
1,053
0
505
21,772
11,284
0
14,137
7,635
0
13,935
W
Danzaburou
Manasvin
Danzaburou
18,844
12,528
0
5,765
8,123
3,981
0
2,581
5,542
0
51,596
W
Cerberus
OneDrin
Cerberus
14,138
536
0
2,502
12,006
6,379
0
2,659
9,347
30,981
0
L
Cu Chulainn
P0rtisheadGG
Cu Chulainn
10,372
1,441
0
2,623
30,010
19,563
0
9,918
20,092
535
25,207
L
14,459
614
803
906
17,255
5,764
0
11,781
5,474
41,118
0
W
Bellona
TerazMam
Bellona
16,651
8,051
0
1,463
8,573
7,560
0
1,690
6,883
0
28,557
W
Xing Tian
Vintetree
Xing Tian
22,430
1,299
0
250
12,492
7,043
0
5,057
7,435
36,176
0
W
Sobek
9,150
148
0
3,295
16,530
22,899
0
6,252
10,278
24,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,537
Gold Earned
45,459
232
Minions Killed
169
9
Camps Cleared
6
1,005,402
Distance Traveled
822,267
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,279
828
33
3
3
83,197
2
L
Neith
9,344
934
25
3
3
164,329
0
L
Mulan
9,089
909
23
2
0
179,041
0
W
Danzaburou
12,134
1,213
93
9
5
175,933
0
W
Cerberus
10,424
1,042
62
6
0
215,223
0
L
Cu Chulainn
9,133
913
25
3
0
217,189
3
L
Ra
9,614
961
63
6
0
178,511
1
W
Bellona
11,328
1,133
22
2
4
198,683
0
W
Xing Tian
12,153
1,215
32
3
0
207,944
1
W
Sobek
11,498
1,150
23
2
0
207,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role