Player Matchup

Sun Wukong
Sun Wukong
Silver I
ItsDokkaebae
Sun Wukong
Silver I
Level 102
God Stats
4W - 4L
1,917 SR
Queue Stats
29W - 18L
1,485 MMR
Party 1
Heimdallr
Heimdallr
Silver I
King_Gstone
Heimdallr
Silver I
Level 68
God Stats
39W - 30L
1,758 SR
Queue Stats
286W - 288L
1,510 MMR
Solo
Khepri
Khepri
Silver I
Millsy The m8
Khepri
Silver I
Level 117
God Stats
1W - 1L
1,743 SR
Queue Stats
43W - 31L
1,485 MMR
Party 1
Mercury
Mercury
Gold II
Sarada_F
Mercury
Gold II
Level 120
God Stats
11W - 9L
1,574 SR
Queue Stats
244W - 242L
1,552 MMR
Solo
Hera
Hera
Gold IV
Shelby Owens
Hera
Gold IV
Level 102
God Stats
37W - 38L
1,574 SR
Queue Stats
192W - 184L
1,508 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,713 SR
1,508 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,657 SR
1,511 MMR
Danzaburou
Danzaburou
Silver III
Brezcon
Danzaburou
Silver III
Level 122
God Stats
1W - 1L
1,493 SR
Queue Stats
11W - 13L
1,460 MMR
Party 2
Ao Kuang
Ao Kuang
Gold III
Lukierpath
Ao Kuang
Gold III
Level 142
God Stats
4W - 2L
1,873 SR
Queue Stats
65W - 64L
1,625 MMR
Party 2
Zeus
Zeus
Gold III
Rapha BFR
Zeus
Gold III
Level 160
God Stats
21W - 13L
1,742 SR
Queue Stats
533W - 538L
1,504 MMR
Solo
Chaac
Chaac
Bronze III
VenomegocrazYLDD
Chaac
Bronze III
Level 80
God Stats
0W - 1L
1,594 SR
Queue Stats
4W - 5L
1,500 MMR
Solo
Ganesha
Ganesha
Gold IV
nagufi
Ganesha
Gold IV
Level 121
God Stats
9W - 11L
1,583 SR
Queue Stats
425W - 443L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ItsDokkaebae
Sun Wukong
20
5 / 2 / 4
15,571
577
24,225
30,231
39,052
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
King_Gstone
Heimdallr
20
10 / 2 / 6
15,111
560
18,318
19,425
10,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 2 / 12
14,118
523
8,817
25,594
31,911
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
Sarada_F
Mercury
20
4 / 6 / 6
13,943
516
12,860
24,182
13,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 1 / 9
15,029
557
28,131
11,646
5,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TsukuyomiTiamatCu ChulainnSetPersephone

VS

Bans
CthulhuScyllaNemesisNu WaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brezcon
Danzaburou
19
3 / 7 / 2
12,183
451
12,553
19,263
8,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
Lukierpath
Ao Kuang
19
8 / 4 / 2
12,569
466
19,090
26,999
11,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
19
1 / 7 / 2
11,853
439
18,898
20,126
8,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 4 / 2
11,684
433
14,313
29,963
35,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ganesha
nagufi
Ganesha
16
0 / 8 / 10
10,945
405
7,847
23,823
21,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
30
Kills
13
13
Deaths
30
37
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Brezcon
Danzaburou
3
7
2
0.57
W
Sun Wukong
ItsDokkaebae
Sun Wukong
5
2
4
3.5
W
Heimdallr
King_Gstone
Heimdallr
10
2
6
6.5
L
Ao Kuang
Lukierpath
Ao Kuang
8
4
2
2.25
W
2
2
12
4
L
Zeus
1
7
2
0.29
W
Mercury
Sarada_F
Mercury
4
6
6
1.17
W
9
1
9
13.5
L
1
4
2
0.5
L
Ganesha
nagufi
Ganesha
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,351
Damage
72,701
111,078
Taken
120,174
100,634
Mitigated
85,864
45,684
Healing
36,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Brezcon
Danzaburou
12,553
5,196
0
4,783
19,263
8,390
0
3,859
15,246
0
79,408
W
Sun Wukong
ItsDokkaebae
Sun Wukong
24,225
6,899
0
18,730
30,231
39,052
169
10,100
19,367
0
123,579
W
Heimdallr
King_Gstone
Heimdallr
18,318
8,186
513
9,107
19,425
10,297
2,949
6,006
13,394
0
106,340
L
Ao Kuang
Lukierpath
Ao Kuang
19,090
5,344
0
8,321
26,999
11,723
0
7,807
19,062
85,988
0
W
8,817
1,203
0
7,611
25,594
31,911
1,099
16,713
8,780
43,083
0
L
Zeus
18,898
1,589
0
7,563
20,126
8,378
0
10,876
9,011
106,381
0
W
Mercury
Sarada_F
Mercury
12,860
7,444
0
6,067
24,182
13,788
148
9,872
14,260
0
121,571
W
28,131
7,581
285
3,371
11,646
5,586
2,843
5,561
6,060
117,490
0
L
14,313
3,155
0
12,556
29,963
35,614
259
7,267
22,550
0
85,197
L
Ganesha
nagufi
Ganesha
7,847
858
0
3,024
23,823
21,759
78
6,416
17,218
33,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,772
Gold Earned
59,234
738
Minions Killed
606
0
Camps Cleared
0
2,626,515
Distance Traveled
2,513,463
19
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,183
451
138
5
0
504,563
5
W
Sun Wukong
15,571
577
213
8
0
544,633
0
W
Heimdallr
15,111
560
144
5
0
463,910
0
L
Ao Kuang
12,569
466
135
5
0
512,051
2
W
Khepri
14,118
523
57
2
0
534,224
12
L
Zeus
11,853
439
170
6
0
459,121
2
W
Mercury
13,943
516
152
6
0
570,636
1
W
Hera
15,029
557
172
6
0
513,112
6
L
Chaac
11,684
433
144
5
0
483,805
3
L
Ganesha
10,945
405
19
1
0
553,923
19

Distance Traveled

Minion Kills by Role

Gold Earned by Role