Player Matchup

Tiamat
Tiamat
Gold IV
DAVID226RAYO
Tiamat
Gold IV
Level 66
God Stats
2W - 1L
1,442 SR
Queue Stats
158W - 153L
1,524 MMR
Party 2
Tyr
Tyr
Gold IV
Kembers Nose
Tyr
Gold IV
Level 123
God Stats
9W - 12L
1,521 SR
Queue Stats
132W - 136L
1,365 MMR
Solo
Yemoja
Yemoja
Gold IV
Mute Mini
Yemoja
Gold IV
Level 160
God Stats
3W - 1L
1,203 SR
Queue Stats
59W - 62L
1,396 MMR
Solo
Cupid
Cupid
Gold II
birthdayMOOSE
Cupid
Gold II
Level 64
God Stats
7W - 2L
1,704 SR
Queue Stats
75W - 67L
1,362 MMR
Solo
Mercury
Mercury
Silver I
elmaxirayo
Mercury
Silver I
Level 85
God Stats
6W - 6L
1,513 SR
Queue Stats
88W - 88L
1,274 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,476 SR
1,384 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 100
1,575 SR
1,380 MMR
Izanami
Izanami
Gold IV
CroNuSh20
Izanami
Gold IV
Level 93
God Stats
112W - 87L
1,638 SR
Queue Stats
368W - 373L
1,496 MMR
Party 1
Cabrakan
Cabrakan
Gold IV
Jurjoes010
Cabrakan
Gold IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 272L
1,399 MMR
Solo
Anubis
Anubis
Bronze III
Koala1998
Anubis
Bronze III
Level 68
God Stats
1W - 3L
1,630 SR
Queue Stats
17W - 18L
1,500 MMR
Party 3
King Arthur
King Arthur
Silver I
YourDadLeft8429
King Arthur
Silver I
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 152L
1,169 MMR
Party 3
Cerberus
Cerberus
Gold V
adriantarifa
Cerberus
Gold V
Level 104
God Stats
24W - 34L
1,609 SR
Queue Stats
251W - 266L
1,336 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
5 / 6 / 16
13,730
528
25,434
20,992
12,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
11 / 3 / 16
14,377
553
27,238
30,170
31,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Yemoja
Mute Mini
Yemoja
18
3 / 0 / 27
14,526
559
13,689
20,015
24,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
12 / 0 / 7
16,296
627
27,352
22,790
10,539
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
elmaxirayo
Mercury
20
10 / 5 / 9
15,123
582
11,186
21,228
8,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
NemesisAthenaApolloAphroditeScylla

VS

Bans
Cu ChulainnFenrirSetBellonaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CroNuSh20
Izanami
20
2 / 4 / 1
13,147
506
12,053
20,187
8,684
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Jurjoes010
Cabrakan
17
4 / 6 / 2
11,304
435
11,005
24,738
17,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Koala1998
Anubis
16
2 / 11 / 4
10,665
410
14,274
23,622
14,083
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
YourDadLeft8429
King Arthur
16
4 / 12 / 5
11,476
441
15,624
25,041
19,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
adriantarifa
Cerberus
17
2 / 8 / 6
11,438
440
8,884
34,346
35,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
32
41
Kills
14
14
Deaths
41
75
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
CroNuSh20
Izanami
2
4
1
0.63
W
Tiamat
5
6
16
2.17
L
Cabrakan
Jurjoes010
Cabrakan
4
6
2
0.83
W
11
3
16
6.33
L
Anubis
Koala1998
Anubis
2
11
4
0.36
W
Yemoja
Mute Mini
Yemoja
3
0
27
16.5
L
King Arthur
YourDadLeft8429
King Arthur
4
12
5
0.54
L
Cerberus
adriantarifa
Cerberus
2
8
6
0.63
W
12
0
7
15.5
W
Mercury
elmaxirayo
Mercury
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,899
Damage
61,840
115,195
Taken
127,934
88,700
Mitigated
95,618
50,598
Healing
29,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CroNuSh20
Izanami
12,053
8,595
0
5,809
20,187
8,684
1,214
3,152
16,939
0
117,670
W
Tiamat
25,434
2,683
1,095
7,431
20,992
12,797
591
10,301
10,691
81,610
0
L
Cabrakan
Jurjoes010
Cabrakan
11,005
1,125
0
6,290
24,738
17,631
0
6,563
17,777
67,472
0
W
27,238
3,236
0
10,401
30,170
31,952
1,375
4,969
24,655
0
84,857
L
Anubis
Koala1998
Anubis
14,274
271
0
6,779
23,622
14,083
119
11,781
11,325
70,032
0
W
Yemoja
Mute Mini
Yemoja
13,689
3,135
4,707
4,302
20,015
24,497
747
8,061
11,954
43,168
0
L
King Arthur
YourDadLeft8429
King Arthur
15,624
4,264
0
0
25,041
19,862
650
5,477
19,403
0
51,430
L
Cerberus
adriantarifa
Cerberus
8,884
169
0
10,646
34,346
35,358
0
10,560
23,367
32,572
0
W
27,352
18,593
1,512
18,554
22,790
10,539
2,921
6,105
16,685
0
170,472
W
Mercury
elmaxirayo
Mercury
11,186
3,821
0
2,596
21,228
8,915
3,092
6,373
14,057
0
126,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,052
Gold Earned
58,030
680
Minions Killed
625
0
Camps Cleared
0
2,379,135
Distance Traveled
2,148,112
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,147
506
240
9
0
463,788
2
W
Tiamat
13,730
528
133
5
0
434,600
3
L
Cabrakan
11,304
435
105
4
0
447,713
3
W
Tyr
14,377
553
112
4
0
516,006
0
L
Anubis
10,665
410
125
5
0
362,338
10
W
Yemoja
14,526
559
59
2
0
421,531
5
L
King Arthur
11,476
441
100
4
0
391,849
0
L
Cerberus
11,438
440
55
2
0
482,424
0
W
Cupid
16,296
627
227
9
0
462,927
9
W
Mercury
15,123
582
149
6
0
544,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role