Player Matchup

Gilgamesh
Gilgamesh
FriiedChicken
Gilgamesh
Level 63
God Stats
37W - 24L
1,692 SR
Queue Stats
132W - 123L
1,520 Elo+
Party 1
Nox
Nox
LazuliLapis
Nox
Level 84
God Stats
0W - 1L
1,684 SR
Queue Stats
1W - 5L
1,261 Elo+
Solo
Merlin
Merlin
Nattramnn
Merlin
Level 65
God Stats
4W - 3L
1,835 SR
Queue Stats
205W - 197L
1,557 Elo+
Solo
Skadi
Skadi
Pegasus505
Skadi
Level 87
God Stats
3W - 6L
1,340 SR
Queue Stats
232W - 223L
1,567 Elo+
Party 1
Loki
Loki
enzoapeloso
Loki
Level 106
God Stats
1W - 1L
1,322 SR
Queue Stats
38W - 28L
1,523 Elo+
Solo
Team Averages
Level 81
1,574 SR
1,485 Elo+

VS

Team Averages
Level 105
1,500 SR
1,513 Elo+
Nu Wa
Nu Wa
Edgeinto
Nu Wa
Level 156
God Stats
19W - 8L
1,644 SR
Queue Stats
98W - 92L
1,602 Elo+
Solo
Hun Batz
Hun Batz
JuanCarlos69
Hun Batz
Level 98
God Stats
1W - 0L
1,309 SR
Queue Stats
45W - 48L
1,478 Elo+
Solo
The Morrigan
The Morrigan
Lynx7861
The Morrigan
Level 88
God Stats
6W - 3L
1,412 SR
Queue Stats
171W - 216L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
Ulfhedhnar
Gilgamesh
Level 86
God Stats
7W - 3L
1,636 SR
Queue Stats
56W - 36L
1,566 Elo+
Solo
Loki
Loki
gforce0622
Loki
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FriiedChicken
Gilgamesh
20
7 / 5 / 18
17,088
1,068
20,231
40,580
39,982
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 11 / 20
15,178
949
9,158
20,317
7,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Nattramnn
Merlin
20
7 / 5 / 18
16,154
1,010
28,483
19,270
10,028
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
20
3 / 5 / 18
15,481
968
20,773
19,265
8,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 13 / 13
16,148
1,009
18,329
27,306
10,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Edgeinto
Nu Wa
20
7 / 4 / 23
16,639
1,040
33,877
14,669
4,911
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
JuanCarlos69
Hun Batz
20
11 / 7 / 18
16,435
1,027
18,044
22,313
8,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
Lynx7861
The Morrigan
20
9 / 8 / 19
16,455
1,028
27,214
13,414
4,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Ulfhedhnar
Gilgamesh
20
7 / 4 / 21
16,404
1,025
23,957
28,224
15,668
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 5 / 21
14,995
937
18,037
23,237
25,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
141
28
Kills
39
39
Deaths
28
87
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Edgeinto
Nu Wa
7
4
23
4.63
L
Gilgamesh
FriiedChicken
Gilgamesh
7
5
18
3.2
W
Hun Batz
JuanCarlos69
Hun Batz
11
7
18
2.86
L
4
11
20
1.27
W
The Morrigan
Lynx7861
The Morrigan
9
8
19
2.31
L
Merlin
Nattramnn
Merlin
7
5
18
3.2
L
Skadi
3
5
18
2.4
W
Gilgamesh
Ulfhedhnar
Gilgamesh
7
4
21
4.38
L
7
13
13
1.04
W
5
5
21
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,974
Damage
121,129
126,738
Taken
101,857
77,109
Mitigated
59,800
19,441
Healing
8,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Edgeinto
Nu Wa
33,877
8,029
2,447
2,354
14,669
4,911
0
6,084
8,344
72,497
0
L
Gilgamesh
FriiedChicken
Gilgamesh
20,231
4,742
769
9,982
40,580
39,982
0
16,267
23,776
4,654
39,552
W
Hun Batz
JuanCarlos69
Hun Batz
18,044
5,132
0
10
22,313
8,724
0
8,386
13,651
0
45,634
L
9,158
535
0
1,479
20,317
7,978
0
9,807
10,138
31,981
0
W
The Morrigan
Lynx7861
The Morrigan
27,214
3,723
0
1,083
13,414
4,996
0
4,900
8,298
44,657
10,617
L
Merlin
Nattramnn
Merlin
28,483
615
0
1,389
19,270
10,028
0
8,903
9,999
64,412
0
L
Skadi
20,773
11,167
2,105
3,717
19,265
8,803
0
6,553
12,638
0
92,768
W
Gilgamesh
Ulfhedhnar
Gilgamesh
23,957
6,513
0
2,636
28,224
15,668
0
9,662
18,028
1,192
42,508
L
18,329
4,623
0
0
27,306
10,318
0
10,967
16,043
0
82,276
W
18,037
3,165
0
468
23,237
25,501
0
9,303
13,584
639
34,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,049
Gold Earned
80,928
419
Minions Killed
296
9
Camps Cleared
14
1,414,292
Distance Traveled
1,577,928
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
16,639
1,040
102
6
1
296,021
6
L
Gilgamesh
17,088
1,068
31
2
2
286,317
3
W
Hun Batz
16,435
1,027
65
4
3
314,122
0
L
Nox
15,178
949
43
3
0
184,591
0
W
The Morrigan
16,455
1,028
67
4
2
286,436
0
L
Merlin
16,154
1,010
66
4
1
306,690
0
L
Skadi
15,481
968
160
10
3
304,768
1
W
Gilgamesh
16,404
1,025
35
2
8
342,697
3
L
Loki
16,148
1,009
119
7
3
331,926
2
W
Loki
14,995
937
27
2
0
338,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role