Player Matchup

Amaterasu
Amaterasu
BranTheBeginner
Amaterasu
Level 24
God Stats
0W - 7L
1,054 SR
Queue Stats
60W - 69L
1,416 Elo+
Party 2
Yemoja
Yemoja
DarkPheonix420
Yemoja
Level 20
God Stats
1W - 2L
1,385 SR
Queue Stats
4W - 6L
1,485 Elo+
Solo
Ra
Ra
LordGskroll
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 21L
1,555 Elo+
Solo
Ravana
Ravana
SalamiVendor
Ravana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,819 Elo+
Solo
Apollo
Apollo
xPxOxOxPx420
Apollo
Level 24
God Stats
3W - 4L
1,693 SR
Queue Stats
59W - 69L
1,411 Elo+
Party 2
Team Averages
Level 17
1,426 SR
1,537 Elo+

VS

Team Averages
Level 33
1,674 SR
1,499 Elo+
Skadi
Skadi
Ha1fdanV2
Skadi
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 7L
1,140 Elo+
Party 1
Gilgamesh
Gilgamesh
LarryPinhead
Gilgamesh
Level 22
God Stats
19W - 17L
1,619 SR
Queue Stats
65W - 65L
1,553 Elo+
Party 1
Yemoja
Yemoja
Sykoziz
Yemoja
Level 27
God Stats
2W - 0L
1,891 SR
Queue Stats
128W - 109L
1,699 Elo+
Solo
Fenrir
Fenrir
WeeWeeMorian
Fenrir
Level 75
God Stats
9W - 1L
1,858 SR
Queue Stats
166W - 156L
1,604 Elo+
Party 1
Khepri
Khepri
Wickeddesu
Khepri
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 165L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BranTheBeginner
Amaterasu
15
1 / 8 / 3
9,401
448
9,778
21,517
13,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 7 / 3
8,110
386
2,005
14,379
9,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
4 / 6 / 0
10,360
493
14,040
14,088
6,278
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
13
1 / 10 / 1
8,765
417
6,276
16,676
6,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
16
7 / 7 / 1
10,426
496
11,075
15,982
9,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ha1fdanV2
Skadi
17
3 / 8 / 2
11,803
562
5,989
12,506
3,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
LarryPinhead
Gilgamesh
18
11 / 2 / 8
12,694
604
19,857
16,229
12,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yemoja
Sykoziz
Yemoja
19
6 / 3 / 11
12,364
589
10,575
12,832
5,593
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
19
12 / 0 / 13
13,239
630
17,393
18,683
9,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Wickeddesu
Khepri
17
5 / 0 / 15
12,091
576
5,071
16,395
19,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
86
13
Kills
37
38
Deaths
13
8
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BranTheBeginner
Amaterasu
1
8
3
0.31
L
0
7
3
0.21
W
Skadi
Ha1fdanV2
Skadi
3
8
2
0.5
W
Gilgamesh
LarryPinhead
Gilgamesh
11
2
8
7.5
L
4
6
0
0.67
L
Ravana
1
10
1
0.15
W
Yemoja
Sykoziz
Yemoja
6
3
11
3.83
W
Fenrir
12
0
13
18.5
W
Khepri
Wickeddesu
Khepri
5
0
15
12.5
L
Apollo
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,174
Damage
58,885
82,642
Taken
76,645
46,116
Mitigated
50,527
17,539
Healing
26,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BranTheBeginner
Amaterasu
9,778
4,093
335
4,619
21,517
13,583
668
2,697
18,820
0
50,256
L
2,005
448
188
807
14,379
9,655
557
4,906
9,473
15,340
0
W
Skadi
Ha1fdanV2
Skadi
5,989
2,932
0
1,481
12,506
3,739
4,612
98
12,408
0
65,359
W
Gilgamesh
LarryPinhead
Gilgamesh
19,857
7,004
0
3,863
16,229
12,605
1,901
5,143
11,086
0
68,694
L
14,040
1,297
180
4,623
14,088
6,278
0
5,885
8,203
72,967
0
L
Ravana
6,276
1,977
0
4,340
16,676
6,715
0
896
15,780
0
60,599
W
Yemoja
Sykoziz
Yemoja
10,575
2,100
2,368
4,395
12,832
5,593
1,266
5,857
6,975
76,709
0
W
Fenrir
17,393
7,052
0
10,148
18,683
9,005
4,225
4,126
14,557
0
91,371
W
Khepri
Wickeddesu
Khepri
5,071
1,551
0
3,960
16,395
19,585
491
6,320
10,075
32,550
0
L
Apollo
11,075
5,946
0
2,447
15,982
9,885
2,347
1,262
14,720
0
59,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,062
Gold Earned
62,191
421
Minions Killed
485
0
Camps Cleared
0
1,659,480
Distance Traveled
1,934,296
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,401
448
91
4
0
385,615
0
L
Yemoja
8,110
386
20
1
0
305,958
1
W
Skadi
11,803
562
119
6
0
291,761
0
W
Gilgamesh
12,694
604
98
5
0
442,901
0
L
Ra
10,360
493
127
6
0
339,165
4
L
Ravana
8,765
417
88
4
0
303,922
5
W
Yemoja
12,364
589
121
6
0
369,695
8
W
Fenrir
13,239
630
102
5
0
455,654
0
W
Khepri
12,091
576
45
2
0
374,285
3
L
Apollo
10,426
496
95
5
0
324,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role