Player Matchup

Danzaburou
Danzaburou
MotorZombie359
Danzaburou
Level 69
God Stats
74W - 51L
1,629 SR
Queue Stats
239W - 217L
1,514 Elo+
Party 2
Ymir
Ymir
Tron_Evolution20
Ymir
Level 46
God Stats
23W - 13L
1,512 SR
Queue Stats
46W - 43L
1,395 Elo+
Party 2
Nu Wa
Nu Wa
blue board v2
Nu Wa
Level 43
God Stats
51W - 41L
1,537 SR
Queue Stats
227W - 194L
1,483 Elo+
Solo
Chaac
Chaac
danilobji
Chaac
Level 69
God Stats
116W - 97L
1,537 SR
Queue Stats
278W - 251L
1,481 Elo+
Party 2
Nemesis
Nemesis
xXMiniMintXx
Nemesis
Level 49
God Stats
15W - 11L
1,590 SR
Queue Stats
397W - 474L
1,467 Elo+
Solo
Team Averages
Level 55
1,561 SR
1,468 Elo+

VS

Team Averages
Level 41
1,540 SR
1,457 Elo+
Nemesis
Nemesis
BTW Tank
Nemesis
Level 41
God Stats
1W - 2L
1,556 SR
Queue Stats
225W - 233L
1,530 Elo+
Solo
Tiamat
Tiamat
Dr_Deadly4011
Tiamat
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,374 Elo+
Party 1
Apollo
Apollo
RetroMixtape
Apollo
Level 14
God Stats
1W - 1L
1,687 SR
Queue Stats
6W - 16L
1,566 Elo+
Party 1
Susano
Susano
iSlayer04
Susano
Level 16
God Stats
3W - 6L
1,463 SR
Queue Stats
22W - 43L
1,357 Elo+
Party 1
Cthulhu
Cthulhu
topdogstl314
Cthulhu
Level 65
God Stats
22W - 22L
1,496 SR
Queue Stats
545W - 515L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MotorZombie359
Danzaburou
18
10 / 3 / 13
12,563
546
24,898
17,522
7,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 1 / 10
11,788
513
11,161
29,537
19,364
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
11 / 2 / 12
12,694
552
35,580
12,700
5,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
danilobji
Chaac
17
4 / 3 / 16
12,206
531
14,769
23,095
23,589
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
xXMiniMintXx
Nemesis
19
7 / 3 / 8
13,084
569
8,425
16,169
7,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BTW Tank
Nemesis
15
6 / 4 / 3
10,158
442
10,084
25,337
13,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 8 / 3
8,984
391
12,273
19,452
11,491
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
12
0 / 14 / 4
8,190
356
4,971
18,516
6,376
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
iSlayer04
Susano
11
1 / 11 / 3
7,644
332
5,449
19,137
5,712
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
topdogstl314
Cthulhu
15
4 / 2 / 5
9,935
432
25,203
32,495
21,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
30
38
Kills
12
12
Deaths
39
59
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BTW Tank
Nemesis
6
4
3
1.88
L
1
8
3
0.31
W
Danzaburou
MotorZombie359
Danzaburou
10
3
13
5.5
L
Apollo
0
14
4
0.14
W
6
1
10
11
W
11
2
12
8.5
W
Chaac
danilobji
Chaac
4
3
16
4
L
Susano
iSlayer04
Susano
1
11
3
0.23
L
Cthulhu
topdogstl314
Cthulhu
4
2
5
3.25
W
Nemesis
xXMiniMintXx
Nemesis
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,833
Damage
57,980
99,023
Taken
114,937
62,860
Mitigated
58,250
39,605
Healing
14,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BTW Tank
Nemesis
10,084
3,552
0
2,681
25,337
13,049
0
10,358
14,979
0
52,629
L
12,273
1,498
0
3,610
19,452
11,491
466
7,323
12,129
57,641
0
W
Danzaburou
MotorZombie359
Danzaburou
24,898
12,954
1,605
7,103
17,522
7,262
5,959
9,414
8,108
0
86,370
L
Apollo
4,971
2,449
0
0
18,516
6,376
2,587
5,561
12,955
0
43,558
W
11,161
1,691
1,776
12,240
29,537
19,364
822
12,165
17,142
52,110
0
W
35,580
8,437
243
4,331
12,700
5,095
2,139
5,706
6,994
81,366
0
W
Chaac
danilobji
Chaac
14,769
3,089
1,213
9,780
23,095
23,589
2,463
8,040
15,055
215
72,956
L
Susano
iSlayer04
Susano
5,449
997
0
0
19,137
5,712
727
9,029
10,108
0
26,763
L
Cthulhu
topdogstl314
Cthulhu
25,203
2,764
234
8,010
32,495
21,622
0
14,588
17,907
66,367
0
W
Nemesis
xXMiniMintXx
Nemesis
8,425
2,418
0
1,314
16,169
7,550
3,755
2,151
14,018
0
87,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,335
Gold Earned
44,911
585
Minions Killed
358
0
Camps Cleared
0
2,039,195
Distance Traveled
1,916,318
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,158
442
80
3
0
463,840
0
L
Tiamat
8,984
391
84
4
0
347,868
2
W
Danzaburou
12,563
546
124
5
0
413,240
1
L
Apollo
8,190
356
88
4
0
297,837
0
W
Ymir
11,788
513
88
4
0
358,429
0
W
Nu Wa
12,694
552
103
4
0
398,595
0
W
Chaac
12,206
531
128
6
0
399,245
0
L
Susano
7,644
332
34
1
0
354,422
0
L
Cthulhu
9,935
432
72
3
0
452,351
0
W
Nemesis
13,084
569
142
6
0
469,686
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role