Player Matchup

Ganesha
Ganesha
Silver I
 
Ganesha
Silver I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver II
BAN1617k
Tyr
Silver II
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
197W - 221L
1,013 MMR
Solo
Sol
Sol
Silver I
DarkxSiren
Sol
Silver I
Level 104
God Stats
79W - 46L
1,575 SR
Queue Stats
264W - 249L
1,033 MMR
Solo
Hachiman
Hachiman
Silver II
ToxicTornado56
Hachiman
Silver II
Level 68
God Stats
2W - 3L
1,502 SR
Queue Stats
102W - 114L
951 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
firstclasskilla
Cu Chulainn
Silver III
Level 129
God Stats
14W - 23L
1,474 SR
Queue Stats
976W - 984L
966 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 96
1,510 SR
1,092 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,486 SR
978 MMR
Chang'e
Chang'e
Bronze II
BecauseNO101
Chang'e
Bronze II
Level 105
God Stats
0W - 1L
1,371 SR
Queue Stats
14W - 28L
1,004 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
CrucialStatue5
Erlang Shen
Silver II
Level 49
God Stats
1W - 2L
1,483 SR
Queue Stats
34W - 46L
989 MMR
Solo
Apollo
Apollo
Silver III
Dodes00-
Apollo
Silver III
Level 68
God Stats
3W - 3L
1,573 SR
Queue Stats
85W - 89L
1,029 MMR
Solo
Mulan
Mulan
Silver II
JeffyLikesAppIes
Mulan
Silver II
Level 124
God Stats
5W - 4L
1,525 SR
Queue Stats
179W - 196L
967 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
Sargal
Kuzenbo
Silver III
Level 157
God Stats
33W - 33L
1,480 SR
Queue Stats
203W - 196L
900 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
1 / 4 / 11
11,096
482
5,178
21,478
21,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 2 / 4
12,266
533
13,522
22,233
24,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
3 / 4 / 6
12,628
549
21,653
22,410
8,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
19
8 / 5 / 2
12,411
540
12,294
14,859
5,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
firstclasskilla
Cu Chulainn
19
6 / 4 / 3
11,996
522
14,518
19,025
11,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
SetAthenaTiamatCthulhuDanzaburou

VS

Bans
TsukuyomiYmirArachneThanatosSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BecauseNO101
Chang'e
18
3 / 6 / 8
10,967
477
16,614
18,131
6,877
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
CrucialStatue5
Erlang Shen
18
1 / 6 / 3
11,184
486
13,142
21,583
12,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Apollo
Dodes00-
Apollo
16
5 / 5 / 4
11,105
483
8,760
15,549
5,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 3 / 4
12,807
557
14,316
25,335
13,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
Sargal
Kuzenbo
9
3 / 3 / 3
7,787
339
5,513
12,017
8,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
40
23
Kills
18
19
Deaths
23
26
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
4
11
1.63
W
5
2
4
3.5
L
Chang'e
BecauseNO101
Chang'e
3
6
8
1.17
L
Erlang Shen
CrucialStatue5
Erlang Shen
1
6
3
0.42
W
3
4
6
1.5
L
Apollo
Dodes00-
Apollo
5
5
4
1.4
L
6
3
4
2.67
L
Kuzenbo
Sargal
Kuzenbo
3
3
3
1.5
W
Hachiman
8
5
2
1.8
W
Cu Chulainn
firstclasskilla
Cu Chulainn
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,165
Damage
58,345
100,005
Taken
92,615
72,277
Mitigated
46,149
34,945
Healing
25,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,178
282
0
5,472
21,478
21,727
366
6,324
15,154
33,127
0
W
13,522
1,750
0
7,840
22,233
24,689
1,271
1,419
20,814
0
54,741
L
Chang'e
BecauseNO101
Chang'e
16,614
734
2,423
5,601
18,131
6,877
0
5,766
12,312
72,065
0
L
Erlang Shen
CrucialStatue5
Erlang Shen
13,142
7,641
0
5,103
21,583
12,167
922
5,669
15,273
0
65,699
W
21,653
5,205
0
12,315
22,410
8,752
4,026
6,837
15,573
124,017
0
L
Apollo
Dodes00-
Apollo
8,760
5,750
0
3,493
15,549
5,352
951
5,450
10,049
0
62,281
L
14,316
1,809
0
5,655
25,335
13,562
0
6,602
18,608
0
105,325
L
Kuzenbo
Sargal
Kuzenbo
5,513
1,727
408
3,007
12,017
8,191
104
3,344
8,673
17,372
0
W
Hachiman
12,294
7,872
0
2,698
14,859
5,820
1,497
3,445
11,414
0
75,964
W
Cu Chulainn
firstclasskilla
Cu Chulainn
14,518
3,760
0
6,620
19,025
11,289
490
4,102
14,923
0
81,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,397
Gold Earned
53,850
569
Minions Killed
545
0
Camps Cleared
0
2,076,457
Distance Traveled
1,918,728
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,096
482
22
1
0
444,667
3
W
Tyr
12,266
533
89
4
0
446,712
5
L
Chang'e
10,967
477
95
4
0
405,892
6
L
Erlang Shen
11,184
486
139
6
0
361,302
1
W
Sol
12,628
549
184
8
0
401,283
6
L
Apollo
11,105
483
119
5
0
406,699
1
L
Mulan
12,807
557
179
8
0
473,352
4
L
Kuzenbo
7,787
339
13
1
0
271,483
9
W
Hachiman
12,411
540
133
6
0
372,134
1
W
Cu Chulainn
11,996
522
141
6
0
411,661
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role