Player Matchup

Anubis
Anubis
MESSI_PLAYERs21
Anubis
Level 66
God Stats
7W - 6L
1,701 SR
Queue Stats
25W - 28L
1,650 Elo+
Solo
Neith
Neith
PRSSemiHollow
Neith
Level 100
God Stats
2W - 2L
1,860 SR
Queue Stats
120W - 118L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
thundersundjer
Sun Wukong
Level 79
God Stats
1W - 0L
1,744 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Team Averages
Level 82
1,768 SR
1,565 Elo+

VS

Team Averages
Level 123
1,430 SR
1,496 Elo+
Cupid
Cupid
AkariKitsune
Cupid
Level 160
God Stats
9W - 9L
1,392 SR
Queue Stats
634W - 605L
1,547 Elo+
Party 1
Gilgamesh
Gilgamesh
DragosAbyss
Gilgamesh
Level 160
God Stats
28W - 21L
1,621 SR
Queue Stats
355W - 343L
1,524 Elo+
Party 1
Agni
Agni
xXWallyWestx
Agni
Level 49
God Stats
7W - 8L
1,276 SR
Queue Stats
281W - 355L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 13 / 11
15,619
601
13,582
23,913
12,632
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
15 / 6 / 7
20,267
780
28,597
20,472
8,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
thundersundjer
Sun Wukong
19
6 / 5 / 17
17,447
671
20,814
27,564
38,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 10 / 15
15,859
610
11,837
21,453
7,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
DragosAbyss
Gilgamesh
20
9 / 7 / 12
18,835
724
23,184
29,882
13,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
11 / 7 / 10
18,425
709
24,493
26,361
12,645
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
61
24
Kills
24
24
Deaths
24
35
Assists
37
Player
Kills
Deaths
Assists
KDA
L
4
10
15
1.15
L
Gilgamesh
DragosAbyss
Gilgamesh
9
7
12
2.14
W
3
13
11
0.65
W
15
6
7
3.08
W
Sun Wukong
thundersundjer
Sun Wukong
6
5
17
2.9
L
11
7
10
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,993
Damage
59,514
71,949
Taken
77,696
59,551
Mitigated
33,363
18,625
Healing
16,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,837
6,036
1,801
3,943
21,453
7,590
1,026
5,384
15,744
0
55,730
L
Gilgamesh
DragosAbyss
Gilgamesh
23,184
5,471
0
4,206
29,882
13,128
1,208
5,016
24,541
0
125,969
W
13,582
186
1,006
4,022
23,913
12,632
593
7,894
16,019
85,856
0
W
28,597
16,909
976
6,277
20,472
8,318
3,022
7,506
12,966
0
112,191
W
Sun Wukong
thundersundjer
Sun Wukong
20,814
2,731
0
6,344
27,564
38,601
610
10,562
17,002
3,529
60,151
L
24,493
1,917
0
6,792
26,361
12,645
962
5,233
20,728
83,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,333
Gold Earned
53,119
257
Minions Killed
309
0
Camps Cleared
0
1,139,482
Distance Traveled
1,234,642
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
15,859
610
74
3
0
363,122
2
L
Gilgamesh
18,835
724
124
5
0
477,002
8
W
Anubis
15,619
601
104
4
0
292,099
2
W
Neith
20,267
780
103
4
0
416,873
5
W
Sun Wukong
17,447
671
50
2
0
430,510
6
L
Agni
18,425
709
111
4
0
394,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role