Player Matchup

Discordia
Discordia
MrMuZhiE
Discordia
Level 38
God Stats
9W - 8L
1,569 SR
Queue Stats
67W - 64L
1,535 Elo+
Solo
Cthulhu
Cthulhu
RkSem
Cthulhu
Level 47
God Stats
2W - 4L
1,380 SR
Queue Stats
261W - 292L
1,356 Elo+
Party 3
Gilgamesh
Gilgamesh
Skycommander65
Gilgamesh
Level 28
God Stats
2W - 9L
1,773 SR
Queue Stats
13W - 51L
1,267 Elo+
Party 1
Achilles
Achilles
Zhmon
Achilles
Level 29
God Stats
3W - 10L
1,849 SR
Queue Stats
161W - 171L
1,423 Elo+
Party 3
Danzaburou
Danzaburou
xBIackpipe
Danzaburou
Level 43
God Stats
10W - 25L
1,268 SR
Queue Stats
350W - 463L
1,254 Elo+
Party 1
Team Averages
Level 37
1,568 SR
1,367 Elo+

VS

Team Averages
Level 54
1,564 SR
1,402 Elo+
Poseidon
Poseidon
Bryy95
Poseidon
Level 34
God Stats
1W - 1L
1,244 SR
Queue Stats
207W - 216L
1,333 Elo+
Solo
Bacchus
Bacchus
Celoond
Bacchus
Level 19
God Stats
4W - 8L
1,792 SR
Queue Stats
13W - 20L
1,481 Elo+
Party 2
Chiron
Chiron
Mike0420
Chiron
Level 70
God Stats
15W - 18L
1,652 SR
Queue Stats
46W - 61L
1,395 Elo+
Party 2
Anubis
Anubis
YvngWraith-
Anubis
Level 128
God Stats
2W - 2L
1,833 SR
Queue Stats
29W - 33L
1,407 Elo+
Party 4
Susano
Susano
kermielikes69
Susano
Level 18
God Stats
2W - 2L
1,297 SR
Queue Stats
24W - 27L
1,395 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MrMuZhiE
Discordia
14
5 / 3 / 3
8,738
583
10,677
6,775
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
RkSem
Cthulhu
11
1 / 3 / 3
6,803
454
4,917
8,599
4,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
Skycommander65
Gilgamesh
12
2 / 4 / 2
7,257
484
2,812
9,934
5,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
Zhmon
Achilles
12
2 / 10 / 1
7,553
504
4,197
14,314
5,318
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
xBIackpipe
Danzaburou
11
0 / 5 / 1
6,597
440
3,783
9,815
2,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bryy95
Poseidon
15
2 / 5 / 6
8,736
582
6,397
9,825
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Celoond
Bacchus
13
2 / 1 / 10
8,369
558
5,375
8,956
8,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
Mike0420
Chiron
13
5 / 1 / 6
8,103
540
5,915
7,186
2,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
15
12 / 1 / 4
10,015
668
11,133
10,873
4,506
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 2 / 8
8,064
538
3,484
8,861
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
10
Kills
25
25
Deaths
10
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Bryy95
Poseidon
2
5
6
1
W
Bacchus
Celoond
Bacchus
2
1
10
7
W
Chiron
Mike0420
Chiron
5
1
6
8
L
Discordia
MrMuZhiE
Discordia
5
3
3
2.17
L
Cthulhu
RkSem
Cthulhu
1
3
3
0.83
L
Gilgamesh
Skycommander65
Gilgamesh
2
4
2
0.75
W
Anubis
12
1
4
14
L
Achilles
Zhmon
Achilles
2
10
1
0.25
W
4
2
8
4
L
Danzaburou
xBIackpipe
Danzaburou
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,386
Damage
32,304
49,437
Taken
45,701
20,207
Mitigated
21,644
5,474
Healing
16,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Bryy95
Poseidon
6,397
665
0
2,631
9,825
3,166
0
4,472
4,917
60,345
0
W
Bacchus
Celoond
Bacchus
5,375
748
0
2,959
8,956
8,722
66
2,989
5,645
22,033
0
W
Chiron
Mike0420
Chiron
5,915
2,238
375
2,738
7,186
2,500
1,774
3,231
3,781
0
43,860
L
Discordia
MrMuZhiE
Discordia
10,677
387
0
1,723
6,775
2,080
500
4,073
2,454
52,996
0
L
Cthulhu
RkSem
Cthulhu
4,917
56
112
1,573
8,599
4,915
140
4,136
4,405
26,551
0
L
Gilgamesh
Skycommander65
Gilgamesh
2,812
623
0
252
9,934
5,225
0
2,140
7,670
0
40,379
W
Anubis
11,133
259
0
5,464
10,873
4,506
699
2,138
8,551
53,750
0
L
Achilles
Zhmon
Achilles
4,197
318
0
559
14,314
5,318
0
8,034
6,190
0
35,238
W
3,484
686
0
2,492
8,861
2,750
0
1,522
7,213
0
34,970
L
Danzaburou
xBIackpipe
Danzaburou
3,783
1,446
0
1,255
9,815
2,669
434
4,002
5,813
0
33,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,948
Gold Earned
43,287
390
Minions Killed
396
0
Camps Cleared
0
1,436,572
Distance Traveled
1,467,703
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,736
582
110
7
0
287,088
3
W
Bacchus
8,369
558
29
2
0
286,316
0
W
Chiron
8,103
540
86
6
0
295,177
1
L
Discordia
8,738
583
121
8
0
278,774
4
L
Cthulhu
6,803
454
35
2
0
308,089
0
L
Gilgamesh
7,257
484
91
6
0
327,842
3
W
Anubis
10,015
668
105
7
0
267,760
1
L
Achilles
7,553
504
78
5
0
246,249
2
W
Susano
8,064
538
66
4
0
331,362
0
L
Danzaburou
6,597
440
65
4
0
275,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role