Player Matchup

Mercury
Mercury
Dr_Kap420
Mercury
Level 29
God Stats
118W - 135L
1,402 SR
Queue Stats
284W - 327L
1,322 Elo+
Party 1
Cthulhu
Cthulhu
LeChupecabLE
Cthulhu
Level 11
God Stats
2W - 5L
1,500 SR
Queue Stats
408W - 467L
1,353 Elo+
Solo
Set
Set
SamDryx
Set
Level 8
God Stats
11W - 8L
1,257 SR
Queue Stats
16W - 22L
1,140 Elo+
Solo
Skadi
Skadi
alirezaef7
Skadi
Level 27
God Stats
46W - 49L
1,542 SR
Queue Stats
77W - 81L
1,392 Elo+
Solo
Cupid
Cupid
daffodylee
Cupid
Level 7
God Stats
25W - 26L
1,474 SR
Queue Stats
531W - 557L
1,321 Elo+
Party 1
Team Averages
Level 16
1,435 SR
1,306 Elo+

VS

Team Averages
Level 10
1,392 SR
1,395 Elo+
Kukulkan
Kukulkan
CaptainCage
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Yemoja
Yemoja
Fell1213
Yemoja
Level 16
God Stats
2W - 6L
1,346 SR
Queue Stats
19W - 34L
1,252 Elo+
Solo
Mulan
Mulan
Lordfluff1322
Mulan
Level 17
God Stats
1W - 1L
1,228 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Neith
Neith
Name1essP1ayer
Neith
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Susano
Susano
TheWizz74
Susano
Level 7
God Stats
17W - 15L
1,385 SR
Queue Stats
51W - 45L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dr_Kap420
Mercury
16
3 / 6 / 2
9,838
468
4,653
11,958
4,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
LeChupecabLE
Cthulhu
13
4 / 3 / 4
9,632
459
5,982
17,390
11,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Set
17
9 / 3 / 1
11,583
552
11,372
13,993
7,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
16
5 / 2 / 4
10,370
494
6,273
6,739
2,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cupid
16
2 / 5 / 5
10,463
498
10,014
12,190
5,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CaptainCage
Kukulkan
16
7 / 3 / 3
10,769
513
17,282
8,997
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Fell1213
Yemoja
13
3 / 3 / 6
9,714
463
3,115
10,977
8,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 8 / 0
6,785
323
718
7,706
2,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
5 / 6 / 3
9,459
450
9,395
14,346
5,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
TheWizz74
Susano
16
4 / 4 / 1
10,191
485
9,824
15,688
6,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
23
Kills
19
19
Deaths
24
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CaptainCage
Kukulkan
7
3
3
2.83
W
Mercury
Dr_Kap420
Mercury
3
6
2
0.67
L
Yemoja
Fell1213
Yemoja
3
3
6
2
W
Cthulhu
LeChupecabLE
Cthulhu
4
3
4
2
L
0
8
0
0
L
5
6
3
1.08
W
Set
9
3
1
3.17
L
Susano
TheWizz74
Susano
4
4
1
1.13
W
Skadi
5
2
4
3.5
W
Cupid
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,294
Damage
40,334
62,270
Taken
57,714
30,942
Mitigated
26,018
8,491
Healing
12,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CaptainCage
Kukulkan
17,282
2,328
0
709
8,997
3,634
2,140
395
8,602
58,097
0
W
Mercury
Dr_Kap420
Mercury
4,653
1,860
0
0
11,958
4,088
0
3,998
7,802
0
59,666
L
Yemoja
Fell1213
Yemoja
3,115
280
2,513
3,218
10,977
8,186
638
2,997
7,980
21,497
0
W
Cthulhu
LeChupecabLE
Cthulhu
5,982
489
193
3,943
17,390
11,278
0
5,471
11,766
36,453
0
L
718
461
0
71
7,706
2,754
0
0
7,706
0
15,430
L
9,395
4,655
0
2,926
14,346
5,285
1,295
1,880
12,466
0
47,564
W
Set
11,372
5,044
0
1,051
13,993
7,920
1,744
4,101
9,762
0
63,464
L
Susano
TheWizz74
Susano
9,824
2,671
0
3,531
15,688
6,159
0
710
14,978
0
65,543
W
Skadi
6,273
3,854
0
0
6,739
2,177
2,240
2,170
4,551
0
43,052
W
Cupid
10,014
5,186
95
3,209
12,190
5,479
4,452
3,962
7,992
0
58,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,886
Gold Earned
46,918
489
Minions Killed
364
0
Camps Cleared
0
1,823,103
Distance Traveled
1,624,070
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,769
513
114
5
0
359,161
0
W
Mercury
9,838
468
108
5
0
407,898
1
L
Yemoja
9,714
463
32
2
0
373,115
5
W
Cthulhu
9,632
459
46
2
0
347,375
0
L
Mulan
6,785
323
24
1
0
159,869
0
L
Neith
9,459
450
82
4
0
332,203
0
W
Set
11,583
552
119
6
0
368,521
0
L
Susano
10,191
485
112
5
0
399,722
2
W
Skadi
10,370
494
94
4
0
347,149
0
W
Cupid
10,463
498
122
6
0
352,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role