Player Matchup

Ravana
Ravana
Haziek
Ravana
Level 62
God Stats
12W - 11L
1,497 SR
Queue Stats
579W - 605L
1,271 Elo+
Solo
Tiamat
Tiamat
ace_of_eight8
Tiamat
Level 87
God Stats
5W - 11L
1,311 SR
Queue Stats
111W - 129L
1,395 Elo+
Solo
Agni
Agni
hugor_2004
Agni
Level 67
God Stats
4W - 6L
1,426 SR
Queue Stats
331W - 345L
1,379 Elo+
Party 1
Anhur
Anhur
kingcatman3d
Anhur
Level 47
God Stats
6W - 5L
1,607 SR
Queue Stats
127W - 159L
1,367 Elo+
Party 1
Yemoja
Yemoja
m60nat1245
Yemoja
Level 65
God Stats
3W - 7L
1,054 SR
Queue Stats
247W - 268L
1,351 Elo+
Party 1
Team Averages
Level 66
1,379 SR
1,353 Elo+

VS

Team Averages
Level 101
1,482 SR
1,439 Elo+
Neith
Neith
AdiManPadi
Neith
Level 87
God Stats
33W - 31L
1,558 SR
Queue Stats
136W - 128L
1,507 Elo+
Party 2
Janus
Janus
SS_2000_SS
Janus
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
133W - 121L
1,455 Elo+
Party 2
Achilles
Achilles
Skarpneckadam
Achilles
Level 123
God Stats
5W - 2L
1,705 SR
Queue Stats
350W - 331L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
ghetto_pirate99
Cthulhu
Level 105
God Stats
3W - 2L
1,159 SR
Queue Stats
485W - 560L
1,367 Elo+
Solo
Chaac
Chaac
soepele_Verhoor
Chaac
Level 89
God Stats
50W - 40L
1,487 SR
Queue Stats
238W - 274L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Haziek
Ravana
15
2 / 6 / 4
9,524
433
7,326
13,458
6,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
1 / 6 / 0
10,057
457
10,164
16,749
13,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 6 / 0
11,041
502
12,929
17,034
7,658
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 7 / 4
8,686
395
7,069
17,068
5,653
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
m60nat1245
Yemoja
14
3 / 4 / 3
10,037
456
5,807
17,650
13,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
7 / 1 / 13
10,857
494
17,869
12,363
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
19
9 / 1 / 6
12,202
555
12,899
9,703
3,363
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Skarpneckadam
Achilles
18
8 / 4 / 9
11,624
528
13,781
16,592
11,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 5 / 11
10,677
485
10,054
15,025
13,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
1 / 1 / 4
13,144
597
9,954
16,715
15,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
12
Kills
28
29
Deaths
12
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Neith
7
1
13
13.5
L
Ravana
Haziek
Ravana
2
6
4
0.67
W
Janus
9
1
6
12
W
Achilles
Skarpneckadam
Achilles
8
4
9
3.13
L
1
6
0
0.17
W
3
5
11
1.7
L
4
6
0
0.67
L
2
7
4
0.57
L
Yemoja
m60nat1245
Yemoja
3
4
3
1.13
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,295
Damage
64,557
81,959
Taken
70,398
46,777
Mitigated
48,136
27,917
Healing
23,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
17,869
7,251
0
5,416
12,363
4,194
1,040
5,525
6,838
0
53,928
L
Ravana
Haziek
Ravana
7,326
2,435
0
3,391
13,458
6,194
0
3,768
9,472
0
60,771
W
Janus
12,899
569
202
2,154
9,703
3,363
43
4,884
4,819
80,090
0
W
Achilles
Skarpneckadam
Achilles
13,781
6,223
0
1,563
16,592
11,602
76
5,020
11,572
0
85,318
L
10,164
2,070
0
5,579
16,749
13,349
125
1,413
14,806
66,873
0
W
10,054
396
1,213
2,192
15,025
13,168
0
5,764
9,261
57,181
0
L
12,929
414
0
4,608
17,034
7,658
1,141
6,358
10,454
78,263
0
L
7,069
1,488
834
4,110
17,068
5,653
1,207
5,317
11,633
0
34,002
L
Yemoja
m60nat1245
Yemoja
5,807
485
5,166
4,229
17,650
13,923
379
5,465
12,032
33,803
0
W
9,954
1,326
0
10,608
16,715
15,809
1,884
7,707
9,008
0
101,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,345
Gold Earned
58,504
497
Minions Killed
670
0
Camps Cleared
0
1,830,882
Distance Traveled
2,029,295
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,857
494
73
3
0
335,973
5
L
Ravana
9,524
433
100
5
0
417,789
5
W
Janus
12,202
555
150
7
0
414,667
7
W
Achilles
11,624
528
114
5
0
454,245
6
L
Tiamat
10,057
457
145
7
0
347,619
3
W
Cthulhu
10,677
485
81
4
0
407,950
2
L
Agni
11,041
502
142
6
0
367,852
3
L
Anhur
8,686
395
61
3
0
337,465
4
L
Yemoja
10,037
456
49
2
0
360,157
3
W
Chaac
13,144
597
252
11
0
416,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role