Player Matchup

Anubis
Anubis
DAVID_SRL
Anubis
Level 145
God Stats
32W - 44L
1,470 SR
Queue Stats
506W - 505L
1,572 Elo+
Party 2
Artio
Artio
Pkmpn
Artio
Level 109
God Stats
2W - 2L
1,182 SR
Queue Stats
218W - 211L
1,559 Elo+
Solo
Gilgamesh
Gilgamesh
REAPER_ALFA25
Gilgamesh
Level 135
God Stats
40W - 45L
1,591 SR
Queue Stats
345W - 338L
1,554 Elo+
Party 2
Nemesis
Nemesis
darkyu5467
Nemesis
Level 101
God Stats
2W - 1L
1,493 SR
Queue Stats
153W - 164L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
izam_cloud
Baron Samedi
Level 129
God Stats
26W - 21L
1,833 SR
Queue Stats
394W - 389L
1,572 Elo+
Party 2
Team Averages
Level 124
1,514 SR
1,557 Elo+

VS

Team Averages
Level 106
1,598 SR
1,534 Elo+
Guan Yu
Guan Yu
DerpyMooseJuice
Guan Yu
Level 128
God Stats
11W - 5L
1,697 SR
Queue Stats
191W - 198L
1,533 Elo+
Party 1
Khepri
Khepri
GerbilManCannon
Khepri
Level 116
God Stats
7W - 6L
1,707 SR
Queue Stats
289W - 293L
1,560 Elo+
Party 1
Gilgamesh
Gilgamesh
Jörmmain14
Gilgamesh
Level 107
God Stats
7W - 8L
1,500 SR
Queue Stats
291W - 271L
1,548 Elo+
Solo
Anubis
Anubis
TheOldFortress
Anubis
Level 81
God Stats
4W - 7L
1,797 SR
Queue Stats
356W - 383L
1,472 Elo+
Solo
Medusa
Medusa
ThelordFujin
Medusa
Level 96
God Stats
1W - 2L
1,289 SR
Queue Stats
181W - 183L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DAVID_SRL
Anubis
13
7 / 1 / 4
8,201
586
6,360
5,557
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Pkmpn
Artio
13
1 / 5 / 0
7,780
556
4,959
10,978
7,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
REAPER_ALFA25
Gilgamesh
12
4 / 3 / 0
7,402
529
4,304
10,365
5,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
darkyu5467
Nemesis
13
4 / 3 / 7
7,844
560
7,790
9,245
3,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
izam_cloud
Baron Samedi
10
0 / 4 / 7
6,622
473
5,384
7,691
3,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 0
9,135
653
9,186
11,861
10,018
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 6
6,679
477
1,833
7,435
5,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Jörmmain14
Gilgamesh
10
1 / 3 / 5
6,335
453
4,505
6,608
2,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 7 / 0
6,236
445
3,147
8,760
2,885
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
12
7 / 3 / 1
7,273
520
7,620
7,258
2,601
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
16
Kills
16
16
Deaths
16
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
DAVID_SRL
Anubis
7
1
4
9
L
7
1
0
7
L
0
2
6
1.5
L
Gilgamesh
Jörmmain14
Gilgamesh
1
3
5
1.17
W
Artio
Pkmpn
Artio
1
5
0
0.2
W
Gilgamesh
REAPER_ALFA25
Gilgamesh
4
3
0
1.33
L
1
7
0
0.14
L
Medusa
7
3
1
2.5
W
Nemesis
darkyu5467
Nemesis
4
3
7
2.5
W
Baron Samedi
izam_cloud
Baron Samedi
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,797
Damage
26,291
43,836
Taken
41,922
21,585
Mitigated
23,648
14,112
Healing
9,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DAVID_SRL
Anubis
6,360
504
0
2,341
5,557
2,283
423
1,746
3,811
42,621
0
L
9,186
1,513
60
3,449
11,861
10,018
0
5,414
6,393
367
54,487
L
1,833
38
0
1,217
7,435
5,419
33
2,147
5,248
23,967
0
L
Gilgamesh
Jörmmain14
Gilgamesh
4,505
1,215
0
891
6,608
2,725
0
1,751
4,771
0
28,378
W
Artio
Pkmpn
Artio
4,959
548
188
4,126
10,978
7,541
0
76
10,902
39,937
1,376
W
Gilgamesh
REAPER_ALFA25
Gilgamesh
4,304
1,300
0
2,742
10,365
5,019
259
618
9,747
0
29,670
L
3,147
296
0
1,866
8,760
2,885
129
4,818
3,644
33,197
0
L
Medusa
7,620
4,753
0
2,441
7,258
2,601
46
1,901
5,297
0
43,370
W
Nemesis
darkyu5467
Nemesis
7,790
3,685
0
1,338
9,245
3,423
572
1,766
7,479
0
48,608
W
Baron Samedi
izam_cloud
Baron Samedi
5,384
525
245
3,132
7,691
3,319
0
1,141
6,550
26,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,849
Gold Earned
35,658
399
Minions Killed
332
0
Camps Cleared
0
1,215,003
Distance Traveled
1,140,153
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,201
586
110
8
0
240,828
2
L
Guan Yu
9,135
653
103
7
0
243,650
4
L
Khepri
6,679
477
39
3
0
253,842
2
L
Gilgamesh
6,335
453
65
5
0
232,071
1
W
Artio
7,780
556
93
7
0
225,107
5
W
Gilgamesh
7,402
529
59
4
0
220,660
0
L
Anubis
6,236
445
61
4
0
177,131
1
L
Medusa
7,273
520
64
5
0
233,459
1
W
Nemesis
7,844
560
98
7
0
293,369
2
W
Baron Samedi
6,622
473
39
3
0
235,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role