Player Matchup

Xing Tian
Xing Tian
EduelboX
Xing Tian
Level 89
God Stats
2W - 2L
1,486 SR
Queue Stats
29W - 48L
1,292 Elo+
Solo
Danzaburou
Danzaburou
FADExxRAGE
Danzaburou
Level 69
God Stats
30W - 12L
1,597 SR
Queue Stats
54W - 53L
1,479 Elo+
Party 2
Scylla
Scylla
TallRick420
Scylla
Level 14
God Stats
7W - 11L
1,510 SR
Queue Stats
10W - 15L
1,317 Elo+
Party 2
Team Averages
Level 57
1,531 SR
1,362 Elo+

VS

Team Averages
Level 70
1,401 SR
1,364 Elo+
Achilles
Achilles
Carrot Toast
Achilles
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 42L
1,372 Elo+
Party 1
Mulan
Mulan
RedVelvet Toast
Mulan
Level 36
God Stats
14W - 13L
1,491 SR
Queue Stats
28W - 40L
1,359 Elo+
Party 1
Tiamat
Tiamat
SaintxJoker
Tiamat
Level 107
God Stats
0W - 7L
1,211 SR
Queue Stats
48W - 53L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EduelboX
Xing Tian
17
2 / 3 / 9
15,178
660
15,117
31,851
40,957
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
FADExxRAGE
Danzaburou
18
6 / 12 / 4
15,931
693
30,686
27,326
13,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
18
3 / 9 / 4
13,953
607
10,558
17,714
8,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Carrot Toast
Achilles
16
4 / 3 / 12
13,830
601
11,900
25,424
36,339
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
14 / 3 / 10
16,364
711
33,655
29,689
33,612
Cudgel

Cudgel

+10
Physical Power
+50
Health

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
18
6 / 5 / 9
14,841
645
17,120
18,325
12,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
11
Kills
24
24
Deaths
11
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Achilles
Carrot Toast
Achilles
4
3
12
3.33
W
Xing Tian
EduelboX
Xing Tian
2
3
9
2.17
W
Danzaburou
FADExxRAGE
Danzaburou
6
12
4
0.67
L
14
3
10
6.33
L
Tiamat
6
5
9
2.1
W
Scylla
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,361
Damage
62,675
76,891
Taken
73,438
62,285
Mitigated
82,558
14,658
Healing
21,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Carrot Toast
Achilles
11,900
3,623
720
5,660
25,424
36,339
898
8,661
16,763
0
40,517
W
Xing Tian
EduelboX
Xing Tian
15,117
1,552
1,098
6,208
31,851
40,957
0
9,963
21,364
57,641
0
W
Danzaburou
FADExxRAGE
Danzaburou
30,686
20,147
1,062
5,287
27,326
13,202
2,566
5,178
21,923
0
80,001
L
33,655
6,660
1,233
6,676
29,689
33,612
1,860
11,311
18,378
0
103,500
L
Tiamat
17,120
2,249
2,043
4,759
18,325
12,607
476
8,353
9,972
84,801
0
W
Scylla
10,558
683
0
1,003
17,714
8,126
615
2,418
15,096
48,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,062
Gold Earned
45,035
215
Minions Killed
243
0
Camps Cleared
0
1,115,956
Distance Traveled
1,143,968
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,830
601
40
2
0
406,943
0
W
Xing Tian
15,178
660
50
2
0
404,546
2
W
Danzaburou
15,931
693
84
4
0
348,429
4
L
Mulan
16,364
711
91
4
0
393,153
6
L
Tiamat
14,841
645
112
5
0
343,872
2
W
Scylla
13,953
607
81
4
0
362,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role