Player Matchup

Gilgamesh
Gilgamesh
CheT0Glam
Gilgamesh
Level 26
God Stats
4W - 5L
1,551 SR
Queue Stats
82W - 76L
1,529 Elo+
Party 2
Chronos
Chronos
FNSalazar
Chronos
Level 28
God Stats
2W - 4L
1,657 SR
Queue Stats
555W - 473L
1,521 Elo+
Party 1
Thanatos
Thanatos
FernetConManaos
Thanatos
Level 29
God Stats
1W - 1L
1,719 SR
Queue Stats
198W - 100L
1,649 Elo+
Party 2
Ra
Ra
ceciicece
Ra
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 105L
1,550 Elo+
Solo
Geb
Geb
xBACO2003x
Geb
Level 27
God Stats
12W - 16L
1,216 SR
Queue Stats
649W - 582L
1,398 Elo+
Party 1
Team Averages
Level 25
1,529 SR
1,529 Elo+

VS

Team Averages
Level 22
1,597 SR
1,512 Elo+
Ymir
Ymir
IgnacioG
Ymir
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 45L
1,546 Elo+
Solo
Chernobog
Chernobog
KyronX1
Chernobog
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
PhillFoden
Fenrir
Level 25
God Stats
14W - 11L
1,572 SR
Queue Stats
36W - 24L
1,534 Elo+
Solo
King Arthur
King Arthur
SOLOORF6
King Arthur
Level 24
God Stats
4W - 2L
1,738 SR
Queue Stats
64W - 55L
1,554 Elo+
Solo
Poseidon
Poseidon
wilzip
Poseidon
Level 27
God Stats
7W - 2L
1,674 SR
Queue Stats
290W - 240L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CheT0Glam
Gilgamesh
1
0 / 0 / 0
4,152
297
0
0
0
Chronos
FNSalazar
Chronos
12
3 / 4 / 4
7,112
508
10,423
10,069
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
14
6 / 3 / 2
8,753
625
7,126
10,594
3,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 5 / 2
6,364
455
1,916
7,523
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 3 / 6
6,984
499
6,377
12,529
7,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 3 / 5
7,696
550
7,487
14,441
8,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
KyronX1
Chernobog
13
0 / 2 / 7
7,858
561
4,916
7,991
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
PhillFoden
Fenrir
14
6 / 3 / 2
8,269
591
5,688
9,965
3,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
SOLOORF6
King Arthur
16
1 / 0 / 0
9,209
658
1,503
4,843
2,726
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
wilzip
Poseidon
14
6 / 2 / 2
8,596
614
8,808
6,150
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
10
Kills
15
15
Deaths
10
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CheT0Glam
Gilgamesh
0
0
0
0
L
Chronos
FNSalazar
Chronos
3
4
4
1.25
L
Thanatos
6
3
2
2.33
W
Ymir
2
3
5
1.5
W
Chernobog
KyronX1
Chernobog
0
2
7
1.75
W
Fenrir
PhillFoden
Fenrir
6
3
2
2.33
W
King Arthur
SOLOORF6
King Arthur
1
0
0
1
L
0
5
2
0.2
W
Poseidon
wilzip
Poseidon
6
2
2
3.5
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,842
Damage
28,402
40,715
Taken
43,390
17,239
Mitigated
19,314
14,405
Healing
10,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CheT0Glam
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
FNSalazar
Chronos
10,423
4,340
0
2,252
10,069
3,386
50
4,283
5,738
44,668
0
L
Thanatos
7,126
2,911
0
7,085
10,594
3,544
0
2,897
7,547
0
55,695
W
Ymir
7,487
1,738
0
5,029
14,441
8,283
0
9,620
4,821
25,996
0
W
Chernobog
KyronX1
Chernobog
4,916
2,717
0
499
7,991
2,682
168
4,482
3,509
0
44,710
W
Fenrir
PhillFoden
Fenrir
5,688
995
0
2,753
9,965
3,739
178
1,903
8,062
0
52,187
W
King Arthur
SOLOORF6
King Arthur
1,503
189
0
1,505
4,843
2,726
0
0
4,843
0
59,006
L
1,916
400
0
1,458
7,523
2,488
0
4,928
2,291
24,455
0
W
Poseidon
wilzip
Poseidon
8,808
755
0
595
6,150
1,884
0
2,541
3,439
45,685
0
L
6,377
1,273
0
3,610
12,529
7,821
0
3,665
8,844
24,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,365
Gold Earned
41,628
259
Minions Killed
467
0
Camps Cleared
0
1,018,855
Distance Traveled
1,359,986
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,152
297
0
0
0
0
0
L
Chronos
7,112
508
76
5
0
240,335
3
L
Thanatos
8,753
625
99
7
0
295,613
0
W
Ymir
7,696
550
28
2
0
278,098
3
W
Chernobog
7,858
561
100
7
0
230,681
5
W
Fenrir
8,269
591
100
7
0
295,795
6
W
King Arthur
9,209
658
143
10
0
292,111
4
L
Ra
6,364
455
56
4
0
220,536
2
W
Poseidon
8,596
614
96
7
0
263,301
2
L
Geb
6,984
499
28
2
0
262,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role