Player Matchup

Guan Yu
Guan Yu
Diamond V
Klubiii
Guan Yu
Diamond V
Level 160
God Stats
8W - 7L
1,704 SR
Queue Stats
388W - 365L
2,120 MMR
Party 2
Heimdallr
Heimdallr
Diamond IV
Maanpaardt
Heimdallr
Diamond IV
Level 160
God Stats
3W - 10L
1,717 SR
Queue Stats
116W - 88L
2,182 MMR
Solo
Kumbhakarna
Kumbhakarna
Masters
PaulMescal
Kumbhakarna
Masters
Level 85
God Stats
0W - 3L
1,285 SR
Queue Stats
491W - 496L
2,123 MMR
Solo
Fenrir
Fenrir
Platinum I
Stash Stacks
Fenrir
Platinum I
Level 148
God Stats
14W - 13L
1,587 SR
Queue Stats
441W - 439L
2,070 MMR
Party 2
Vulcan
Vulcan
Diamond IV
koutun
Vulcan
Diamond IV
Level 157
God Stats
14W - 18L
1,619 SR
Queue Stats
287W - 279L
2,170 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,582 SR
2,133 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,577 SR
2,029 MMR
Kukulkan
Kukulkan
Platinum II
 
Kukulkan
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum II
Granaatje_ARWA
Cabrakan
Platinum II
Level 143
God Stats
12W - 8L
1,766 SR
Queue Stats
284W - 264L
2,017 MMR
Solo
Rama
Rama
Masters
Payback__27
Rama
Masters
Level 138
God Stats
11W - 7L
1,710 SR
Queue Stats
418W - 382L
2,484 MMR
Party 1
Nemesis
Nemesis
Diamond II
eZeero-
Nemesis
Diamond II
Level 148
God Stats
2W - 2L
1,521 SR
Queue Stats
21W - 25L
2,226 MMR
Party 1
Ganesha
Ganesha
Platinum I
julen_mrtnz
Ganesha
Platinum I
Level 86
God Stats
9W - 8L
1,388 SR
Queue Stats
199W - 176L
1,919 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Klubiii
Guan Yu
14
1 / 3 / 2
8,227
514
9,680
16,679
12,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Maanpaardt
Heimdallr
15
0 / 2 / 0
8,725
545
4,341
7,701
2,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
PaulMescal
Kumbhakarna
10
0 / 1 / 1
7,009
438
1,472
10,538
4,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
14
3 / 3 / 0
7,992
500
3,910
9,090
3,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
koutun
Vulcan
14
0 / 4 / 1
8,061
504
2,042
5,180
1,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
TiamatSetTsukuyomiApolloPersephone

VS

Bans
AthenaGebScyllaAresKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
4 / 0 / 4
10,167
635
5,664
4,406
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
15
1 / 3 / 2
9,285
580
9,116
11,111
12,605
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 0 / 2
11,383
711
5,720
8,975
3,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
eZeero-
Nemesis
16
5 / 0 / 3
9,768
611
5,000
9,812
5,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
julen_mrtnz
Ganesha
14
0 / 1 / 9
9,020
564
4,970
8,630
6,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
13
13
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
0
4
6
W
Cabrakan
1
3
2
0.67
L
Guan Yu
Klubiii
Guan Yu
1
3
2
0.67
L
Heimdallr
Maanpaardt
Heimdallr
0
2
0
0
L
Kumbhakarna
PaulMescal
Kumbhakarna
0
1
1
0.5
W
3
0
2
4
L
Fenrir
3
3
0
1
W
Nemesis
eZeero-
Nemesis
5
0
3
6.5
W
Ganesha
julen_mrtnz
Ganesha
0
1
9
4.5
L
Vulcan
koutun
Vulcan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,445
Damage
30,470
49,188
Taken
42,934
24,447
Mitigated
29,735
13,368
Healing
19,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,664
176
0
2,381
4,406
1,741
175
2,228
2,178
74,077
0
W
Cabrakan
9,116
1,717
0
4,421
11,111
12,605
0
48
11,063
58,364
0
L
Guan Yu
Klubiii
Guan Yu
9,680
2,571
85
6,066
16,679
12,626
0
9,593
7,086
0
53,343
L
Heimdallr
Maanpaardt
Heimdallr
4,341
2,373
0
2,557
7,701
2,441
0
287
7,414
0
65,539
L
Kumbhakarna
PaulMescal
Kumbhakarna
1,472
103
0
2,600
10,538
4,410
0
3,830
6,708
12,298
0
W
5,720
4,957
0
4,983
8,975
3,209
1,520
391
8,584
0
89,479
L
Fenrir
3,910
1,261
0
1,510
9,090
3,173
0
3,567
5,523
0
48,076
W
Nemesis
eZeero-
Nemesis
5,000
2,260
0
5,870
9,812
5,302
0
541
9,271
0
69,413
W
Ganesha
julen_mrtnz
Ganesha
4,970
775
0
2,221
8,630
6,878
97
1,354
7,276
21,912
0
L
Vulcan
koutun
Vulcan
2,042
433
0
550
5,180
1,797
0
2,473
2,707
68,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,014
Gold Earned
49,623
492
Minions Killed
606
0
Camps Cleared
0
1,514,156
Distance Traveled
1,632,125
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,167
635
171
11
0
342,275
10
W
Cabrakan
9,285
580
126
8
0
270,522
4
L
Guan Yu
8,227
514
120
8
0
312,588
6
L
Heimdallr
8,725
545
126
8
0
277,901
4
L
Kumbhakarna
7,009
438
16
1
0
295,825
5
W
Rama
11,383
711
179
11
0
291,634
7
L
Fenrir
7,992
500
91
6
0
338,072
4
W
Nemesis
9,768
611
118
7
0
399,982
0
W
Ganesha
9,020
564
12
1
0
327,712
6
L
Vulcan
8,061
504
139
9
0
289,770
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role