Player Matchup

Discordia
Discordia
Gold V
Gena-996
Discordia
Gold V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 167L
1,321 MMR
Party 1
Chaac
Chaac
Gold II
MeliG129
Chaac
Gold II
Level 69
God Stats
2W - 1L
1,541 SR
Queue Stats
25W - 17L
1,892 MMR
Party 1
Sobek
Sobek
Gold I
marlon123_5
Sobek
Gold I
Level 114
God Stats
98W - 103L
1,573 SR
Queue Stats
743W - 859L
1,643 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,538 SR
1,619 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 80
1,501 SR
1,510 MMR
Mulan
Mulan
Gold II
AvirexX_97
Mulan
Gold II
Level 63
God Stats
1W - 1L
1,455 SR
Queue Stats
53W - 53L
1,517 MMR
Party 2
Achilles
Achilles
Gold II
D_Soulness
Achilles
Gold II
Level 74
God Stats
1W - 2L
1,274 SR
Queue Stats
53W - 54L
1,517 MMR
Party 2
Ah Puch
Ah Puch
Silver III
TheCollector_ABS
Ah Puch
Silver III
Level 104
God Stats
2W - 3L
1,774 SR
Queue Stats
14W - 19L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gena-996
Discordia
16
6 / 3 / 7
13,193
660
14,556
10,628
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
MeliG129
Chaac
16
6 / 1 / 8
13,103
655
15,827
20,728
25,633
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 2 / 9
13,596
680
6,731
20,795
27,118
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
AphroditeNu WaDanzaburouCthulhuScylla

VS

Bans
BacchusZeusBaron SamediChang'eHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
0 / 4 / 2
10,545
527
3,538
11,292
6,625
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
D_Soulness
Achilles
17
4 / 4 / 2
13,158
658
14,795
22,926
23,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
2 / 6 / 2
11,817
591
14,643
12,912
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
6
6
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
0
4
2
0.25
L
Achilles
D_Soulness
Achilles
4
4
2
1.25
W
Discordia
Gena-996
Discordia
6
3
7
3.17
W
Chaac
MeliG129
Chaac
6
1
8
10
L
2
6
2
0.5
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,114
Damage
32,976
52,151
Taken
47,130
56,885
Mitigated
34,871
17,812
Healing
6,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
3,538
227
0
1,026
11,292
6,625
0
4,223
7,069
0
28,202
L
Achilles
D_Soulness
Achilles
14,795
4,225
0
1,991
22,926
23,830
0
11,213
11,713
191
58,110
W
Discordia
Gena-996
Discordia
14,556
1,133
0
530
10,628
4,134
1,491
4,473
6,155
73,028
0
W
Chaac
MeliG129
Chaac
15,827
2,606
0
9,419
20,728
25,633
1,160
5,130
15,598
1,010
60,932
L
14,643
176
0
3,623
12,912
4,416
0
6,121
6,791
63,636
0
W
6,731
500
1,624
6,239
20,795
27,118
740
5,331
15,464
36,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,892
Gold Earned
35,520
244
Minions Killed
203
0
Camps Cleared
0
1,131,546
Distance Traveled
995,857
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,545
527
29
1
0
263,687
0
L
Achilles
13,158
658
79
4
0
390,216
6
W
Discordia
13,193
660
141
7
0
353,706
0
W
Chaac
13,103
655
66
3
0
369,075
8
L
Ah Puch
11,817
591
95
5
0
341,954
5
W
Sobek
13,596
680
37
2
0
408,765
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role