Player Matchup

Medusa
Medusa
Cheborkulina
Medusa
Level 20
God Stats
42W - 43L
1,448 SR
Queue Stats
118W - 108L
1,504 Elo+
Solo
Merlin
Merlin
Hex_17_Mordred
Merlin
Level 22
God Stats
4W - 3L
1,535 SR
Queue Stats
22W - 26L
1,484 Elo+
Solo
Ymir
Ymir
ImaSmurfAcc--
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,518 Elo+
Solo
Fenrir
Fenrir
Mr_Itadori
Fenrir
Level 22
God Stats
8W - 4L
1,500 SR
Queue Stats
220W - 207L
1,540 Elo+
Party 1
Nike
Nike
xXTheBeastXx944
Nike
Level 29
God Stats
18W - 14L
1,622 SR
Queue Stats
91W - 80L
1,566 Elo+
Party 1
Team Averages
Level 22
1,521 SR
1,522 Elo+

VS

Team Averages
Level 15
1,504 SR
1,574 Elo+
Ah Muzen Cab
Ah Muzen Cab
BontheBlock
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 147L
1,589 Elo+
Solo
Ares
Ares
InsaneGorilla49
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,484 Elo+
Solo
Apollo
Apollo
Ncrosses
Apollo
Level 28
God Stats
1W - 1L
1,738 SR
Queue Stats
104W - 94L
1,637 Elo+
Solo
Gilgamesh
Gilgamesh
Syfyky
Gilgamesh
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 14L
1,635 Elo+
Solo
Scylla
Scylla
lagunasdanny
Scylla
Level 8
God Stats
12W - 12L
1,280 SR
Queue Stats
296W - 262L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
1 / 2 / 2
4,693
670
3,381
5,120
1,241
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 1 / 0
5,168
738
1,473
1,914
509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
3 / 1 / 2
5,084
726
2,344
5,533
1,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Mr_Itadori
Fenrir
8
2 / 0 / 2
4,755
679
2,707
3,909
1,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
5 / 0 / 2
5,450
779
4,289
3,845
1,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BontheBlock
Ah Muzen Cab
6
0 / 4 / 1
3,911
559
1,702
5,237
1,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 5 / 1
3,380
483
1,439
5,457
2,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Ncrosses
Apollo
7
2 / 0 / 0
4,364
623
3,024
4,261
925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
Syfyky
Gilgamesh
6
0 / 3 / 0
3,651
522
1,443
5,033
1,518
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
8
2 / 1 / 0
4,609
658
971
3,532
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
13
Kills
4
4
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BontheBlock
Ah Muzen Cab
0
4
1
0.13
W
Medusa
1
2
2
1
W
2
1
0
2
W
3
1
2
4
L
0
5
1
0.1
W
Fenrir
Mr_Itadori
Fenrir
2
0
2
3
L
Apollo
Ncrosses
Apollo
2
0
0
2
L
Gilgamesh
Syfyky
Gilgamesh
0
3
0
0
L
Scylla
2
1
0
2
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,194
Damage
8,579
20,321
Taken
23,520
6,895
Mitigated
7,124
6,563
Healing
5,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BontheBlock
Ah Muzen Cab
1,702
598
0
1,357
5,237
1,462
0
1,457
3,755
0
12,913
W
Medusa
3,381
1,563
123
1,502
5,120
1,241
672
354
4,766
0
22,764
W
1,473
41
0
467
1,914
509
0
185
1,729
27,624
0
W
2,344
891
0
1,429
5,533
1,986
0
922
4,573
10,914
0
L
1,439
481
0
138
5,457
2,231
0
559
4,823
6,474
0
W
Fenrir
Mr_Itadori
Fenrir
2,707
282
0
1,667
3,909
1,423
0
363
3,506
0
18,168
L
Apollo
Ncrosses
Apollo
3,024
1,850
0
1,694
4,261
925
0
376
3,885
0
17,672
L
Gilgamesh
Syfyky
Gilgamesh
1,443
391
0
1,233
5,033
1,518
0
0
4,783
0
10,902
L
Scylla
971
149
0
1,190
3,532
988
0
1,425
2,107
19,857
0
W
4,289
920
0
1,375
3,845
1,736
140
508
3,337
0
23,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,150
Gold Earned
19,915
208
Minions Killed
154
0
Camps Cleared
0
646,207
Distance Traveled
584,511
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
3,911
559
40
6
0
128,203
1
W
Medusa
4,693
670
42
6
0
100,691
2
W
Merlin
5,168
738
66
9
0
131,797
2
W
Ymir
5,084
726
18
3
0
123,619
4
L
Ares
3,380
483
11
2
0
132,073
1
W
Fenrir
4,755
679
43
6
0
150,197
1
L
Apollo
4,364
623
33
5
0
125,452
2
L
Gilgamesh
3,651
522
28
4
0
76,825
1
L
Scylla
4,609
658
42
6
0
121,958
3
W
Nike
5,450
779
39
6
0
139,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role