Player Matchup

Athena
Athena
Silver I
Furrrr
Athena
Silver I
Level 139
God Stats
1W - 2L
1,550 SR
Queue Stats
22W - 15L
1,438 MMR
Party 2
Anhur
Anhur
Gold V
Inersion
Anhur
Gold V
Level 144
God Stats
2W - 1L
1,511 SR
Queue Stats
24W - 15L
1,532 MMR
Party 2
Cerberus
Cerberus
Gold III
Yeico
Cerberus
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
gunzerker057
Tsukuyomi
Gold IV
Level 59
God Stats
6W - 7L
2,056 SR
Queue Stats
357W - 354L
1,517 MMR
Solo
Ra
Ra
Gold IV
theultimate81
Ra
Gold IV
Level 79
God Stats
22W - 20L
1,622 SR
Queue Stats
56W - 68L
1,526 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,648 SR
1,503 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,439 SR
1,506 MMR
Cu Chulainn
Cu Chulainn
Gold IV
Blackrockfly
Cu Chulainn
Gold IV
Level 106
God Stats
15W - 17L
1,535 SR
Queue Stats
106W - 111L
1,474 MMR
Solo
Jing Wei
Jing Wei
Gold I
Grubbington
Jing Wei
Gold I
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 106L
1,491 MMR
Solo
Sobek
Sobek
Gold III
ItsDeeds
Sobek
Gold III
Level 92
God Stats
1W - 3L
1,140 SR
Queue Stats
75W - 71L
1,456 MMR
Party 1
Agni
Agni
Gold IV
johanAP
Agni
Gold IV
Level 123
God Stats
15W - 13L
1,689 SR
Queue Stats
40W - 47L
1,499 MMR
Solo
Loki
Loki
Gold I
xSoaRNvad3x
Loki
Gold I
Level 144
God Stats
2W - 2L
1,329 SR
Queue Stats
120W - 116L
1,610 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Furrrr
Athena
15
4 / 4 / 3
10,221
426
10,633
23,621
27,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
Inersion
Anhur
19
1 / 3 / 4
12,287
512
9,482
19,713
9,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Yeico
Cerberus
18
2 / 5 / 0
11,064
461
14,178
25,793
19,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
gunzerker057
Tsukuyomi
16
2 / 6 / 3
10,034
418
11,904
18,369
12,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 6 / 2
10,816
451
10,840
18,834
9,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatSetGuan YuApolloDanzaburou

VS

Bans
ScyllaIzanamiKing ArthurYmirSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Blackrockfly
Cu Chulainn
20
7 / 0 / 9
14,185
591
20,039
28,292
30,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
Grubbington
Jing Wei
20
5 / 1 / 8
14,560
607
24,486
16,934
7,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
ItsDeeds
Sobek
18
2 / 2 / 16
12,639
527
10,711
26,254
34,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
johanAP
Agni
19
3 / 4 / 11
12,705
529
15,199
11,638
4,974
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 4 / 10
14,329
597
11,865
18,333
12,625
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
78
11
Kills
24
24
Deaths
11
12
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Blackrockfly
Cu Chulainn
7
0
9
11.5
L
Athena
Furrrr
Athena
4
4
3
1.38
W
Jing Wei
Grubbington
Jing Wei
5
1
8
9
L
Anhur
Inersion
Anhur
1
3
4
1
W
Sobek
ItsDeeds
Sobek
2
2
16
5
L
Cerberus
Yeico
Cerberus
2
5
0
0.4
L
Tsukuyomi
gunzerker057
Tsukuyomi
2
6
3
0.58
W
Agni
johanAP
Agni
3
4
11
2.13
L
2
6
2
0.5
W
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,037
Damage
82,300
106,330
Taken
101,451
78,473
Mitigated
90,326
34,853
Healing
43,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Blackrockfly
Cu Chulainn
20,039
4,192
0
16,548
28,292
30,540
763
11,717
16,575
552
96,850
L
Athena
Furrrr
Athena
10,633
2,910
0
5,261
23,621
27,540
0
6,595
17,026
26,301
0
W
Jing Wei
Grubbington
Jing Wei
24,486
15,319
0
9,022
16,934
7,416
3,608
4,429
12,505
0
132,116
L
Anhur
Inersion
Anhur
9,482
5,478
0
5,341
19,713
9,456
0
4,926
14,787
0
98,508
W
Sobek
ItsDeeds
Sobek
10,711
390
0
9,159
26,254
34,771
486
9,765
16,489
35,969
0
L
Cerberus
Yeico
Cerberus
14,178
671
0
10,941
25,793
19,438
0
3,392
22,401
78,330
0
L
Tsukuyomi
gunzerker057
Tsukuyomi
11,904
1,911
0
4,105
18,369
12,087
0
5,071
13,218
0
72,105
W
Agni
johanAP
Agni
15,199
1,303
291
1,904
11,638
4,974
1,769
6,178
5,460
92,386
0
L
10,840
754
3,261
5,944
18,834
9,952
0
6,635
12,199
91,512
0
W
11,865
2,134
0
6,998
18,333
12,625
5,508
4,567
13,550
0
106,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,422
Gold Earned
68,418
684
Minions Killed
726
0
Camps Cleared
0
2,243,908
Distance Traveled
2,360,679
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
14,185
591
159
7
0
492,502
7
L
Athena
10,221
426
26
1
0
481,350
12
W
Jing Wei
14,560
607
201
8
0
453,243
3
L
Anhur
12,287
512
196
8
0
411,705
5
W
Sobek
12,639
527
29
1
0
457,863
9
L
Cerberus
11,064
461
171
7
0
431,776
3
L
Tsukuyomi
10,034
418
123
5
0
467,863
1
W
Agni
12,705
529
167
7
0
469,165
6
L
Ra
10,816
451
168
7
0
451,214
6
W
Loki
14,329
597
170
7
0
487,906
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role