Player Matchup

Janus
Janus
MrEggSammich
Janus
Level 27
God Stats
0W - 1L
1,436 SR
Queue Stats
39W - 38L
1,504 Elo+
Solo
Thanatos
Thanatos
Sadaiyoshi
Thanatos
Level 104
God Stats
1W - 4L
1,173 SR
Queue Stats
109W - 97L
1,566 Elo+
Party 1
Merlin
Merlin
TLXyrexian
Merlin
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 50L
1,475 Elo+
Party 1
Tiamat
Tiamat
WeddingShark
Tiamat
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 81L
1,388 Elo+
Solo
Bastet
Bastet
kattehgreat618
Bastet
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
232W - 259L
1,513 Elo+
Solo
Team Averages
Level 74
1,422 SR
1,489 Elo+

VS

Team Averages
Level 46
1,413 SR
1,468 Elo+
Medusa
Medusa
Cloud_Strife_555
Medusa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 33L
1,521 Elo+
Solo
Geb
Geb
Vicmoff707
Geb
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
desimoni4
Sol
Level 17
God Stats
1W - 0L
1,250 SR
Queue Stats
10W - 4L
1,496 Elo+
Party 2
Ullr
Ullr
detorres4
Ullr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,390 Elo+
Party 2
Heimdallr
Heimdallr
xXdl0olbXx
Heimdallr
Level 145
God Stats
2W - 5L
1,314 SR
Queue Stats
778W - 831L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 10
8,783
798
9,372
9,385
3,623
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Sadaiyoshi
Thanatos
14
5 / 6 / 8
8,432
767
6,009
11,636
4,750
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
TLXyrexian
Merlin
17
7 / 4 / 7
10,269
934
9,381
10,582
4,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
12
1 / 4 / 8
7,534
685
7,802
9,707
5,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 9
8,240
749
4,389
9,516
7,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 7
9,337
849
6,818
9,036
3,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 7 / 6
7,956
723
5,133
14,308
10,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
7 / 2 / 6
10,475
952
18,857
10,313
4,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
15
2 / 2 / 6
8,664
788
6,182
6,915
2,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
xXdl0olbXx
Heimdallr
16
4 / 5 / 8
9,270
843
8,635
9,518
3,757
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
51
17
Kills
18
19
Deaths
19
42
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
L
2
3
10
2.33
L
Thanatos
Sadaiyoshi
Thanatos
5
6
8
1.5
L
Merlin
TLXyrexian
Merlin
7
4
7
2.63
W
1
7
6
0.57
L
Tiamat
1
4
8
1.25
W
7
2
6
5
W
Ullr
2
2
6
2.5
L
2
2
9
3.25
W
Heimdallr
xXdl0olbXx
Heimdallr
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,953
Damage
45,625
50,826
Taken
50,090
25,739
Mitigated
24,234
22,673
Healing
14,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,818
2,890
1,880
1,974
9,036
3,172
1,297
5,776
2,894
0
14,442
L
9,372
196
1,692
1,840
9,385
3,623
0
4,485
4,900
22,298
0
L
Thanatos
Sadaiyoshi
Thanatos
6,009
412
1,817
4,708
11,636
4,750
287
5,121
6,515
0
8,631
L
Merlin
TLXyrexian
Merlin
9,381
679
2,684
3,195
10,582
4,485
612
4,819
5,763
29,675
0
W
5,133
546
0
0
14,308
10,230
40
5,764
8,282
12,598
0
L
Tiamat
7,802
1,468
630
2,016
9,707
5,658
379
3,886
5,818
11,874
0
W
18,857
3,832
1,725
4,954
10,313
4,206
2,137
4,552
5,587
40,871
0
W
Ullr
6,182
1,278
1,617
1,328
6,915
2,869
1,706
3,389
3,372
0
16,377
L
4,389
1,715
1,501
2,590
9,516
7,223
156
5,679
3,837
0
8,417
W
Heimdallr
xXdl0olbXx
Heimdallr
8,635
5,076
507
725
9,518
3,757
570
5,562
3,400
0
19,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,258
Gold Earned
45,702
105
Minions Killed
119
0
Camps Cleared
0
1,073,532
Distance Traveled
978,850
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,337
849
27
2
0
221,399
3
L
Janus
8,783
798
39
4
0
195,843
0
L
Thanatos
8,432
767
3
0
0
224,491
0
L
Merlin
10,269
934
53
5
0
201,898
2
W
Geb
7,956
723
4
0
0
201,540
0
L
Tiamat
7,534
685
8
1
0
222,488
0
W
Sol
10,475
952
48
4
0
200,710
0
W
Ullr
8,664
788
16
1
0
196,421
1
L
Bastet
8,240
749
2
0
0
228,812
1
W
Heimdallr
9,270
843
24
2
0
158,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role