Player Matchup

Scylla
Scylla
Baziklet
Scylla
Level 32
God Stats
0W - 2L
1,281 SR
Queue Stats
59W - 67L
1,511 Elo+
Party 2
Ares
Ares
MishkaZy
Ares
Level 28
God Stats
6W - 4L
1,941 SR
Queue Stats
59W - 67L
1,511 Elo+
Party 2
Osiris
Osiris
Pigwin
Osiris
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Rexel98
Neith
Level 4
God Stats
1W - 1L
1,739 SR
Queue Stats
1W - 2L
1,447 Elo+
Solo
Awilix
Awilix
YangSlayer
Awilix
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 178L
1,537 Elo+
Solo
Team Averages
Level 20
1,592 SR
1,501 Elo+

VS

Team Averages
Level 19
1,573 SR
1,478 Elo+
Odin
Odin
PoNYloVER33
Odin
Level 29
God Stats
18W - 10L
1,622 SR
Queue Stats
388W - 399L
1,515 Elo+
Party 1
Agni
Agni
Saleron19cz
Agni
Level 28
God Stats
3W - 0L
1,536 SR
Queue Stats
18W - 11L
1,591 Elo+
Solo
Mercury
Mercury
Shinypeepee
Mercury
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
WonderfulMrFox
Jormungandr
Level 29
God Stats
49W - 35L
1,708 SR
Queue Stats
429W - 441L
1,514 Elo+
Party 1
Apollo
Apollo
mrbrou243
Apollo
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Baziklet
Scylla
15
2 / 8 / 3
9,127
456
10,271
10,565
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
14
4 / 2 / 7
9,646
482
7,949
14,830
15,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Pigwin
Osiris
14
3 / 4 / 6
8,971
449
6,172
7,973
8,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
Rexel98
Neith
13
1 / 7 / 2
8,441
422
8,033
12,187
4,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
YangSlayer
Awilix
17
6 / 5 / 3
10,806
540
12,188
17,582
7,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 5
9,111
456
4,256
17,085
13,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
8 / 3 / 3
9,705
485
11,909
10,284
4,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Shinypeepee
Mercury
19
2 / 5 / 6
10,831
542
5,290
17,805
6,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
WonderfulMrFox
Jormungandr
16
7 / 1 / 8
10,359
518
14,756
17,570
16,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
mrbrou243
Apollo
14
4 / 4 / 9
9,393
470
10,449
9,925
3,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
56
16
Kills
25
26
Deaths
16
21
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Scylla
Baziklet
Scylla
2
8
3
0.44
L
Ares
4
2
7
3.75
L
Osiris
Pigwin
Osiris
3
4
6
1.5
W
4
3
5
2.17
L
Neith
Rexel98
Neith
1
7
2
0.29
W
8
3
3
3.17
W
Mercury
Shinypeepee
Mercury
2
5
6
1
W
Jormungandr
WonderfulMrFox
Jormungandr
7
1
8
11
L
Awilix
YangSlayer
Awilix
6
5
3
1.5
W
Apollo
mrbrou243
Apollo
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,613
Damage
46,660
63,137
Taken
72,669
40,536
Mitigated
44,684
7,609
Healing
15,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Baziklet
Scylla
10,271
667
0
460
10,565
4,026
94
6,053
4,437
38,164
0
L
Ares
7,949
580
0
551
14,830
15,619
559
4,519
10,136
30,338
0
L
Osiris
Pigwin
Osiris
6,172
1,158
0
0
7,973
8,891
709
2,269
5,654
170
39,173
W
4,256
1,906
0
2,901
17,085
13,281
205
5,219
11,622
0
22,237
L
Neith
Rexel98
Neith
8,033
2,334
0
641
12,187
4,648
2,186
5,693
6,069
0
38,655
W
11,909
931
0
1,088
10,284
4,001
1,035
2,865
7,291
42,291
0
W
Mercury
Shinypeepee
Mercury
5,290
2,171
0
7,102
17,805
6,783
1,668
2,059
15,652
0
91,547
W
Jormungandr
WonderfulMrFox
Jormungandr
14,756
2,939
0
4,294
17,570
16,872
619
3,377
14,079
52,592
0
L
Awilix
YangSlayer
Awilix
12,188
4,947
0
5,957
17,582
7,352
0
7,181
10,176
0
79,129
W
Apollo
mrbrou243
Apollo
10,449
5,392
0
123
9,925
3,747
2,233
4,142
5,635
0
39,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,991
Gold Earned
49,399
378
Minions Killed
409
0
Camps Cleared
0
1,742,239
Distance Traveled
1,856,153
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,127
456
79
4
0
334,552
3
L
Ares
9,646
482
37
2
0
368,715
4
L
Osiris
8,971
449
63
3
0
352,561
7
W
Odin
9,111
456
36
2
0
362,472
1
L
Neith
8,441
422
67
3
0
296,258
3
W
Agni
9,705
485
78
4
0
363,353
3
W
Mercury
10,831
542
137
7
0
418,519
2
W
Jormungandr
10,359
518
80
4
0
375,157
3
L
Awilix
10,806
540
132
7
0
390,153
2
W
Apollo
9,393
470
78
4
0
336,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role