Player Matchup

Neith
Neith
Calipso30
Neith
Level 29
God Stats
21W - 15L
1,652 SR
Queue Stats
84W - 81L
1,492 Elo+
Party 1
Cerberus
Cerberus
Ka3dee
Cerberus
Level 29
God Stats
8W - 3L
1,587 SR
Queue Stats
87W - 89L
1,521 Elo+
Party 1
Janus
Janus
იZoldyck
Janus
Level 149
God Stats
4W - 1L
1,522 SR
Queue Stats
257W - 249L
1,521 Elo+
Party 1
Team Averages
Level 69
1,587 SR
1,512 Elo+

VS

Team Averages
Level 38
1,584 SR
1,446 Elo+
Anubis
Anubis
Samurai122
Anubis
Level 20
God Stats
15W - 14L
1,727 SR
Queue Stats
36W - 37L
1,467 Elo+
Party 2
Bellona
Bellona
VOL4EK
Bellona
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
crazywolfonYT
Fenrir
Level 16
God Stats
14W - 19L
1,526 SR
Queue Stats
20W - 39L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Calipso30
Neith
14
8 / 6 / 10
12,365
727
9,954
12,312
2,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Ka3dee
Cerberus
14
3 / 6 / 15
12,809
753
6,482
21,544
23,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
18
15 / 3 / 8
14,080
828
21,368
16,480
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Samurai122
Anubis
16
11 / 8 / 3
13,535
796
24,850
16,633
8,424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
VOL4EK
Bellona
13
2 / 10 / 7
10,682
628
9,420
18,560
10,308
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 8 / 10
10,479
616
9,711
15,934
6,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
34
26
Kills
14
15
Deaths
26
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
Calipso30
Neith
8
6
10
2.17
W
Cerberus
Ka3dee
Cerberus
3
6
15
1.75
L
Anubis
Samurai122
Anubis
11
8
3
1.56
L
Bellona
VOL4EK
Bellona
2
10
7
0.55
L
1
8
10
0.75
W
Janus
15
3
8
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,804
Damage
43,981
50,336
Taken
51,127
30,516
Mitigated
24,875
13,288
Healing
6,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Calipso30
Neith
9,954
3,167
0
1,767
12,312
2,932
2,160
8,821
3,491
0
34,166
W
Cerberus
Ka3dee
Cerberus
6,482
402
0
4,521
21,544
23,595
176
9,030
12,514
26,407
0
L
Anubis
Samurai122
Anubis
24,850
177
0
4,864
16,633
8,424
0
9,569
7,064
50,770
0
L
Bellona
VOL4EK
Bellona
9,420
3,137
0
1,250
18,560
10,308
55
10,039
8,521
0
39,552
L
9,711
2,714
0
522
15,934
6,143
0
8,626
7,308
0
27,331
W
Janus
21,368
1,481
645
6,355
16,480
3,989
607
7,319
9,161
84,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,254
Gold Earned
34,696
193
Minions Killed
111
0
Camps Cleared
0
936,669
Distance Traveled
780,733
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,365
727
43
3
0
274,209
0
W
Cerberus
12,809
753
46
3
0
335,584
0
L
Anubis
13,535
796
32
2
0
252,335
3
L
Bellona
10,682
628
49
3
0
248,453
6
L
Fenrir
10,479
616
30
2
0
279,945
0
W
Janus
14,080
828
104
6
0
326,876
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role