Player Matchup

Pele
Pele
Aztekra
Pele
Level 31
God Stats
15W - 18L
1,476 SR
Queue Stats
116W - 120L
1,508 Elo+
Solo
Cthulhu
Cthulhu
IIVodII
Cthulhu
Level 8
God Stats
13W - 8L
1,406 SR
Queue Stats
57W - 75L
1,458 Elo+
Party 2
King Arthur
King Arthur
Razgorok
King Arthur
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 100L
1,361 Elo+
Solo
Thoth
Thoth
Stenjus
Thoth
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,536 Elo+
Solo
Danzaburou
Danzaburou
TammyBolt
Danzaburou
Level 117
God Stats
9W - 3L
1,500 SR
Queue Stats
207W - 168L
1,528 Elo+
Party 2
Team Averages
Level 42
1,476 SR
1,478 Elo+

VS

Team Averages
Level 18
1,500 SR
1,388 Elo+
Zeus
Zeus
AyeeJaayy
Zeus
Level 28
God Stats
138W - 131L
1,457 SR
Queue Stats
193W - 199L
1,453 Elo+
Solo
Cthulhu
Cthulhu
BLIFEV
Cthulhu
Level 6
God Stats
1W - 2L
1,709 SR
Queue Stats
6W - 7L
1,438 Elo+
Party 1
Baba Yaga
Baba Yaga
Baailey54
Baba Yaga
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,353 Elo+
Solo
Da Ji
Da Ji
ZKurooZ
Da Ji
Level 5
God Stats
13W - 13L
1,334 SR
Queue Stats
32W - 29L
1,359 Elo+
Solo
Heimdallr
Heimdallr
Zombiez690
Heimdallr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Aztekra
Pele
14
7 / 6 / 4
8,642
576
5,926
11,085
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
IIVodII
Cthulhu
10
2 / 3 / 3
6,584
439
3,470
9,815
5,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Razgorok
King Arthur
13
3 / 6 / 3
7,927
528
4,959
11,336
5,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
Stenjus
Thoth
13
2 / 5 / 4
8,031
535
7,245
7,821
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TammyBolt
Danzaburou
12
3 / 2 / 4
7,499
500
8,547
9,966
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
12 / 3 / 2
9,852
657
13,434
9,596
2,981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
BLIFEV
Cthulhu
11
2 / 4 / 4
6,621
441
6,108
12,892
6,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Baailey54
Baba Yaga
11
2 / 3 / 3
7,164
478
4,634
7,009
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
ZKurooZ
Da Ji
14
6 / 2 / 2
8,441
563
6,121
8,428
3,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Zombiez690
Heimdallr
9
0 / 5 / 3
6,151
410
5,456
8,937
3,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
36
17
Kills
22
22
Deaths
17
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
12
3
2
4.33
W
Pele
Aztekra
Pele
7
6
4
1.5
L
Cthulhu
BLIFEV
Cthulhu
2
4
4
1
L
Baba Yaga
Baailey54
Baba Yaga
2
3
3
1.17
W
Cthulhu
IIVodII
Cthulhu
2
3
3
1.17
W
King Arthur
Razgorok
King Arthur
3
6
3
0.75
W
Thoth
Stenjus
Thoth
2
5
4
0.8
W
Danzaburou
TammyBolt
Danzaburou
3
2
4
2.5
L
Da Ji
ZKurooZ
Da Ji
6
2
2
3.5
L
Heimdallr
Zombiez690
Heimdallr
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,147
Damage
35,753
50,023
Taken
46,862
21,273
Mitigated
18,943
10,693
Healing
15,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
13,434
900
0
4,530
9,596
2,981
1,540
577
8,953
59,290
0
W
Pele
Aztekra
Pele
5,926
2,215
0
3,450
11,085
3,785
0
5,230
5,785
0
51,801
L
Cthulhu
BLIFEV
Cthulhu
6,108
457
155
3,657
12,892
6,720
0
2,941
9,879
24,209
0
L
Baba Yaga
Baailey54
Baba Yaga
4,634
339
339
2,167
7,009
2,368
266
2,334
4,427
29,095
0
W
Cthulhu
IIVodII
Cthulhu
3,470
259
0
1,364
9,815
5,765
96
4,964
4,520
19,941
0
W
King Arthur
Razgorok
King Arthur
4,959
1,671
0
1,690
11,336
5,791
0
7,739
3,468
0
29,911
W
Thoth
Stenjus
Thoth
7,245
524
0
700
7,821
2,710
1,346
2,331
5,291
48,032
0
W
Danzaburou
TammyBolt
Danzaburou
8,547
3,800
0
3,489
9,966
3,222
432
2,878
6,783
0
38,934
L
Da Ji
ZKurooZ
Da Ji
6,121
1,858
0
3,100
8,428
3,164
0
2,284
6,030
0
40,180
L
Heimdallr
Zombiez690
Heimdallr
5,456
1,913
0
1,355
8,937
3,710
564
2,003
6,858
0
22,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,683
Gold Earned
38,229
346
Minions Killed
307
0
Camps Cleared
0
1,397,087
Distance Traveled
1,311,589
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,852
657
96
6
0
240,328
1
W
Pele
8,642
576
96
6
0
308,668
1
L
Cthulhu
6,621
441
33
2
0
290,565
3
L
Baba Yaga
7,164
478
44
3
0
221,877
1
W
Cthulhu
6,584
439
26
2
0
275,870
0
W
King Arthur
7,927
528
62
4
0
291,947
0
W
Thoth
8,031
535
108
7
0
234,646
0
W
Danzaburou
7,499
500
54
4
0
285,956
3
L
Da Ji
8,441
563
76
5
0
273,325
1
L
Heimdallr
6,151
410
58
4
0
285,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role