Player Matchup

Thor
Thor
Arlayna
Thor
Level 15
God Stats
1W - 2L
1,770 SR
Queue Stats
95W - 96L
1,345 Elo+
Solo
Discordia
Discordia
Itebis
Discordia
Level 16
God Stats
0W - 1L
1,176 SR
Queue Stats
3W - 9L
1,211 Elo+
Party 1
Kukulkan
Kukulkan
LongFishhh
Kukulkan
Level 2
God Stats
0W - 2L
1,219 SR
Queue Stats
0W - 3L
902 Elo+
Solo
Hera
Hera
Millva
Hera
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
kasperfriend
Achilles
Level 25
God Stats
0W - 1L
1,194 SR
Queue Stats
35W - 43L
1,366 Elo+
Party 1
Team Averages
Level 14
1,372 SR
1,265 Elo+

VS

Team Averages
Level 15
1,451 SR
1,213 Elo+
Ra
Ra
Mario07caste
Ra
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,092 Elo+
Solo
Chiron
Chiron
QQMyFriend
Chiron
Level 22
God Stats
5W - 0L
1,652 SR
Queue Stats
82W - 82L
1,358 Elo+
Solo
Yemoja
Yemoja
elgatofeliz12345
Yemoja
Level 17
God Stats
15W - 26L
1,378 SR
Queue Stats
15W - 42L
1,220 Elo+
Solo
Cerberus
Cerberus
hio404
Cerberus
Level 3
God Stats
2W - 1L
1,173 SR
Queue Stats
2W - 1L
1,020 Elo+
Solo
Fenrir
Fenrir
theodask
Fenrir
Level 29
God Stats
12W - 9L
1,554 SR
Queue Stats
534W - 566L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Arlayna
Thor
9
0 / 1 / 1
5,415
492
1,384
4,571
1,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Itebis
Discordia
8
0 / 2 / 0
4,719
429
946
4,014
1,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
LongFishhh
Kukulkan
7
1 / 2 / 0
5,069
461
2,753
2,590
741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
Millva
Hera
8
0 / 2 / 0
4,629
421
1,495
4,287
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
kasperfriend
Achilles
10
5 / 5 / 0
6,310
574
3,013
6,715
3,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,034
549
1,222
3,808
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
QQMyFriend
Chiron
9
3 / 0 / 1
5,516
501
4,438
3,085
823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 0 / 2
5,688
517
2,431
3,194
1,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
hio404
Cerberus
8
1 / 3 / 2
5,499
500
1,129
5,082
3,017
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
theodask
Fenrir
12
6 / 1 / 1
7,322
666
3,826
6,325
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
6
Kills
11
12
Deaths
6
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
Arlayna
Thor
0
1
1
0.5
L
Discordia
Itebis
Discordia
0
2
0
0
L
Kukulkan
LongFishhh
Kukulkan
1
2
0
0.5
W
1
2
2
1
L
Hera
Millva
Hera
0
2
0
0
W
Chiron
QQMyFriend
Chiron
3
0
1
3.5
W
0
0
2
1
W
Cerberus
hio404
Cerberus
1
3
2
0.67
L
Achilles
kasperfriend
Achilles
5
5
0
1
W
Fenrir
theodask
Fenrir
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,591
Damage
13,046
22,177
Taken
21,494
7,304
Mitigated
8,811
3,422
Healing
5,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Arlayna
Thor
1,384
620
0
1,544
4,571
1,204
0
344
4,211
0
21,220
L
Discordia
Itebis
Discordia
946
103
0
1,144
4,014
1,061
0
912
3,102
18,475
0
L
Kukulkan
LongFishhh
Kukulkan
2,753
322
0
0
2,590
741
207
857
1,673
14,138
0
W
1,222
487
40
59
3,808
1,153
0
1,831
1,718
21,494
0
L
Hera
Millva
Hera
1,495
352
0
516
4,287
1,164
0
1,402
2,885
13,390
0
W
Chiron
QQMyFriend
Chiron
4,438
591
432
1,305
3,085
823
68
1,183
1,834
0
22,313
W
2,431
0
235
1,145
3,194
1,674
330
1,059
2,067
18,181
0
W
Cerberus
hio404
Cerberus
1,129
327
0
606
5,082
3,017
148
640
4,244
15,054
0
L
Achilles
kasperfriend
Achilles
3,013
1,580
0
218
6,715
3,134
1,466
1,151
5,524
0
20,683
W
Fenrir
theodask
Fenrir
3,826
801
0
2,014
6,325
2,144
884
33
6,237
0
38,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,142
Gold Earned
30,059
183
Minions Killed
252
0
Camps Cleared
0
895,595
Distance Traveled
1,027,606
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,415
492
60
5
0
219,173
6
L
Discordia
4,719
429
44
4
0
168,623
2
L
Kukulkan
5,069
461
21
2
0
120,343
0
W
Ra
6,034
549
56
5
0
223,208
2
L
Hera
4,629
421
21
2
0
169,068
0
W
Chiron
5,516
501
37
3
0
215,467
3
W
Yemoja
5,688
517
37
3
0
208,036
0
W
Cerberus
5,499
500
37
3
0
169,842
0
L
Achilles
6,310
574
37
3
0
218,388
2
W
Fenrir
7,322
666
85
8
0
211,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role