Player Matchup

Raijin
Raijin
BasicallyClever
Raijin
Level 143
God Stats
1W - 2L
1,559 SR
Queue Stats
164W - 143L
1,675 Elo+
Party 1
Awilix
Awilix
ItsCruzitoes
Awilix
Level 123
God Stats
5W - 8L
1,578 SR
Queue Stats
253W - 225L
1,692 Elo+
Party 1
Ares
Ares
MilesRonan
Ares
Level 158
God Stats
1W - 1L
1,708 SR
Queue Stats
95W - 84L
1,646 Elo+
Solo
Ra
Ra
Solarlux
Ra
Level 127
God Stats
13W - 16L
1,466 SR
Queue Stats
395W - 370L
1,658 Elo+
Solo
Jing Wei
Jing Wei
ThrustSlinky22
Jing Wei
Level 142
God Stats
4W - 7L
1,486 SR
Queue Stats
378W - 358L
1,603 Elo+
Solo
Team Averages
Level 139
1,559 SR
1,655 Elo+

VS

Team Averages
Level 144
1,577 SR
1,614 Elo+
Ao Kuang
Ao Kuang
Airist
Ao Kuang
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 47L
1,843 Elo+
Solo
Gilgamesh
Gilgamesh
LiebeKZ
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Raptor6
Scylla
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
S2 Executioner
Danzaburou
Level 157
God Stats
132W - 115L
1,586 SR
Queue Stats
369W - 378L
1,630 Elo+
Solo
Cernunnos
Cernunnos
carrypotter00
Cernunnos
Level 107
God Stats
7W - 5L
1,797 SR
Queue Stats
408W - 357L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 2
10,403
548
12,453
15,629
11,128
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Awilix
14
6 / 9 / 3
9,065
477
10,261
18,108
7,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 6 / 3
8,220
433
9,585
18,001
16,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
4 / 3 / 5
10,591
557
11,109
11,873
5,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
17
0 / 3 / 1
9,988
526
6,362
17,812
6,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Airist
Ao Kuang
18
5 / 6 / 8
11,409
600
20,008
21,289
13,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
LiebeKZ
Gilgamesh
17
9 / 2 / 5
11,983
631
13,266
16,115
13,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Raptor6
Scylla
19
8 / 5 / 7
11,844
623
14,770
13,491
4,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
S2 Executioner
Danzaburou
19
4 / 1 / 1
12,400
653
10,504
14,026
5,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
carrypotter00
Cernunnos
17
0 / 3 / 11
10,170
535
8,196
15,362
5,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
58
17
Kills
26
26
Deaths
17
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Airist
Ao Kuang
5
6
8
1.5
L
4
5
2
1
L
Awilix
6
9
3
0.83
W
Gilgamesh
LiebeKZ
Gilgamesh
9
2
5
5.75
L
3
6
3
0.75
W
Scylla
Raptor6
Scylla
8
5
7
2.3
W
Danzaburou
S2 Executioner
Danzaburou
4
1
1
4.5
L
4
3
5
2.17
L
Jing Wei
0
3
1
0.17
W
Cernunnos
carrypotter00
Cernunnos
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,770
Damage
66,744
81,423
Taken
80,283
47,540
Mitigated
43,282
23,123
Healing
35,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Airist
Ao Kuang
20,008
4,047
0
13,215
21,289
13,871
0
9,785
11,442
70,050
0
L
12,453
2,250
0
5,741
15,629
11,128
369
11,726
3,903
64,257
0
L
Awilix
10,261
3,866
0
1,778
18,108
7,930
0
8,751
9,357
0
54,487
W
Gilgamesh
LiebeKZ
Gilgamesh
13,266
2,873
0
1,685
16,115
13,563
0
9,100
6,643
3,470
41,385
L
9,585
152
0
2,070
18,001
16,809
0
5,678
12,323
16,657
0
W
Scylla
Raptor6
Scylla
14,770
2,246
0
5,524
13,491
4,736
0
7,369
5,958
86,474
0
W
Danzaburou
S2 Executioner
Danzaburou
10,504
6,594
0
5,285
14,026
5,709
43
2,491
11,509
0
109,115
L
11,109
625
2,868
5,189
11,873
5,506
0
4,867
7,006
74,924
0
L
Jing Wei
6,362
5,164
0
5,477
17,812
6,167
0
5,065
12,747
0
81,637
W
Cernunnos
carrypotter00
Cernunnos
8,196
3,981
0
9,834
15,362
5,403
1,414
6,307
8,959
0
83,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,267
Gold Earned
57,806
545
Minions Killed
632
0
Camps Cleared
0
1,779,761
Distance Traveled
1,848,993
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,409
600
115
6
0
364,906
2
L
Raijin
10,403
548
127
7
0
313,728
0
L
Awilix
9,065
477
82
4
0
374,077
5
W
Gilgamesh
11,983
631
49
3
0
430,606
5
L
Ares
8,220
433
17
1
0
362,626
9
W
Scylla
11,844
623
126
7
0
375,206
10
W
Danzaburou
12,400
653
199
10
0
359,442
6
L
Ra
10,591
557
162
9
0
387,047
3
L
Jing Wei
9,988
526
157
8
0
342,283
7
W
Cernunnos
10,170
535
143
8
0
318,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role