Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Cobrahh
Rama
Level 160
God Stats
1W - 2L
1,689 SR
Queue Stats
3W - 3L
1,862 Elo+
Solo
Thoth
Thoth
JinxCpx
Thoth
Level 63
God Stats
10W - 13L
1,479 SR
Queue Stats
114W - 102L
1,823 Elo+
Solo
Danzaburou
Danzaburou
sGun
Danzaburou
Level 141
God Stats
52W - 38L
1,654 SR
Queue Stats
348W - 320L
1,597 Elo+
Solo
Sobek
Sobek
xI Absolem Ix
Sobek
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 44L
1,340 Elo+
Solo
Team Averages
Level 132
1,564 SR
1,624 Elo+

VS

Team Averages
Level 121
1,573 SR
1,539 Elo+
Medusa
Medusa
FireLordOzai97
Medusa
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
VikingxxKing
Gilgamesh
Level 134
God Stats
3W - 1L
1,774 SR
Queue Stats
9W - 15L
1,512 Elo+
Solo
Anubis
Anubis
Xanansi
Anubis
Level 148
God Stats
1W - 2L
1,609 SR
Queue Stats
134W - 138L
1,677 Elo+
Solo
Achilles
Achilles
boydthefighter
Achilles
Level 126
God Stats
10W - 14L
1,446 SR
Queue Stats
106W - 111L
1,509 Elo+
Party 1
Kukulkan
Kukulkan
xYCHMxCOHOONAx3
Kukulkan
Level 105
God Stats
4W - 4L
1,535 SR
Queue Stats
69W - 68L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
2 / 4 / 3
8,759
730
6,385
15,496
12,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rama
Cobrahh
Rama
15
2 / 6 / 3
9,001
750
10,347
15,942
5,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
JinxCpx
Thoth
16
2 / 5 / 5
9,205
767
11,100
8,113
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
sGun
Danzaburou
17
3 / 5 / 1
9,723
810
8,119
13,279
4,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 8 / 3
7,194
600
3,702
18,571
16,709
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 12
11,967
997
13,020
11,108
4,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
VikingxxKing
Gilgamesh
15
1 / 3 / 18
10,365
864
10,859
12,786
10,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Xanansi
Anubis
18
4 / 1 / 14
11,014
918
11,982
9,506
5,989
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
18
10 / 0 / 11
12,151
1,013
18,096
14,155
13,166
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
17
5 / 3 / 4
10,608
884
8,239
7,765
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
87
9
Kills
28
28
Deaths
9
15
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
4
3
0.88
L
Rama
Cobrahh
Rama
2
6
3
0.58
W
8
2
12
7
L
Thoth
JinxCpx
Thoth
2
5
5
0.9
W
Gilgamesh
VikingxxKing
Gilgamesh
1
3
18
3.33
W
Anubis
Xanansi
Anubis
4
1
14
11
W
Achilles
10
0
11
15.5
L
Danzaburou
sGun
Danzaburou
3
5
1
0.7
L
0
8
3
0.19
W
Kukulkan
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,653
Damage
62,196
71,401
Taken
55,320
42,204
Mitigated
37,279
11,368
Healing
14,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,385
1,084
0
877
15,496
12,513
1
4,122
11,374
0
22,456
L
Rama
Cobrahh
Rama
10,347
8,563
0
2,203
15,942
5,565
0
2,829
13,113
0
30,763
W
13,020
4,677
0
1,723
11,108
4,183
4,328
4,031
7,077
0
46,632
L
Thoth
JinxCpx
Thoth
11,100
447
0
1,675
8,113
2,471
0
2,987
5,126
35,843
0
W
Gilgamesh
VikingxxKing
Gilgamesh
10,859
2,069
1,854
3,375
12,786
10,517
479
3,153
9,506
0
18,674
W
Anubis
Xanansi
Anubis
11,982
567
0
3,963
9,506
5,989
500
2,168
7,288
57,783
0
W
Achilles
18,096
6,190
0
2,440
14,155
13,166
97
3,906
10,174
0
30,860
L
Danzaburou
sGun
Danzaburou
8,119
3,624
0
3,295
13,279
4,946
0
5,280
7,999
0
41,519
L
3,702
36
159
3,159
18,571
16,709
0
5,609
12,962
10,331
0
W
Kukulkan
8,239
965
0
1,282
7,765
3,424
1,596
2,313
5,352
44,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,882
Gold Earned
56,105
273
Minions Killed
345
8
Camps Cleared
9
1,060,971
Distance Traveled
1,235,497
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,759
730
48
4
1
231,366
0
L
Rama
9,001
750
58
5
1
203,865
0
W
Medusa
11,967
997
93
8
2
245,053
3
L
Thoth
9,205
767
66
6
3
212,795
1
W
Gilgamesh
10,365
864
15
1
1
253,664
0
W
Anubis
11,014
918
112
9
3
227,084
3
W
Achilles
12,151
1,013
31
3
1
280,972
0
L
Danzaburou
9,723
810
90
8
3
206,900
4
L
Sobek
7,194
600
11
1
0
206,045
1
W
Kukulkan
10,608
884
94
8
2
228,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role