Player Matchup

Scylla
Scylla
JITANOmaleant7
Scylla
Level 103
God Stats
4W - 4L
1,139 SR
Queue Stats
17W - 15L
1,437 Elo+
Party 1
Ganesha
Ganesha
PiticX
Ganesha
Level 27
God Stats
44W - 27L
1,599 SR
Queue Stats
122W - 107L
1,454 Elo+
Solo
Rama
Rama
Studnaffson11
Rama
Level 26
God Stats
3W - 2L
1,617 SR
Queue Stats
84W - 80L
1,450 Elo+
Solo
Thor
Thor
alfoonsiitoo10
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,342 Elo+
Party 1
Thanatos
Thanatos
yeraymondaca
Thanatos
Level 26
God Stats
8W - 6L
1,500 SR
Queue Stats
12W - 14L
1,383 Elo+
Party 1
Team Averages
Level 37
1,471 SR
1,413 Elo+

VS

Team Averages
Level 13
1,471 SR
1,416 Elo+
Izanami
Izanami
Cesar-_-Salade
Izanami
Level 8
God Stats
5W - 6L
1,500 SR
Queue Stats
22W - 33L
1,546 Elo+
Party 2
Cerberus
Cerberus
Enge-Luka
Cerberus
Level 28
God Stats
0W - 2L
1,722 SR
Queue Stats
16W - 22L
1,499 Elo+
Party 2
Nemesis
Nemesis
SARGENTsmokes86
Nemesis
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 51L
1,178 Elo+
Solo
Anubis
Anubis
ready-minicab0
Anubis
Level 21
God Stats
1W - 4L
1,134 SR
Queue Stats
601W - 610L
1,357 Elo+
Solo
Kukulkan
Kukulkan
wamjex18
Kukulkan
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 0 / 11
13,554
1,232
27,390
10,935
3,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
PiticX
Ganesha
19
0 / 0 / 24
12,527
1,139
8,128
10,386
9,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
9 / 2 / 10
12,330
1,121
18,431
8,121
2,468
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 9 / 12
10,515
956
6,292
12,474
3,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
yeraymondaca
Thanatos
18
6 / 4 / 12
12,008
1,092
11,787
10,844
3,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

240

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 7
10,185
926
8,383
13,074
5,375
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Enge-Luka
Cerberus
18
6 / 1 / 6
11,809
1,074
10,229
23,609
25,164
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 6 / 4
9,741
886
2,386
9,467
3,446
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
5 / 13 / 5
10,720
975
12,611
20,910
8,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
wamjex18
Kukulkan
16
1 / 4 / 5
10,258
933
9,661
10,956
3,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
42
29
Kills
15
15
Deaths
29
69
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
L
Cerberus
Enge-Luka
Cerberus
6
1
6
9
W
13
0
11
18.5
W
Ganesha
PiticX
Ganesha
0
0
24
12
L
1
6
4
0.5
W
9
2
10
7
W
1
9
12
0.78
L
5
13
5
0.58
L
Kukulkan
wamjex18
Kukulkan
1
4
5
0.88
W
Thanatos
yeraymondaca
Thanatos
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,028
Damage
43,270
52,760
Taken
78,016
23,468
Mitigated
46,432
9,625
Healing
9,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,383
5,977
0
251
13,074
5,375
0
7,541
5,533
0
22,246
L
Cerberus
Enge-Luka
Cerberus
10,229
569
698
4,954
23,609
25,164
0
7,387
16,222
36,334
0
W
27,390
2,983
0
0
10,935
3,724
0
6,908
4,027
43,012
0
W
Ganesha
PiticX
Ganesha
8,128
594
0
1,806
10,386
9,664
0
6,215
4,171
21,160
0
L
2,386
629
0
151
9,467
3,446
0
4,436
5,031
0
6,895
W
18,431
13,030
0
236
8,121
2,468
0
5,791
2,330
0
40,439
W
6,292
2,110
0
0
12,474
3,989
0
6,301
5,506
0
13,769
L
12,611
1,809
0
3,822
20,910
8,675
0
10,071
10,839
23,441
0
L
Kukulkan
wamjex18
Kukulkan
9,661
1,140
0
0
10,956
3,772
0
6,083
4,873
30,969
0
W
Thanatos
yeraymondaca
Thanatos
11,787
4,423
1,574
6,009
10,844
3,623
0
7,286
3,558
0
33,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,934
Gold Earned
52,713
178
Minions Killed
185
5
Camps Cleared
2
1,022,071
Distance Traveled
801,186
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,185
926
28
3
2
150,751
0
L
Cerberus
11,809
1,074
77
7
0
230,215
0
W
Scylla
13,554
1,232
48
4
1
227,159
0
W
Ganesha
12,527
1,139
1
0
1
241,429
2
L
Nemesis
9,741
886
10
1
0
107,519
3
W
Rama
12,330
1,121
59
5
3
176,510
0
W
Thor
10,515
956
13
1
0
176,448
4
L
Anubis
10,720
975
19
2
0
147,178
0
L
Kukulkan
10,258
933
51
5
0
165,523
0
W
Thanatos
12,008
1,092
57
5
0
200,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role