Player Matchup

Zeus
Zeus
Demytr
Zeus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 27L
1,599 Elo+
Party 2
Artemis
Artemis
OdorlessCrane
Artemis
Level 18
God Stats
13W - 10L
1,449 SR
Queue Stats
24W - 25L
1,451 Elo+
Party 2
Gilgamesh
Gilgamesh
TempestRed
Gilgamesh
Level 156
God Stats
30W - 25L
1,620 SR
Queue Stats
262W - 260L
1,584 Elo+
Party 2
Team Averages
Level 101
1,523 SR
1,545 Elo+

VS

Team Averages
Level 49
1,553 SR
1,507 Elo+
Janus
Janus
MartSanGG
Janus
Level 18
God Stats
3W - 8L
1,447 SR
Queue Stats
16W - 34L
1,430 Elo+
Party 1
Sobek
Sobek
domisan69
Sobek
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
povilsad
Gilgamesh
Level 84
God Stats
25W - 10L
1,713 SR
Queue Stats
172W - 137L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Demytr
Zeus
10
3 / 4 / 2
7,520
684
10,017
5,691
1,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
9
0 / 3 / 2
6,882
626
4,405
6,831
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
TempestRed
Gilgamesh
11
4 / 3 / 3
8,339
758
9,209
9,324
5,961
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MartSanGG
Janus
8
1 / 6 / 5
7,104
646
3,732
7,457
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
domisan69
Sobek
11
2 / 0 / 7
8,715
792
5,706
10,860
13,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
povilsad
Gilgamesh
12
7 / 1 / 3
9,397
854
8,737
10,331
6,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
7
Kills
10
10
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zeus
Demytr
Zeus
3
4
2
1
L
Janus
MartSanGG
Janus
1
6
5
0.58
W
Artemis
0
3
2
0.33
W
Gilgamesh
TempestRed
Gilgamesh
4
3
3
1.83
L
Sobek
domisan69
Sobek
2
0
7
5.5
L
Gilgamesh
povilsad
Gilgamesh
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,631
Damage
18,175
21,846
Taken
28,648
10,331
Mitigated
21,639
3,213
Healing
2,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Demytr
Zeus
10,017
1,673
0
1,617
5,691
1,888
0
2,192
3,369
18,684
0
L
Janus
MartSanGG
Janus
3,732
121
0
0
7,457
2,216
0
2,157
5,300
16,839
0
W
Artemis
4,405
2,063
0
1,138
6,831
2,482
291
2,247
4,544
0
22,717
W
Gilgamesh
TempestRed
Gilgamesh
9,209
2,594
0
458
9,324
5,961
120
4,573
4,463
193
20,653
L
Sobek
domisan69
Sobek
5,706
431
0
1,923
10,860
13,114
0
3,642
7,218
13,574
0
L
Gilgamesh
povilsad
Gilgamesh
8,737
2,707
0
168
10,331
6,309
0
4,519
5,812
0
29,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,741
Gold Earned
25,216
81
Minions Killed
87
0
Camps Cleared
0
601,327
Distance Traveled
629,654
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,520
684
29
3
0
178,534
3
L
Janus
7,104
646
31
3
0
173,521
2
W
Artemis
6,882
626
29
3
0
190,879
0
W
Gilgamesh
8,339
758
23
2
0
231,914
0
L
Sobek
8,715
792
9
1
0
232,558
1
L
Gilgamesh
9,397
854
47
4
0
223,575
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role