Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Frostwolfz420
Neith
Level 6
God Stats
22W - 7L
2,018 SR
Queue Stats
44W - 36L
1,738 Elo+
Party 1
Cerberus
Cerberus
PaperyCarton404
Cerberus
Level 26
God Stats
3W - 0L
1,858 SR
Queue Stats
105W - 79L
1,663 Elo+
Solo
Hercules
Hercules
Skybass_
Hercules
Level 29
God Stats
17W - 15L
1,177 SR
Queue Stats
221W - 237L
1,444 Elo+
Solo
Serqet
Serqet
TrixR4K1DS-
Serqet
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,595 Elo+
Solo
Team Averages
Level 39
1,611 SR
1,588 Elo+

VS

Team Averages
Level 12
1,635 SR
1,592 Elo+
Amaterasu
Amaterasu
Ashe Meave
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,718 Elo+
Solo
Tiamat
Tiamat
Dreezy_squish448
Tiamat
Level 5
God Stats
4W - 5L
1,716 SR
Queue Stats
18W - 27L
1,440 Elo+
Solo
Arachne
Arachne
Fieesh
Arachne
Level 16
God Stats
7W - 8L
1,684 SR
Queue Stats
39W - 35L
1,517 Elo+
Solo
Kukulkan
Kukulkan
FormidableEnigma
Kukulkan
Level 8
God Stats
50W - 43L
1,804 SR
Queue Stats
138W - 169L
1,764 Elo+
Solo
Guan Yu
Guan Yu
Puffy_DomoZz
Guan Yu
Level 25
God Stats
7W - 6L
1,473 SR
Queue Stats
272W - 254L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
18 / 0 / 9
11,085
652
14,043
11,999
8,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 0 / 4
9,877
581
6,657
8,974
2,908
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
14
4 / 0 / 10
9,071
534
7,489
12,413
10,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Skybass_
Hercules
14
1 / 4 / 3
8,449
497
7,571
13,291
9,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
15
6 / 4 / 12
9,119
536
6,742
11,554
4,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ashe Meave
Amaterasu
9
0 / 12 / 4
6,401
377
4,283
14,985
7,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 9 / 3
6,540
385
4,544
10,838
5,248
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Fieesh
Arachne
11
3 / 9 / 0
7,343
432
5,905
14,695
5,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 2
8,353
491
6,336
6,046
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Puffy_DomoZz
Guan Yu
14
3 / 1 / 3
8,221
484
9,797
13,829
13,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
33
Kills
8
8
Deaths
33
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
18
0
9
22.5
L
Amaterasu
Ashe Meave
Amaterasu
0
12
4
0.17
L
1
9
3
0.28
L
Arachne
Fieesh
Arachne
3
9
0
0.33
L
1
2
2
1
W
4
0
4
6
W
Cerberus
4
0
10
9
L
Guan Yu
Puffy_DomoZz
Guan Yu
3
1
3
4.5
W
Hercules
Skybass_
Hercules
1
4
3
0.63
W
Serqet
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,502
Damage
30,865
58,231
Taken
60,393
36,178
Mitigated
33,611
32,060
Healing
10,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,043
2,129
453
8,751
11,999
8,120
2,235
3,378
8,571
65,182
0
L
Amaterasu
Ashe Meave
Amaterasu
4,283
1,413
0
1,242
14,985
7,325
51
7,442
7,393
0
23,785
L
4,544
1,052
0
1,305
10,838
5,248
0
4,768
5,779
19,466
0
L
Arachne
Fieesh
Arachne
5,905
3,293
0
2,713
14,695
5,152
0
4,953
9,472
0
33,483
L
6,336
225
0
500
6,046
1,888
0
1,061
4,715
55,095
0
W
6,657
2,764
0
4,978
8,974
2,908
1,787
1,160
7,739
0
78,742
W
Cerberus
7,489
413
0
7,865
12,413
10,858
168
1,436
10,902
43,025
0
L
Guan Yu
Puffy_DomoZz
Guan Yu
9,797
2,009
319
4,465
13,829
13,998
554
3,308
10,521
0
41,548
W
Hercules
Skybass_
Hercules
7,571
2,663
0
4,823
13,291
9,832
2,040
2,328
10,588
0
44,601
W
Serqet
6,742
2,156
0
5,190
11,554
4,460
100
2,578
8,926
0
52,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,601
Gold Earned
36,858
563
Minions Killed
300
0
Camps Cleared
0
1,610,623
Distance Traveled
1,498,724
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,085
652
110
6
0
300,733
7
L
Amaterasu
6,401
377
42
2
0
313,397
1
L
Tiamat
6,540
385
28
2
0
228,030
4
L
Arachne
7,343
432
57
3
0
300,564
0
L
Kukulkan
8,353
491
102
6
0
296,288
2
W
Neith
9,877
581
148
9
0
296,446
1
W
Cerberus
9,071
534
107
6
0
327,437
3
L
Guan Yu
8,221
484
71
4
0
360,445
3
W
Hercules
8,449
497
92
5
0
320,996
2
W
Serqet
9,119
536
106
6
0
365,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role