Player Matchup

Aphrodite
Aphrodite
GeorgeMcCrate
Aphrodite
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Kali
Kali
GodSlayerx95
Kali
Level 11
God Stats
1W - 5L
1,782 SR
Queue Stats
35W - 35L
1,488 Elo+
Party 2
Sun Wukong
Sun Wukong
KrimsonRa
Sun Wukong
Level 38
God Stats
2W - 1L
1,808 SR
Queue Stats
14W - 10L
1,711 Elo+
Party 2
Hachiman
Hachiman
RollatorRonny
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Sier0
Ah Puch
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 132L
1,481 Elo+
Party 2
Team Averages
Level 41
1,618 SR
1,536 Elo+

VS

Team Averages
Level 68
1,583 SR
1,464 Elo+
Ymir
Ymir
Animal441
Ymir
Level 128
God Stats
3W - 5L
1,454 SR
Queue Stats
170W - 181L
1,555 Elo+
Party 3
Zeus
Zeus
Avenain
Zeus
Level 29
God Stats
4W - 10L
1,349 SR
Queue Stats
203W - 222L
1,489 Elo+
Party 3
Gilgamesh
Gilgamesh
NougatyChan
Gilgamesh
Level 107
God Stats
1W - 2L
1,852 SR
Queue Stats
146W - 133L
1,521 Elo+
Party 3
Bakasura
Bakasura
RkSem
Bakasura
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
261W - 292L
1,343 Elo+
Party 4
Neith
Neith
Zhmon
Neith
Level 29
God Stats
10W - 5L
1,762 SR
Queue Stats
161W - 171L
1,411 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GeorgeMcCrate
Aphrodite
14
2 / 7 / 4
9,204
438
6,111
13,554
8,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
0 / 5 / 7
8,606
410
6,226
15,100
7,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
KrimsonRa
Sun Wukong
14
7 / 4 / 4
9,211
439
12,744
19,137
15,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
RollatorRonny
Hachiman
14
2 / 8 / 3
8,519
406
5,961
14,892
5,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Sier0
Ah Puch
16
4 / 7 / 2
10,108
481
13,192
13,323
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
6 / 1 / 15
11,638
554
9,064
17,816
17,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zeus
Avenain
Zeus
17
5 / 4 / 5
10,956
522
11,001
10,025
3,680
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
NougatyChan
Gilgamesh
19
11 / 2 / 13
12,630
601
22,365
18,728
19,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
RkSem
Bakasura
18
6 / 3 / 4
11,501
548
7,702
15,491
7,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Zhmon
Neith
18
3 / 5 / 8
11,662
555
8,255
11,091
4,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
76
15
Kills
31
31
Deaths
15
20
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
1
15
13.5
W
Zeus
Avenain
Zeus
5
4
5
1.88
L
Aphrodite
GeorgeMcCrate
Aphrodite
2
7
4
0.57
L
0
5
7
0.7
L
Sun Wukong
KrimsonRa
Sun Wukong
7
4
4
2.25
W
Gilgamesh
NougatyChan
Gilgamesh
11
2
13
8.75
W
Bakasura
RkSem
Bakasura
6
3
4
2.67
L
Hachiman
RollatorRonny
Hachiman
2
8
3
0.44
L
Ah Puch
Sier0
Ah Puch
4
7
2
0.71
W
Neith
Zhmon
Neith
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,234
Damage
58,387
76,006
Taken
73,151
40,854
Mitigated
53,174
14,802
Healing
21,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,064
1,266
0
5,408
17,816
17,795
122
4,541
13,275
49,938
0
W
Zeus
Avenain
Zeus
11,001
1,333
0
1,093
10,025
3,680
199
4,816
5,209
77,791
0
L
Aphrodite
GeorgeMcCrate
Aphrodite
6,111
1,045
3,517
3,854
13,554
8,621
36
2,692
10,447
33,040
0
L
6,226
2,947
0
2,389
15,100
7,031
0
3,952
11,148
0
50,476
L
Sun Wukong
KrimsonRa
Sun Wukong
12,744
3,096
0
3,433
19,137
15,402
222
5,393
13,394
0
48,370
W
Gilgamesh
NougatyChan
Gilgamesh
22,365
5,054
0
3,801
18,728
19,426
987
5,040
13,688
0
73,931
W
Bakasura
RkSem
Bakasura
7,702
5,394
0
8,217
15,491
7,906
0
4,039
11,452
0
51,559
L
Hachiman
RollatorRonny
Hachiman
5,961
3,488
0
120
14,892
5,223
0
2,937
11,714
0
35,431
L
Ah Puch
Sier0
Ah Puch
13,192
387
0
1,489
13,323
4,577
60
5,091
8,049
64,275
0
W
Neith
Zhmon
Neith
8,255
3,687
0
2,567
11,091
4,367
2,150
1,245
9,846
0
70,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,648
Gold Earned
58,387
402
Minions Killed
580
0
Camps Cleared
0
1,886,760
Distance Traveled
1,979,033
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,638
554
58
3
0
410,427
8
W
Zeus
10,956
522
134
6
0
361,782
5
L
Aphrodite
9,204
438
61
3
0
360,595
7
L
Kali
8,606
410
98
5
0
442,275
1
L
Sun Wukong
9,211
439
56
3
0
403,473
9
W
Gilgamesh
12,630
601
120
6
0
445,166
5
W
Bakasura
11,501
548
138
7
0
443,630
2
L
Hachiman
8,519
406
55
3
0
344,167
3
L
Ah Puch
10,108
481
132
6
0
336,250
1
W
Neith
11,662
555
130
6
0
318,028
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role