Player Matchup

Scylla
Scylla
Silver I
DxxnY
Scylla
Silver I
Level 62
God Stats
30W - 11L
1,794 SR
Queue Stats
170W - 179L
1,203 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Raventrust
Kumbhakarna
Bronze III
Level 138
God Stats
1W - 2L
1,596 SR
Queue Stats
7W - 19L
1,136 MMR
Solo
Guan Yu
Guan Yu
Silver I
SuperGraphic
Guan Yu
Silver I
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 84L
1,071 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
TSAGG
Tsukuyomi
Silver I
Level 67
God Stats
1W - 1L
1,701 SR
Queue Stats
44W - 55L
1,158 MMR
Party 2
Danzaburou
Danzaburou
Silver I
kwip90
Danzaburou
Silver I
Level 80
God Stats
9W - 12L
1,577 SR
Queue Stats
37W - 50L
1,158 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 83
1,634 SR
1,145 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 81
1,396 SR
1,144 MMR
Cerberus
Cerberus
Bronze IV
Kukkomies
Cerberus
Bronze IV
Level 66
God Stats
1W - 5L
1,323 SR
Queue Stats
81W - 86L
1,217 MMR
Party 1
Ymir
Ymir
Silver V
Mikezer21
Ymir
Silver V
Level 41
God Stats
1W - 12L
1,430 SR
Queue Stats
19W - 45L
934 MMR
Solo
Hou Yi
Hou Yi
Bronze IV
OppimaanInnokas
Hou Yi
Bronze IV
Level 91
God Stats
0W - 3L
1,323 SR
Queue Stats
74W - 89L
1,134 MMR
Party 1
Olorun
Olorun
Gold V
XtomeX
Olorun
Gold V
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 175L
1,244 MMR
Solo
Kali
Kali
Bronze III
Y0L05W4GG1N5
Kali
Bronze III
Level 119
God Stats
0W - 1L
1,404 SR
Queue Stats
21W - 32L
1,191 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DxxnY
Scylla
14
2 / 1 / 7
8,898
556
8,647
8,258
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kumbhakarna
Raventrust
Kumbhakarna
12
4 / 1 / 6
8,325
520
3,598
7,591
4,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
SuperGraphic
Guan Yu
17
4 / 0 / 3
9,843
615
11,703
13,470
8,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
TSAGG
Tsukuyomi
14
5 / 4 / 3
8,719
545
7,313
10,475
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
kwip90
Danzaburou
14
4 / 2 / 1
9,427
589
6,004
7,331
2,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetNu Wa

VS

Bans
Cu ChulainnApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kukkomies
Cerberus
11
2 / 5 / 3
7,390
462
6,185
12,949
7,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
12
0 / 4 / 0
6,834
427
4,887
11,042
5,041
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
2 / 2 / 3
7,526
470
3,715
7,040
2,397
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
XtomeX
Olorun
12
0 / 3 / 0
7,529
471
3,009
9,319
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 5 / 1
7,930
496
7,097
14,374
6,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
19
Kills
7
8
Deaths
19
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
DxxnY
Scylla
2
1
7
5.5
L
Cerberus
Kukkomies
Cerberus
2
5
3
0.7
L
Ymir
0
4
0
0
L
2
2
3
1.75
W
Kumbhakarna
Raventrust
Kumbhakarna
4
1
6
7
W
Guan Yu
SuperGraphic
Guan Yu
4
0
3
5.5
W
Tsukuyomi
TSAGG
Tsukuyomi
5
4
3
1.63
L
Olorun
XtomeX
Olorun
0
3
0
0
L
3
5
1
0.7
W
Danzaburou
kwip90
Danzaburou
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,265
Damage
24,893
47,125
Taken
54,724
21,979
Mitigated
24,378
16,213
Healing
16,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DxxnY
Scylla
8,647
1,016
0
2,478
8,258
2,825
513
2,826
5,432
62,337
0
L
Cerberus
Kukkomies
Cerberus
6,185
439
0
2,428
12,949
7,719
0
3,607
9,256
21,485
0
L
Ymir
4,887
1,601
0
2,967
11,042
5,041
275
0
11,042
32,079
0
L
3,715
2,041
0
3,491
7,040
2,397
0
1,545
5,483
0
45,629
W
Kumbhakarna
Raventrust
Kumbhakarna
3,598
521
0
1,840
7,591
4,935
144
874
6,717
17,892
0
W
Guan Yu
SuperGraphic
Guan Yu
11,703
3,311
440
6,766
13,470
8,642
0
6,394
7,076
0
70,757
W
Tsukuyomi
TSAGG
Tsukuyomi
7,313
1,785
0
2,217
10,475
3,330
0
1,671
8,804
0
45,869
L
Olorun
XtomeX
Olorun
3,009
887
56
2,150
9,319
2,999
0
3,027
6,038
46,508
0
L
7,097
3,361
0
4,948
14,374
6,222
0
3,516
10,660
0
42,736
W
Danzaburou
kwip90
Danzaburou
6,004
2,052
0
2,472
7,331
2,247
72
2,316
5,015
0
62,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,212
Gold Earned
37,209
458
Minions Killed
356
0
Camps Cleared
0
1,572,239
Distance Traveled
1,388,890
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,898
556
109
7
0
317,710
5
L
Cerberus
7,390
462
30
2
0
270,355
4
L
Ymir
6,834
427
60
4
0
265,761
3
L
Hou Yi
7,526
470
93
6
0
293,493
5
W
Kumbhakarna
8,325
520
21
1
0
331,325
6
W
Guan Yu
9,843
615
130
8
0
310,655
3
W
Tsukuyomi
8,719
545
89
6
0
348,765
0
L
Olorun
7,529
471
106
7
0
257,311
0
L
Kali
7,930
496
67
4
0
301,970
3
W
Danzaburou
9,427
589
109
7
0
263,784
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role