Player Matchup

Ares
Ares
Angon22
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,230 Elo+
Solo
Aphrodite
Aphrodite
Darius110105
Aphrodite
Level 15
God Stats
2W - 3L
1,504 SR
Queue Stats
9W - 15L
1,354 Elo+
Solo
Erlang Shen
Erlang Shen
KaffeeJunky19
Erlang Shen
Level 27
God Stats
0W - 1L
1,066 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
gylefried
Chernobog
Level 12
God Stats
103W - 88L
1,577 SR
Queue Stats
141W - 151L
1,530 Elo+
Solo
Thanatos
Thanatos
slimes
Thanatos
Level 18
God Stats
5W - 6L
1,711 SR
Queue Stats
31W - 27L
1,491 Elo+
Solo
Team Averages
Level 18
1,472 SR
1,421 Elo+

VS

Team Averages
Level 27
1,520 SR
1,493 Elo+
Bacchus
Bacchus
CB4ker151
Bacchus
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 32L
1,506 Elo+
Solo
Sol
Sol
FKT-Odin
Sol
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,644 Elo+
Party 1
Fenrir
Fenrir
FlacKii
Fenrir
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
70W - 79L
1,479 Elo+
Party 1
Freya
Freya
Wolfskiller
Freya
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
141W - 150L
1,459 Elo+
Party 1
Gilgamesh
Gilgamesh
lx-slatt-xl
Gilgamesh
Level 16
God Stats
4W - 3L
1,599 SR
Queue Stats
17W - 17L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Angon22
Ares
15
0 / 13 / 8
10,153
423
9,718
30,591
22,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Darius110105
Aphrodite
6
1 / 3 / 0
7,291
304
1,335
2,924
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
KaffeeJunky19
Erlang Shen
18
1 / 8 / 7
11,323
472
9,122
21,460
11,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
gylefried
Chernobog
17
1 / 7 / 2
10,441
435
10,546
17,073
7,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
slimes
Thanatos
19
16 / 10 / 1
13,925
580
24,292
27,435
11,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CB4ker151
Bacchus
18
3 / 2 / 19
12,351
515
12,939
16,320
21,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
11 / 5 / 11
14,431
601
20,724
18,439
8,531
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
FlacKii
Fenrir
20
12 / 4 / 9
14,464
603
13,058
16,817
10,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 3 / 8
13,712
571
23,409
18,962
7,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
lx-slatt-xl
Gilgamesh
18
3 / 5 / 4
11,733
489
9,847
16,780
8,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
92
19
Kills
41
41
Deaths
19
18
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ares
Angon22
Ares
0
13
8
0.31
W
Bacchus
CB4ker151
Bacchus
3
2
19
6.25
L
Aphrodite
Darius110105
Aphrodite
1
3
0
0.33
W
11
5
11
3.3
W
Fenrir
FlacKii
Fenrir
12
4
9
4.13
L
Erlang Shen
KaffeeJunky19
Erlang Shen
1
8
7
0.56
W
12
3
8
5.33
L
Chernobog
gylefried
Chernobog
1
7
2
0.29
W
Gilgamesh
lx-slatt-xl
Gilgamesh
3
5
4
1
L
Thanatos
slimes
Thanatos
16
10
1
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,013
Damage
79,977
99,483
Taken
87,318
53,934
Mitigated
56,323
25,389
Healing
30,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Angon22
Ares
9,718
352
0
1,138
30,591
22,265
231
22,555
8,036
29,617
0
W
Bacchus
CB4ker151
Bacchus
12,939
2,068
709
2,547
16,320
21,540
1,197
3,068
13,252
43,483
0
L
Aphrodite
Darius110105
Aphrodite
1,335
571
0
694
2,924
1,032
0
1,938
986
9,958
0
W
20,724
7,339
0
8,021
18,439
8,531
8,062
2,198
16,105
102,875
0
W
Fenrir
FlacKii
Fenrir
13,058
4,922
0
3,263
16,817
10,831
0
2,036
14,781
0
87,336
L
Erlang Shen
KaffeeJunky19
Erlang Shen
9,122
4,963
0
2,749
21,460
11,475
160
7,332
14,128
0
59,230
W
23,409
9,404
780
11,051
18,962
7,143
1,919
3,063
15,899
89,370
0
L
Chernobog
gylefried
Chernobog
10,546
7,575
318
3,032
17,073
7,683
2,304
12,535
4,538
0
73,966
W
Gilgamesh
lx-slatt-xl
Gilgamesh
9,847
3,058
0
3,633
16,780
8,278
1,313
552
16,228
0
62,146
L
Thanatos
slimes
Thanatos
24,292
8,443
0
17,458
27,435
11,479
85
12,712
14,723
0
65,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,133
Gold Earned
66,691
388
Minions Killed
585
0
Camps Cleared
0
1,709,078
Distance Traveled
2,226,391
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,153
423
34
1
0
359,216
1
W
Bacchus
12,351
515
57
2
0
488,004
1
L
Aphrodite
7,291
304
26
1
0
90,755
1
W
Sol
14,431
601
174
7
0
430,862
4
W
Fenrir
14,464
603
138
6
0
488,132
3
L
Erlang Shen
11,323
472
110
5
0
421,994
2
W
Freya
13,712
571
109
5
0
366,216
2
L
Chernobog
10,441
435
138
6
0
418,891
5
W
Gilgamesh
11,733
489
107
4
0
453,177
2
L
Thanatos
13,925
580
80
3
0
418,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role