Player Matchup

Medusa
Medusa
Lars_V_Thee
Medusa
Level 17
God Stats
12W - 4L
1,654 SR
Queue Stats
25W - 16L
1,365 Elo+
Solo
Khepri
Khepri
LordvaperII
Khepri
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,071 Elo+
Solo
Thor
Thor
azagth
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
jacobitregus
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
zeno8288
Cthulhu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 10
1,531 SR
1,387 Elo+

VS

Team Averages
Level 17
1,546 SR
1,361 Elo+
Danzaburou
Danzaburou
Alexvalevk
Danzaburou
Level 18
God Stats
21W - 23L
1,501 SR
Queue Stats
31W - 41L
1,412 Elo+
Solo
Poseidon
Poseidon
Blue-Fish-71
Poseidon
Level 26
God Stats
10W - 12L
1,409 SR
Queue Stats
57W - 86L
1,285 Elo+
Solo
Scylla
Scylla
ManaxTiberius
Scylla
Level 26
God Stats
2W - 1L
1,823 SR
Queue Stats
78W - 103L
1,329 Elo+
Solo
Medusa
Medusa
axone_mp4
Medusa
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 24L
1,281 Elo+
Solo
Cu Chulainn
Cu Chulainn
munkhbilegorgil
Cu Chulainn
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
13 / 0 / 0
11,235
591
12,548
5,545
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
13
1 / 0 / 7
8,160
429
3,793
8,947
9,204
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thor
azagth
Thor
4
0 / 2 / 1
5,631
296
384
1,659
502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
3 / 8 / 3
7,917
417
5,115
13,128
5,291
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
zeno8288
Cthulhu
13
2 / 4 / 4
8,276
436
9,480
14,140
12,273
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alexvalevk
Danzaburou
14
2 / 1 / 3
8,885
468
4,269
12,081
4,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Blue-Fish-71
Poseidon
12
4 / 8 / 1
7,934
418
8,936
11,164
3,675
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
2 / 4 / 6
8,181
431
6,595
11,231
4,093
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
axone_mp4
Medusa
13
5 / 4 / 3
8,370
441
10,761
13,282
5,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
munkhbilegorgil
Cu Chulainn
6
0 / 6 / 0
5,800
305
242
5,975
1,774

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
19
Kills
13
14
Deaths
23
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alexvalevk
Danzaburou
2
1
3
3.5
L
Poseidon
Blue-Fish-71
Poseidon
4
8
1
0.56
W
Medusa
13
0
0
13
W
Khepri
1
0
7
4.5
L
2
4
6
1.25
L
Medusa
axone_mp4
Medusa
5
4
3
1.63
W
Thor
azagth
Thor
0
2
1
0.25
W
3
8
3
0.56
L
Cu Chulainn
munkhbilegorgil
Cu Chulainn
0
6
0
0
W
Cthulhu
zeno8288
Cthulhu
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,320
Damage
30,803
43,419
Taken
53,733
29,610
Mitigated
19,345
2,311
Healing
14,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alexvalevk
Danzaburou
4,269
1,752
0
6,169
12,081
4,629
1,438
2,546
9,460
0
62,471
L
Poseidon
Blue-Fish-71
Poseidon
8,936
1,858
501
1,574
11,164
3,675
621
4,690
6,374
39,296
0
W
Medusa
12,548
6,404
0
842
5,545
2,340
2,785
1,426
4,119
0
70,992
W
Khepri
3,793
657
0
192
8,947
9,204
208
3,283
5,664
14,059
0
L
6,595
1,411
200
3,365
11,231
4,093
1,303
5,575
5,531
31,885
0
L
Medusa
axone_mp4
Medusa
10,761
5,006
0
2,897
13,282
5,174
714
4,556
8,526
0
43,110
W
Thor
azagth
Thor
384
55
0
40
1,659
502
0
1,160
499
0
3,011
W
5,115
437
0
613
13,128
5,291
381
4,616
8,512
24,307
0
L
Cu Chulainn
munkhbilegorgil
Cu Chulainn
242
84
0
0
5,975
1,774
0
521
5,454
0
6,503
W
Cthulhu
zeno8288
Cthulhu
9,480
843
149
475
14,140
12,273
642
5,046
9,094
34,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,219
Gold Earned
39,170
269
Minions Killed
309
0
Camps Cleared
0
1,467,236
Distance Traveled
1,365,531
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,885
468
121
6
0
278,226
3
L
Poseidon
7,934
418
47
2
0
300,640
3
W
Medusa
11,235
591
135
7
0
373,866
3
W
Khepri
8,160
429
25
1
0
337,946
2
L
Scylla
8,181
431
71
4
0
287,075
0
L
Medusa
8,370
441
65
3
0
349,968
1
W
Thor
5,631
296
7
0
0
88,335
0
W
Ymir
7,917
417
48
3
0
329,277
2
L
Cu Chulainn
5,800
305
5
0
0
149,622
2
W
Cthulhu
8,276
436
54
3
0
337,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role