Player Matchup

Chang'e
Chang'e
Gold IV
CC_StacKzz
Chang'e
Gold IV
Level 127
God Stats
9W - 6L
1,628 SR
Queue Stats
132W - 140L
1,405 MMR
Party 3
Ymir
Ymir
Bronze III
ComicCascade2
Ymir
Bronze III
Level 65
God Stats
2W - 1L
1,512 SR
Queue Stats
5W - 13L
1,509 MMR
Solo
Mercury
Mercury
Gold I
Farquaads_Toes
Mercury
Gold I
Level 136
God Stats
2W - 1L
1,270 SR
Queue Stats
126W - 130L
1,633 MMR
Party 3
Neith
Neith
Gold II
SkullPiercer-SCA
Neith
Gold II
Level 113
God Stats
32W - 29L
1,618 SR
Queue Stats
494W - 494L
1,583 MMR
Party 2
Chaac
Chaac
Gold IV
Yeezuz-SCA
Chaac
Gold IV
Level 109
God Stats
67W - 61L
1,621 SR
Queue Stats
474W - 477L
1,447 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,530 SR
1,516 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,649 SR
1,519 MMR
Artio
Artio
Silver I
Chrrollo
Artio
Silver I
Level 146
God Stats
2W - 4L
1,823 SR
Queue Stats
49W - 58L
1,624 MMR
Party 1
Anhur
Anhur
Gold III
GoDzPR_SHaDoW
Anhur
Gold III
Level 134
God Stats
2W - 1L
1,736 SR
Queue Stats
53W - 57L
1,440 MMR
Party 1
Awilix
Awilix
Gold V
JBooG2812
Awilix
Gold V
Level 117
God Stats
10W - 8L
1,607 SR
Queue Stats
48W - 49L
1,484 MMR
Party 4
King Arthur
King Arthur
Silver II
Zelgius6532
King Arthur
Silver II
Level 67
God Stats
1W - 4L
1,421 SR
Queue Stats
79W - 85L
1,504 MMR
Solo
Scylla
Scylla
Silver I
victorloco72
Scylla
Silver I
Level 119
God Stats
2W - 2L
1,659 SR
Queue Stats
11W - 7L
1,542 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CC_StacKzz
Chang'e
15
1 / 1 / 7
9,243
514
8,702
8,430
3,020
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
3 / 1 / 7
9,253
514
6,161
11,756
9,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
7 / 1 / 5
10,412
578
7,785
11,346
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 2 / 3
10,048
558
7,833
8,397
2,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
18
8 / 0 / 2
11,526
640
11,995
16,608
12,988
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
SetDanzaburouTiamatTsukuyomiAthena

VS

Bans
Guan YuCu ChulainnArachneCthulhuNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Chrrollo
Artio
12
1 / 4 / 2
7,797
433
4,550
13,684
10,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 4 / 1
8,869
493
7,398
10,378
3,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
JBooG2812
Awilix
14
0 / 6 / 1
7,899
439
6,291
14,099
4,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Zelgius6532
King Arthur
13
0 / 7 / 0
7,252
403
7,966
16,379
12,630
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
13
0 / 3 / 1
7,703
428
4,484
7,113
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
23
Kills
5
5
Deaths
24
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CC_StacKzz
Chang'e
1
1
7
4.5
L
Artio
Chrrollo
Artio
1
4
2
0.5
W
3
1
7
6.5
W
7
1
5
9.5
L
4
4
1
1.13
L
Awilix
JBooG2812
Awilix
0
6
1
0.08
W
4
2
3
2.75
W
Chaac
8
0
2
9
L
King Arthur
Zelgius6532
King Arthur
0
7
0
0
L
Scylla
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,476
Damage
30,689
56,537
Taken
61,653
32,469
Mitigated
33,466
28,443
Healing
16,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CC_StacKzz
Chang'e
8,702
427
1,414
3,884
8,430
3,020
725
2,579
5,851
53,790
0
L
Artio
Chrrollo
Artio
4,550
556
186
4,746
13,684
10,589
0
4,309
9,263
25,459
0
W
6,161
816
172
2,073
11,756
9,191
42
3,134
8,622
35,673
0
W
7,785
5,088
0
4,938
11,346
4,486
821
1,802
9,544
0
65,255
L
7,398
2,541
0
2,411
10,378
3,244
0
1,687
8,691
0
61,678
L
Awilix
JBooG2812
Awilix
6,291
2,426
0
3,899
14,099
4,850
0
3,586
10,301
0
65,314
W
7,833
3,545
0
4,383
8,397
2,784
2,993
1,201
7,196
0
77,613
W
Chaac
11,995
2,852
0
11,579
16,608
12,988
575
318
16,290
1,057
72,612
L
King Arthur
Zelgius6532
King Arthur
7,966
489
0
2,477
16,379
12,630
0
1,845
14,534
0
42,571
L
Scylla
4,484
504
0
2,487
7,113
2,153
0
3,651
3,190
53,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,482
Gold Earned
39,520
568
Minions Killed
487
0
Camps Cleared
0
1,689,445
Distance Traveled
1,551,596
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,243
514
101
6
0
312,648
2
L
Artio
7,797
433
49
3
0
335,979
7
W
Ymir
9,253
514
61
3
0
335,693
4
W
Mercury
10,412
578
112
6
0
401,701
3
L
Anhur
8,869
493
120
7
0
290,551
4
L
Awilix
7,899
439
110
6
0
348,252
4
W
Neith
10,048
558
143
8
0
306,034
7
W
Chaac
11,526
640
151
8
0
333,369
2
L
King Arthur
7,252
403
85
5
0
248,544
3
L
Scylla
7,703
428
123
7
0
328,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role