Player Matchup

Gilgamesh
Gilgamesh
PiggyMcWiggles
Gilgamesh
Level 60
God Stats
1W - 1L
1,720 SR
Queue Stats
12W - 14L
1,463 Elo+
Party 2
Tiamat
Tiamat
Rohzaeyyyy
Tiamat
Level 46
God Stats
7W - 10L
1,500 SR
Queue Stats
286W - 416L
1,266 Elo+
Solo
Danzaburou
Danzaburou
SpheredGinger3
Danzaburou
Level 22
God Stats
2W - 6L
1,720 SR
Queue Stats
18W - 32L
1,255 Elo+
Party 2
Team Averages
Level 43
1,646 SR
1,328 Elo+

VS

Team Averages
Level 47
1,617 SR
1,387 Elo+
Cernunnos
Cernunnos
AllahNahuy
Cernunnos
Level 85
God Stats
30W - 35L
1,522 SR
Queue Stats
84W - 95L
1,443 Elo+
Solo
Medusa
Medusa
IgorMigor
Medusa
Level 28
God Stats
3W - 0L
1,847 SR
Queue Stats
55W - 77L
1,326 Elo+
Party 1
Tiamat
Tiamat
PineAppleXS
Tiamat
Level 29
God Stats
14W - 18L
1,483 SR
Queue Stats
68W - 88L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PiggyMcWiggles
Gilgamesh
10
2 / 5 / 1
6,899
627
3,503
9,566
8,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Rohzaeyyyy
Tiamat
10
2 / 1 / 2
7,118
647
4,074
4,718
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SpheredGinger3
Danzaburou
10
0 / 5 / 4
6,543
595
2,231
9,522
3,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AllahNahuy
Cernunnos
12
3 / 0 / 8
8,130
739
5,098
3,670
1,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
IgorMigor
Medusa
10
4 / 4 / 7
8,023
729
5,963
7,855
2,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
12
4 / 0 / 7
8,364
760
8,638
3,733
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
11
11
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AllahNahuy
Cernunnos
3
0
8
7
W
Medusa
IgorMigor
Medusa
4
4
7
1.88
L
Gilgamesh
PiggyMcWiggles
Gilgamesh
2
5
1
0.5
W
Tiamat
4
0
7
7.5
L
Tiamat
Rohzaeyyyy
Tiamat
2
1
2
3
L
Danzaburou
SpheredGinger3
Danzaburou
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,808
Damage
19,699
23,806
Taken
15,258
13,348
Mitigated
6,614
4,091
Healing
3,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AllahNahuy
Cernunnos
5,098
1,195
0
1,155
3,670
1,234
1,099
762
2,726
0
29,467
W
Medusa
IgorMigor
Medusa
5,963
3,082
402
429
7,855
2,606
58
1,619
5,872
0
18,950
L
Gilgamesh
PiggyMcWiggles
Gilgamesh
3,503
604
0
622
9,566
8,249
0
3,754
5,812
0
11,738
W
Tiamat
8,638
541
258
1,144
3,733
2,774
0
1,177
2,387
35,287
0
L
Tiamat
Rohzaeyyyy
Tiamat
4,074
372
0
972
4,718
1,998
0
1,268
3,450
24,889
0
L
Danzaburou
SpheredGinger3
Danzaburou
2,231
371
0
2,497
9,522
3,101
0
3,678
5,844
0
18,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,560
Gold Earned
24,517
109
Minions Killed
150
0
Camps Cleared
0
538,752
Distance Traveled
593,970
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,130
739
52
5
0
193,755
3
W
Medusa
8,023
729
34
3
0
200,746
4
L
Gilgamesh
6,899
627
20
2
0
195,770
2
W
Tiamat
8,364
760
64
6
0
199,469
0
L
Tiamat
7,118
647
58
5
0
178,303
1
L
Danzaburou
6,543
595
31
3
0
164,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role